Player Matchup

Baron Samedi
Baron Samedi
ChrisedChris
Baron Samedi
Level 104
God Stats
9W - 8L
1,679 SR
Queue Stats
531W - 575L
1,356 Elo+
Party 2
Vamana
Vamana
JonasHahn
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Razadoum
Da Ji
Level 93
God Stats
12W - 17L
1,597 SR
Queue Stats
689W - 745L
1,315 Elo+
Party 2
Gilgamesh
Gilgamesh
Sasha63-Kun
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Hera
Hera
Vilkatha
Hera
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
500W - 525L
1,339 Elo+
Party 2
Team Averages
Level 71
1,555 SR
1,402 Elo+

VS

Team Averages
Level 47
1,466 SR
1,392 Elo+
Bellona
Bellona
 
Bellona
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Badboyelvis82
Sol
Level 56
God Stats
32W - 21L
1,570 SR
Queue Stats
188W - 207L
1,340 Elo+
Party 1
Cernunnos
Cernunnos
BlackLight_1234
Cernunnos
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 313L
1,416 Elo+
Solo
Ymir
Ymir
Bossaura335
Ymir
Level 37
God Stats
21W - 14L
1,565 SR
Queue Stats
89W - 97L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
enyman
Gilgamesh
Level 48
God Stats
5W - 13L
1,197 SR
Queue Stats
119W - 152L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrisedChris
Baron Samedi
15
2 / 6 / 9
9,580
456
14,654
16,160
10,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
JonasHahn
Vamana
11
0 / 11 / 5
7,672
365
4,287
12,873
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Razadoum
Da Ji
17
15 / 3 / 3
11,826
563
18,936
18,154
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Sasha63-Kun
Gilgamesh
13
0 / 9 / 2
8,092
385
6,731
15,135
9,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
16
5 / 5 / 4
10,188
485
13,645
17,060
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
7 / 2 / 9
12,945
616
14,066
15,607
10,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 4 / 5
12,827
611
19,941
20,189
7,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
BlackLight_1234
Cernunnos
17
10 / 6 / 2
12,160
579
8,724
12,760
4,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 17
13,005
619
9,507
22,202
20,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
enyman
Gilgamesh
16
5 / 6 / 6
11,075
527
7,513
17,831
7,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
22
Kills
33
34
Deaths
22
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
2
9
5.75
W
8
4
5
2.63
W
Cernunnos
BlackLight_1234
Cernunnos
10
6
2
1.83
W
3
4
17
2.88
L
Baron Samedi
ChrisedChris
Baron Samedi
2
6
9
1.08
L
Vamana
JonasHahn
Vamana
0
11
5
0.23
L
Da Ji
Razadoum
Da Ji
15
3
3
5.5
L
Gilgamesh
Sasha63-Kun
Gilgamesh
0
9
2
0.11
L
Hera
5
5
4
1.4
W
Gilgamesh
enyman
Gilgamesh
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,253
Damage
59,751
79,382
Taken
88,589
42,163
Mitigated
50,520
16,418
Healing
26,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,066
3,689
0
4,381
15,607
10,202
4,292
1,334
14,233
0
76,966
W
19,941
5,030
0
11,326
20,189
7,681
5,968
6,034
14,069
77,902
0
W
Cernunnos
BlackLight_1234
Cernunnos
8,724
4,705
0
1,935
12,760
4,759
3,956
4,508
7,941
0
64,378
W
9,507
1,386
254
3,911
22,202
20,476
1,479
9,513
12,100
46,653
0
L
Baron Samedi
ChrisedChris
Baron Samedi
14,654
1,838
1,799
4,026
16,160
10,258
609
7,099
9,061
52,869
0
L
Vamana
JonasHahn
Vamana
4,287
2,151
0
1,074
12,873
6,046
41
4,040
8,833
0
27,805
L
Da Ji
Razadoum
Da Ji
18,936
6,401
0
3,019
18,154
7,395
17
6,853
11,301
0
63,118
L
Gilgamesh
Sasha63-Kun
Gilgamesh
6,731
1,222
0
881
15,135
9,987
45
4,692
10,443
0
32,114
L
Hera
13,645
4,875
0
5,619
17,060
8,477
0
6,764
10,296
67,165
0
W
Gilgamesh
enyman
Gilgamesh
7,513
2,340
147
4,401
17,831
7,402
2,621
5,782
11,947
0
62,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,358
Gold Earned
62,012
368
Minions Killed
571
0
Camps Cleared
0
1,853,513
Distance Traveled
1,819,624
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,945
616
158
8
0
371,193
0
W
Sol
12,827
611
121
6
0
334,985
1
W
Cernunnos
12,160
579
105
5
0
349,385
1
W
Ymir
13,005
619
82
4
0
349,487
3
L
Baron Samedi
9,580
456
83
4
0
347,123
0
L
Vamana
7,672
365
35
2
0
372,672
1
L
Da Ji
11,826
563
91
4
0
434,317
1
L
Gilgamesh
8,092
385
53
3
0
365,511
5
L
Hera
10,188
485
106
5
0
333,890
2
W
Gilgamesh
11,075
527
105
5
0
414,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role