Player Matchup

Fenrir
Fenrir
MrRodrigo19
Fenrir
Level 18
God Stats
4W - 9L
1,208 SR
Queue Stats
241W - 233L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
MrSosa02
Cthulhu
Level 15
God Stats
7W - 5L
1,566 SR
Queue Stats
195W - 178L
1,305 Elo+
Party 1
Anubis
Anubis
MrTifrik98
Anubis
Level 72
God Stats
0W - 5L
1,157 SR
Queue Stats
234W - 225L
1,373 Elo+
Party 1
Team Averages
Level 35
1,310 SR
1,328 Elo+

VS

Team Averages
Level 43
1,561 SR
1,466 Elo+
Kumbhakarna
Kumbhakarna
Bigfootbaby69
Kumbhakarna
Level 22
God Stats
4W - 2L
1,659 SR
Queue Stats
95W - 103L
1,371 Elo+
Party 2
Scylla
Scylla
Okaynbadwrds
Scylla
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,536 Elo+
Solo
Neith
Neith
TierTop
Neith
Level 88
God Stats
10W - 8L
1,525 SR
Queue Stats
166W - 154L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 13 / 1
8,758
515
3,027
15,775
5,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
MrSosa02
Cthulhu
15
4 / 9 / 1
12,113
713
13,098
21,664
18,789
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
MrTifrik98
Anubis
14
1 / 11 / 1
11,361
668
7,762
18,598
6,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bigfootbaby69
Kumbhakarna
15
4 / 0 / 24
11,606
683
4,424
12,448
12,406
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
16
15 / 3 / 12
13,301
782
18,233
12,278
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TierTop
Neith
17
14 / 2 / 18
13,674
804
24,804
16,515
6,019
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
87
5
Kills
33
33
Deaths
5
3
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bigfootbaby69
Kumbhakarna
4
0
24
16
L
Fenrir
0
13
1
0.04
L
Cthulhu
MrSosa02
Cthulhu
4
9
1
0.5
L
Anubis
MrTifrik98
Anubis
1
11
1
0.14
W
Scylla
15
3
12
7
W
Neith
TierTop
Neith
14
2
18
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
47,461
56,037
Taken
41,241
31,627
Mitigated
22,622
3,791
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bigfootbaby69
Kumbhakarna
4,424
272
0
1,777
12,448
12,406
951
6,081
6,367
13,773
0
L
Fenrir
3,027
313
0
123
15,775
5,943
0
4,001
11,632
0
17,950
L
Cthulhu
MrSosa02
Cthulhu
13,098
257
550
734
21,664
18,789
0
9,608
11,722
42,420
0
L
Anubis
MrTifrik98
Anubis
7,762
658
0
2,384
18,598
6,895
0
8,263
10,003
43,078
0
W
Scylla
18,233
3,324
0
5,254
12,278
4,197
994
7,223
5,055
77,314
0
W
Neith
TierTop
Neith
24,804
11,272
0
9,830
16,515
6,019
1,073
7,899
8,616
0
78,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
38,581
135
Minions Killed
197
0
Camps Cleared
0
688,601
Distance Traveled
834,072
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,606
683
17
1
0
307,086
0
L
Fenrir
8,758
515
27
2
0
243,811
1
L
Cthulhu
12,113
713
40
2
0
240,572
2
L
Anubis
11,361
668
68
4
0
204,218
2
W
Scylla
13,301
782
91
5
0
258,140
3
W
Neith
13,674
804
89
5
0
268,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role