Player Matchup

Kali
Kali
ART3MISE
Kali
Level 10
God Stats
12W - 16L
1,418 SR
Queue Stats
55W - 74L
1,394 Elo+
Party 1
Hades
Hades
Diquey
Hades
Level 28
God Stats
31W - 26L
1,506 SR
Queue Stats
106W - 112L
1,396 Elo+
Solo
Tiamat
Tiamat
Dracul88
Tiamat
Level 44
God Stats
21W - 22L
1,526 SR
Queue Stats
225W - 303L
1,422 Elo+
Party 1
Chaac
Chaac
GF_Deathwings
Chaac
Level 28
God Stats
4W - 2L
1,819 SR
Queue Stats
191W - 219L
1,446 Elo+
Solo
Neith
Neith
Shikardo
Neith
Level 21
God Stats
5W - 2L
1,664 SR
Queue Stats
34W - 35L
1,542 Elo+
Party 1
Team Averages
Level 26
1,587 SR
1,440 Elo+

VS

Team Averages
Level 19
1,514 SR
1,415 Elo+
Athena
Athena
Arashikage85
Athena
Level 29
God Stats
8W - 12L
1,344 SR
Queue Stats
396W - 492L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
DFMT
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,216 Elo+
Solo
Hel
Hel
Horibda
Hel
Level 17
God Stats
2W - 5L
1,481 SR
Queue Stats
44W - 61L
1,406 Elo+
Party 2
Nemesis
Nemesis
Nautico231
Nemesis
Level 21
God Stats
0W - 3L
1,799 SR
Queue Stats
94W - 98L
1,505 Elo+
Solo
Skadi
Skadi
vsexporvux
Skadi
Level 25
God Stats
14W - 18L
1,448 SR
Queue Stats
79W - 89L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
4 / 4 / 4
9,991
588
4,419
13,487
7,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Diquey
Hades
16
6 / 2 / 5
10,208
600
9,547
9,533
5,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Dracul88
Tiamat
16
5 / 0 / 6
10,328
608
6,216
8,983
5,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 8
9,548
562
14,296
10,365
9,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Shikardo
Neith
17
8 / 0 / 6
10,536
620
6,688
6,346
2,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 8 / 3
6,929
408
3,199
15,408
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
DFMT
Cu Chulainn
11
2 / 5 / 3
7,284
428
4,290
9,969
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
12
1 / 4 / 2
7,232
425
3,070
6,110
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Nautico231
Nemesis
14
4 / 8 / 1
8,226
484
8,886
17,882
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
12
1 / 5 / 2
7,187
423
4,473
9,540
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
29
Kills
8
8
Deaths
30
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
4
4
4
1.5
L
Athena
0
8
3
0.19
L
Cu Chulainn
DFMT
Cu Chulainn
2
5
3
0.7
W
Hades
Diquey
Hades
6
2
5
4.25
W
Tiamat
Dracul88
Tiamat
5
0
6
8
W
6
2
8
5
L
Hel
1
4
2
0.5
L
Nemesis
Nautico231
Nemesis
4
8
1
0.56
W
Neith
Shikardo
Neith
8
0
6
11
L
Skadi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,166
Damage
23,918
48,714
Taken
58,909
30,121
Mitigated
26,935
20,715
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
4,419
2,863
0
3,786
13,487
7,503
178
1,053
12,354
312
52,632
L
Athena
3,199
956
0
1,763
15,408
8,290
224
4,711
10,547
26,912
0
L
Cu Chulainn
DFMT
Cu Chulainn
4,290
1,444
0
1,813
9,969
4,908
406
1,127
8,592
1,711
18,203
W
Hades
Diquey
Hades
9,547
290
110
5,163
9,533
5,589
2,707
2,173
7,230
43,963
0
W
Tiamat
Dracul88
Tiamat
6,216
1,861
0
3,214
8,983
5,610
4,506
500
8,426
54,435
0
W
14,296
1,659
0
4,698
10,365
9,280
200
2,197
8,127
6,679
39,721
L
Hel
3,070
516
1,015
1,009
6,110
2,336
53
3,824
2,286
22,398
0
L
Nemesis
Nautico231
Nemesis
8,886
4,133
0
6,280
17,882
8,018
530
4,678
13,054
0
42,382
W
Neith
Shikardo
Neith
6,688
2,168
0
3,744
6,346
2,139
4,285
496
5,850
0
70,158
L
Skadi
4,473
1,884
0
0
9,540
3,383
540
3,810
5,605
0
28,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,611
Gold Earned
36,858
496
Minions Killed
273
0
Camps Cleared
0
1,526,960
Distance Traveled
1,304,496
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,991
588
97
6
0
309,956
0
L
Athena
6,929
408
53
3
0
270,476
1
L
Cu Chulainn
7,284
428
38
2
0
260,196
1
W
Hades
10,208
600
94
6
0
263,539
0
W
Tiamat
10,328
608
128
8
0
305,436
2
W
Chaac
9,548
562
75
4
0
336,727
0
L
Hel
7,232
425
41
2
0
232,388
0
L
Nemesis
8,226
484
71
4
0
281,259
1
W
Neith
10,536
620
102
6
0
311,302
2
L
Skadi
7,187
423
70
4
0
260,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role