Player Matchup

Sobek
Sobek
DrHiff
Sobek
Level 148
God Stats
6W - 5L
1,711 SR
Queue Stats
335W - 294L
1,618 Elo+
Party 2
Thanatos
Thanatos
Kolin180
Thanatos
Level 87
God Stats
12W - 4L
1,524 SR
Queue Stats
209W - 159L
1,650 Elo+
Party 2
Vulcan
Vulcan
KrzakiiDrzewa
Vulcan
Level 87
God Stats
9W - 5L
1,446 SR
Queue Stats
173W - 143L
1,540 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Melzerman
Ah Muzen Cab
Level 146
God Stats
2W - 2L
1,687 SR
Queue Stats
136W - 101L
1,616 Elo+
Party 2
Anubis
Anubis
Quetall
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,574 SR
1,585 Elo+

VS

Team Averages
Level 94
1,611 SR
1,574 Elo+
Camazotz
Camazotz
Giyuui
Camazotz
Level 64
God Stats
1W - 4L
1,585 SR
Queue Stats
128W - 137L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
Kaguyaix
Aphrodite
Level 62
God Stats
18W - 18L
1,750 SR
Queue Stats
228W - 234L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
NathenSummers
Cernunnos
Level 128
God Stats
2W - 2L
1,584 SR
Queue Stats
12W - 9L
1,664 Elo+
Party 3
Jormungandr
Jormungandr
Paceblo
Jormungandr
Level 125
God Stats
0W - 1L
1,502 SR
Queue Stats
12W - 9L
1,664 Elo+
Party 3
Medusa
Medusa
yxsmincxmeron
Medusa
Level 89
God Stats
1W - 3L
1,634 SR
Queue Stats
150W - 167L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrHiff
Sobek
18
5 / 0 / 13
12,132
714
13,673
20,453
26,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Kolin180
Thanatos
18
6 / 4 / 8
13,536
796
11,898
10,416
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 2 / 11
11,748
691
20,042
8,670
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Melzerman
Ah Muzen Cab
19
4 / 1 / 14
12,488
735
16,578
8,401
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Quetall
Anubis
18
3 / 1 / 9
11,455
674
14,335
7,237
4,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Giyuui
Camazotz
15
2 / 7 / 2
9,810
577
6,067
24,459
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Kaguyaix
Aphrodite
15
1 / 4 / 4
9,187
540
5,651
15,085
8,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
NathenSummers
Cernunnos
18
1 / 3 / 4
10,504
618
7,528
14,726
5,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Paceblo
Jormungandr
18
1 / 3 / 3
10,840
638
9,219
20,505
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 4 / 3
10,840
638
7,491
10,411
3,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
21
Kills
8
8
Deaths
21
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
DrHiff
Sobek
5
0
13
11.5
L
Camazotz
Giyuui
Camazotz
2
7
2
0.43
L
Aphrodite
Kaguyaix
Aphrodite
1
4
4
0.75
W
Thanatos
Kolin180
Thanatos
6
4
8
2.5
W
3
2
11
4.25
W
Ah Muzen Cab
Melzerman
Ah Muzen Cab
4
1
14
11
L
Cernunnos
NathenSummers
Cernunnos
1
3
4
1
L
Jormungandr
Paceblo
Jormungandr
1
3
3
0.83
W
Anubis
Quetall
Anubis
3
1
9
7.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,526
Damage
35,956
55,177
Taken
85,186
45,654
Mitigated
42,521
24,814
Healing
21,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DrHiff
Sobek
13,673
859
0
5,924
20,453
26,648
339
5,648
14,805
37,278
0
L
Camazotz
Giyuui
Camazotz
6,067
958
0
2,755
24,459
7,553
0
15,457
8,821
0
26,812
L
Aphrodite
Kaguyaix
Aphrodite
5,651
485
5,973
5,412
15,085
8,397
0
10,758
4,005
17,048
0
W
Thanatos
Kolin180
Thanatos
11,898
2,245
0
8,318
10,416
6,854
1,247
3,016
7,400
0
21,933
W
20,042
4,362
89
1,964
8,670
4,099
454
2,496
6,174
57,821
0
W
Ah Muzen Cab
Melzerman
Ah Muzen Cab
16,578
5,340
0
4,947
8,401
3,938
3,864
3,096
5,305
0
65,551
L
Cernunnos
NathenSummers
Cernunnos
7,528
1,872
0
2,984
14,726
5,463
0
8,771
5,789
0
44,960
L
Jormungandr
Paceblo
Jormungandr
9,219
501
0
4,267
20,505
17,167
1
6,199
14,188
39,496
0
W
Anubis
Quetall
Anubis
14,335
487
0
3,572
7,237
4,115
547
1,719
5,518
50,051
0
L
7,491
1,933
0
566
10,411
3,941
799
6,009
4,268
0
41,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,359
Gold Earned
51,181
362
Minions Killed
366
13
Camps Cleared
3
1,683,124
Distance Traveled
1,527,563
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,132
714
43
3
0
368,259
4
L
Camazotz
9,810
577
56
3
2
315,269
3
L
Aphrodite
9,187
540
40
2
0
314,649
1
W
Thanatos
13,536
796
29
2
5
353,943
0
W
Vulcan
11,748
691
83
5
4
324,595
4
W
Ah Muzen Cab
12,488
735
109
6
2
342,585
0
L
Cernunnos
10,504
618
110
6
1
301,904
3
L
Jormungandr
10,840
638
75
4
0
299,734
2
W
Anubis
11,455
674
98
6
2
293,742
3
L
Medusa
10,840
638
85
5
0
296,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role