Player Matchup

Sylvanus
Sylvanus
AAKS92
Sylvanus
Level 33
God Stats
0W - 2L
1,737 SR
Queue Stats
8W - 13L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Amish_Venom
Sun Wukong
Level 85
God Stats
7W - 11L
1,393 SR
Queue Stats
200W - 174L
1,454 Elo+
Solo
Pele
Pele
Azula-Pele-God
Pele
Level 46
God Stats
48W - 41L
1,523 SR
Queue Stats
173W - 181L
1,401 Elo+
Solo
Xbalanque
Xbalanque
Izukoo_OFF
Xbalanque
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 60L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
simoskmv
Baron Samedi
Level 35
God Stats
7W - 8L
1,488 SR
Queue Stats
53W - 51L
1,458 Elo+
Solo
Team Averages
Level 50
1,528 SR
1,435 Elo+

VS

Team Averages
Level 73
1,417 SR
1,395 Elo+
Erlang Shen
Erlang Shen
Cosmic_pH1
Erlang Shen
Level 105
God Stats
2W - 1L
1,273 SR
Queue Stats
23W - 20L
1,251 Elo+
Solo
Sun Wukong
Sun Wukong
Logaritmus
Sun Wukong
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 65L
1,396 Elo+
Solo
Aphrodite
Aphrodite
TFFBros
Aphrodite
Level 47
God Stats
2W - 3L
1,276 SR
Queue Stats
170W - 148L
1,500 Elo+
Solo
Rama
Rama
melnzzz
Rama
Level 45
God Stats
7W - 6L
1,569 SR
Queue Stats
241W - 284L
1,378 Elo+
Solo
Cerberus
Cerberus
pleb_killer_7
Cerberus
Level 60
God Stats
12W - 15L
1,467 SR
Queue Stats
93W - 136L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AAKS92
Sylvanus
16
2 / 4 / 5
10,973
439
14,792
23,243
29,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Amish_Venom
Sun Wukong
20
1 / 1 / 0
14,595
584
20,531
21,553
24,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 7 / 4
12,191
488
7,800
20,520
11,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Izukoo_OFF
Xbalanque
18
3 / 5 / 4
11,274
451
20,243
19,342
6,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
simoskmv
Baron Samedi
16
3 / 9 / 0
10,278
411
12,321
18,629
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cosmic_pH1
Erlang Shen
20
10 / 5 / 12
13,341
534
20,397
27,345
18,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Logaritmus
Sun Wukong
20
1 / 0 / 0
13,711
548
15,965
25,468
21,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TFFBros
Aphrodite
20
8 / 1 / 9
14,737
589
20,152
22,322
11,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
melnzzz
Rama
19
2 / 4 / 5
11,955
478
5,298
15,905
5,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
pleb_killer_7
Cerberus
19
5 / 1 / 12
12,946
518
13,215
28,811
30,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
11
Kills
26
26
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AAKS92
Sylvanus
2
4
5
1.13
L
Sun Wukong
Amish_Venom
Sun Wukong
1
1
0
1
L
2
7
4
0.57
W
Erlang Shen
Cosmic_pH1
Erlang Shen
10
5
12
3.2
L
Xbalanque
Izukoo_OFF
Xbalanque
3
5
4
1
W
Sun Wukong
Logaritmus
Sun Wukong
1
0
0
1
W
Aphrodite
TFFBros
Aphrodite
8
1
9
12.5
W
Rama
melnzzz
Rama
2
4
5
1.13
W
Cerberus
pleb_killer_7
Cerberus
5
1
12
11
L
Baron Samedi
simoskmv
Baron Samedi
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,687
Damage
75,027
103,287
Taken
119,851
78,667
Mitigated
88,687
37,962
Healing
61,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AAKS92
Sylvanus
14,792
3,570
3,422
9,036
23,243
29,590
70
9,030
14,077
40,555
0
L
Sun Wukong
Amish_Venom
Sun Wukong
20,531
6,464
0
7,112
21,553
24,611
0
457
21,096
222
137,241
L
7,800
1,279
0
5,720
20,520
11,768
378
5,534
14,722
0
105,530
W
Erlang Shen
Cosmic_pH1
Erlang Shen
20,397
11,662
0
5,757
27,345
18,828
1,597
6,076
20,997
0
95,370
L
Xbalanque
Izukoo_OFF
Xbalanque
20,243
12,225
0
6,073
19,342
6,855
866
7,487
11,533
0
98,431
W
Sun Wukong
Logaritmus
Sun Wukong
15,965
4,062
0
12,731
25,468
21,902
0
137
25,331
481
117,815
W
Aphrodite
TFFBros
Aphrodite
20,152
1,244
7,670
17,117
22,322
11,734
633
8,437
13,208
120,008
0
W
Rama
melnzzz
Rama
5,298
3,895
0
5,575
15,905
5,801
2,209
3,348
12,557
0
76,197
W
Cerberus
pleb_killer_7
Cerberus
13,215
582
1,382
11,707
28,811
30,422
281
8,096
20,508
71,812
0
L
Baron Samedi
simoskmv
Baron Samedi
12,321
393
2,084
4,515
18,629
5,843
0
10,463
7,809
48,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,311
Gold Earned
66,690
683
Minions Killed
842
0
Camps Cleared
0
2,196,744
Distance Traveled
2,407,627
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,973
439
36
1
0
369,708
4
L
Sun Wukong
14,595
584
269
11
0
497,979
7
L
Pele
12,191
488
159
6
0
498,248
12
W
Erlang Shen
13,341
534
120
5
0
520,048
13
L
Xbalanque
11,274
451
154
6
0
395,961
1
W
Sun Wukong
13,711
548
213
9
0
452,140
3
W
Aphrodite
14,737
589
227
9
0
484,165
7
W
Rama
11,955
478
137
5
0
423,094
4
W
Cerberus
12,946
518
145
6
0
528,180
3
L
Baron Samedi
10,278
411
65
3
0
434,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role