Player Matchup

Hachiman
Hachiman
Basch112
Hachiman
Level 138
God Stats
5W - 8L
1,286 SR
Queue Stats
373W - 363L
1,427 Elo+
Party 2
Hel
Hel
Epiccure
Hel
Level 152
God Stats
3W - 5L
1,672 SR
Queue Stats
207W - 202L
1,597 Elo+
Party 2
Nemesis
Nemesis
MyMintCookies
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ShrioRue
Poseidon
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
policomeforu
Gilgamesh
Level 35
God Stats
5W - 1L
1,823 SR
Queue Stats
73W - 61L
1,545 Elo+
Solo
Team Averages
Level 75
1,556 SR
1,514 Elo+

VS

Team Averages
Level 69
1,440 SR
1,520 Elo+
Merlin
Merlin
AustiBu
Merlin
Level 67
God Stats
2W - 3L
1,130 SR
Queue Stats
8W - 9L
1,344 Elo+
Party 3
Ymir
Ymir
FatalEncounters
Ymir
Level 25
God Stats
0W - 1L
1,224 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Kritzina
Aphrodite
Level 47
God Stats
13W - 9L
1,654 SR
Queue Stats
126W - 89L
1,642 Elo+
Party 1
Serqet
Serqet
Razorlin
Serqet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 240L
1,470 Elo+
Party 3
Cupid
Cupid
Xoqex
Cupid
Level 56
God Stats
20W - 17L
1,690 SR
Queue Stats
130W - 101L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Basch112
Hachiman
18
4 / 4 / 18
12,646
602
12,278
17,076
6,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
15 / 2 / 11
13,502
643
19,231
17,339
8,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
19
7 / 2 / 13
12,740
607
13,510
15,923
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
ShrioRue
Poseidon
20
12 / 1 / 9
13,133
625
13,258
12,943
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
policomeforu
Gilgamesh
19
4 / 0 / 9
13,882
661
9,680
21,820
19,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AustiBu
Merlin
13
1 / 11 / 3
8,693
414
9,156
13,071
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 11 / 3
7,759
369
6,777
18,608
15,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Kritzina
Aphrodite
18
3 / 5 / 0
11,290
538
15,797
19,359
7,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Razorlin
Serqet
15
3 / 8 / 1
9,715
463
5,771
18,154
7,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
Xoqex
Cupid
13
2 / 7 / 2
9,015
429
10,496
14,548
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
42
Kills
9
9
Deaths
42
60
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
AustiBu
Merlin
1
11
3
0.23
W
Hachiman
Basch112
Hachiman
4
4
18
3.25
W
15
2
11
10.25
L
0
11
3
0.14
L
Aphrodite
Kritzina
Aphrodite
3
5
0
0.6
W
Nemesis
7
2
13
6.75
L
Serqet
Razorlin
Serqet
3
8
1
0.44
W
Poseidon
ShrioRue
Poseidon
12
1
9
16.5
L
Cupid
Xoqex
Cupid
2
7
2
0.43
W
Gilgamesh
policomeforu
Gilgamesh
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,957
Damage
47,997
85,101
Taken
83,740
47,629
Mitigated
39,288
39,892
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AustiBu
Merlin
9,156
256
366
1,120
13,071
4,171
836
8,003
4,809
48,605
0
W
Hachiman
Basch112
Hachiman
12,278
7,646
0
7,749
17,076
6,789
4,331
4,772
12,134
0
78,928
W
19,231
1,679
9,829
11,950
17,339
8,801
2,104
6,344
10,262
68,385
0
L
6,777
665
0
124
18,608
15,864
0
9,054
9,286
26,368
0
L
Aphrodite
Kritzina
Aphrodite
15,797
1,959
1,318
10,486
19,359
7,646
110
3,238
16,088
93,493
0
W
Nemesis
13,510
7,032
0
1,915
15,923
7,861
2,573
6,085
9,838
0
91,494
L
Serqet
Razorlin
Serqet
5,771
1,112
0
548
18,154
7,162
0
7,676
10,322
0
59,315
W
Poseidon
ShrioRue
Poseidon
13,258
1,108
0
3,412
12,943
4,602
658
5,224
7,120
103,267
0
L
Cupid
Xoqex
Cupid
10,496
4,523
449
2,844
14,548
4,445
0
3,688
10,746
0
41,382
W
Gilgamesh
policomeforu
Gilgamesh
9,680
2,125
0
5,037
21,820
19,576
290
9,305
12,095
0
67,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,903
Gold Earned
46,472
630
Minions Killed
491
0
Camps Cleared
0
2,120,161
Distance Traveled
1,663,999
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,693
414
89
4
0
314,789
5
W
Hachiman
12,646
602
127
6
0
361,442
3
W
Hel
13,502
643
109
5
0
432,261
8
L
Ymir
7,759
369
60
3
0
315,877
0
L
Aphrodite
11,290
538
178
8
0
317,652
4
W
Nemesis
12,740
607
123
6
0
468,964
2
L
Serqet
9,715
463
102
5
0
399,265
2
W
Poseidon
13,133
625
170
8
0
432,485
5
L
Cupid
9,015
429
62
3
0
316,416
2
W
Gilgamesh
13,882
661
101
5
0
425,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role