Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
Cygnus12
Sun Wukong
Platinum IV
Level 152
God Stats
7W - 2L
1,779 SR
Queue Stats
34W - 27L
1,896 MMR
Solo
Merlin
Merlin
Platinum III
ImmSpirit
Merlin
Platinum III
Level 118
God Stats
22W - 14L
1,534 SR
Queue Stats
313W - 298L
1,935 MMR
Solo
Yemoja
Yemoja
Platinum II
Krigzmaskin
Yemoja
Platinum II
Level 149
God Stats
3W - 3L
1,719 SR
Queue Stats
124W - 112L
1,780 MMR
Solo
Skadi
Skadi
Platinum III
Nahuket
Skadi
Platinum III
Level 160
God Stats
42W - 15L
1,983 SR
Queue Stats
242W - 230L
1,918 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
iFlу
Ao Kuang
Platinum III
Level 127
God Stats
8W - 2L
1,791 SR
Queue Stats
49W - 41L
1,803 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,761 SR
1,866 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,585 SR
1,800 MMR
Janus
Janus
Gold I
Az0rd
Janus
Gold I
Level 158
God Stats
0W - 2L
1,415 SR
Queue Stats
19W - 8L
1,908 MMR
Party 1
Medusa
Medusa
Gold III
Niickly
Medusa
Gold III
Level 158
God Stats
2W - 1L
1,278 SR
Queue Stats
271W - 260L
1,771 MMR
Solo
Loki
Loki
Platinum IV
PistaletovNach
Loki
Platinum IV
Level 109
God Stats
72W - 50L
1,553 SR
Queue Stats
746W - 775L
1,742 MMR
Solo
Geb
Geb
Gold IV
Raec
Geb
Gold IV
Level 160
God Stats
6W - 2L
1,992 SR
Queue Stats
28W - 16L
1,716 MMR
Party 1
Fenrir
Fenrir
Platinum III
iMiradium
Fenrir
Platinum III
Level 128
God Stats
2W - 2L
1,687 SR
Queue Stats
155W - 150L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cygnus12
Sun Wukong
20
8 / 3 / 6
17,061
588
23,292
32,254
35,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
ImmSpirit
Merlin
20
1 / 5 / 11
15,832
546
22,671
18,243
9,464
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
3 / 3 / 10
15,782
544
8,861
22,972
34,558
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Nahuket
Skadi
20
3 / 6 / 6
16,339
563
20,046
21,964
9,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
iFlу
Ao Kuang
20
10 / 4 / 5
16,965
585
17,124
23,504
12,496
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaSetTsukuyomiApolloAnhur

VS

Bans
TiamatDanzaburouTyrJing WeiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Az0rd
Janus
20
4 / 4 / 6
14,410
497
18,710
19,311
8,937
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Niickly
Medusa
20
5 / 5 / 11
16,873
582
25,044
27,723
12,696
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 7
15,648
540
11,492
27,147
25,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
Raec
Geb
19
1 / 6 / 12
13,494
465
7,629
27,288
33,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
iMiradium
Fenrir
20
6 / 5 / 8
13,921
480
13,533
22,032
17,374
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
64
25
Kills
20
21
Deaths
25
38
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
Az0rd
Janus
4
4
6
1.75
W
Sun Wukong
Cygnus12
Sun Wukong
8
3
6
3.67
W
Merlin
ImmSpirit
Merlin
1
5
11
1.3
W
Yemoja
3
3
10
2.67
W
Skadi
Nahuket
Skadi
3
6
6
1
L
Medusa
Niickly
Medusa
5
5
11
2.1
L
4
5
7
1.5
L
Geb
Raec
Geb
1
6
12
1.17
W
Ao Kuang
iFlу
Ao Kuang
10
4
5
3.13
L
Fenrir
iMiradium
Fenrir
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,994
Damage
76,408
118,937
Taken
123,501
101,872
Mitigated
97,634
45,265
Healing
29,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Az0rd
Janus
18,710
1,459
0
5,344
19,311
8,937
748
7,945
11,366
151,741
0
W
Sun Wukong
Cygnus12
Sun Wukong
23,292
4,153
31
13,046
32,254
35,655
2,334
6,252
25,842
0
108,057
W
Merlin
ImmSpirit
Merlin
22,671
1,102
0
5,462
18,243
9,464
1,910
4,943
13,300
146,596
0
W
Yemoja
8,861
2,209
4,430
6,685
22,972
34,558
1,206
7,412
15,560
49,183
0
W
Skadi
Nahuket
Skadi
20,046
10,446
0
7,433
21,964
9,699
12,206
6,312
15,652
0
136,675
L
Medusa
Niickly
Medusa
25,044
13,816
0
9,617
27,723
12,696
0
12,686
15,037
0
142,438
L
11,492
1,583
0
3,748
27,147
25,454
680
6,909
20,238
0
122,769
L
Geb
Raec
Geb
7,629
742
0
2,938
27,288
33,173
270
9,820
17,468
31,588
0
W
Ao Kuang
iFlу
Ao Kuang
17,124
3,739
0
8,178
23,504
12,496
1,144
2,814
20,569
148,545
0
L
Fenrir
iMiradium
Fenrir
13,533
4,933
0
7,796
22,032
17,374
1,236
11,296
10,736
0
92,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,979
Gold Earned
74,346
846
Minions Killed
854
0
Camps Cleared
0
2,804,488
Distance Traveled
2,850,138
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,410
497
246
8
0
560,687
11
W
Sun Wukong
17,061
588
188
6
0
641,112
6
W
Merlin
15,832
546
227
8
0
514,570
4
W
Yemoja
15,782
544
57
2
0
588,498
11
W
Skadi
16,339
563
198
7
0
504,866
10
L
Medusa
16,873
582
218
8
0
491,776
8
L
Loki
15,648
540
225
8
0
611,082
2
L
Geb
13,494
465
23
1
0
600,538
2
W
Ao Kuang
16,965
585
176
6
0
555,442
7
L
Fenrir
13,921
480
142
5
0
586,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role