Player Matchup

Fenrir
Fenrir
Silver II
Bxleexdatt
Fenrir
Silver II
Level 121
God Stats
49W - 79L
1,478 SR
Queue Stats
340W - 349L
1,098 MMR
Solo
Skadi
Skadi
Silver II
EddyMonster_
Skadi
Silver II
Level 127
God Stats
32W - 38L
1,483 SR
Queue Stats
487W - 491L
1,025 MMR
Solo
Chaac
Chaac
Silver II
EnfantPerdus
Chaac
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
GP200290
Ymir
Silver III
Level 124
God Stats
0W - 1L
1,488 SR
Queue Stats
29W - 45L
1,003 MMR
Party 1
Tiamat
Tiamat
Gold V
carlos030901
Tiamat
Gold V
Level 106
God Stats
0W - 3L
1,504 SR
Queue Stats
73W - 70L
1,099 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,491 SR
1,145 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,474 SR
1,069 MMR
Mulan
Mulan
Bronze IV
IR_3_IL
Mulan
Bronze IV
Level 65
God Stats
2W - 1L
1,483 SR
Queue Stats
26W - 46L
899 MMR
Party 2
Apollo
Apollo
Silver I
SAO Galaxy
Apollo
Silver I
Level 148
God Stats
5W - 3L
1,543 SR
Queue Stats
207W - 222L
1,139 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
gusat_tavo507
Ao Kuang
Bronze IV
Level 67
God Stats
1W - 6L
1,431 SR
Queue Stats
10W - 29L
1,078 MMR
Party 2
Hera
Hera
Silver I
iGuitxr
Hera
Silver I
Level 107
God Stats
13W - 11L
1,385 SR
Queue Stats
66W - 58L
1,154 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
x2MuchSpook4Ux
Kuzenbo
Silver IV
Level 69
God Stats
2W - 0L
1,528 SR
Queue Stats
33W - 39L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bxleexdatt
Fenrir
4
1 / 2 / 0
3,159
632
657
2,909
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,023
605
2,309
2,374
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,647
529
228
1,136
278
Boots

Boots

+6%
Movement Speed

Ymir
4
0 / 1 / 1
3,011
602
420
2,899
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
5
0 / 1 / 0
3,187
637
426
2,254
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneTsukuyomiCthulhuSetDanzaburou

VS

Bans
AthenaSobekKumbhakarnaPeleCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IR_3_IL
Mulan
6
2 / 0 / 0
3,816
763
1,191
2,289
721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
SAO Galaxy
Apollo
5
2 / 1 / 0
3,318
664
2,066
2,659
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
gusat_tavo507
Ao Kuang
4
1 / 0 / 1
3,398
680
913
2,096
411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
iGuitxr
Hera
7
1 / 0 / 1
4,079
816
1,629
1,449
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 0 / 1
3,238
648
1,456
1,985
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
6
6
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bxleexdatt
Fenrir
1
2
0
0.5
L
0
1
1
0.5
L
0
1
0
0
L
Ymir
0
1
1
0.5
W
Mulan
IR_3_IL
Mulan
2
0
0
2
W
Apollo
SAO Galaxy
Apollo
2
1
0
2
L
Tiamat
0
1
0
0
W
Ao Kuang
gusat_tavo507
Ao Kuang
1
0
1
1.5
W
Hera
iGuitxr
Hera
1
0
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,040
Damage
7,255
11,572
Taken
10,478
3,617
Mitigated
2,864
3,813
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bxleexdatt
Fenrir
657
230
0
762
2,909
812
0
995
1,886
0
8,520
L
2,309
1,081
0
1,149
2,374
429
0
832
1,542
0
12,652
L
228
46
0
189
1,136
278
0
0
1,136
0
3,434
L
Ymir
420
104
0
1,051
2,899
1,107
0
829
2,070
3,730
0
W
Mulan
IR_3_IL
Mulan
1,191
160
0
526
2,289
721
0
0
2,289
0
13,081
W
Apollo
SAO Galaxy
Apollo
2,066
1,226
0
1,423
2,659
403
0
142
2,517
0
10,477
L
Tiamat
426
82
0
662
2,254
991
0
1,238
940
12,937
0
W
Ao Kuang
gusat_tavo507
Ao Kuang
913
272
0
323
2,096
411
0
0
2,096
8,358
0
W
Hera
iGuitxr
Hera
1,629
445
0
750
1,449
290
0
356
1,023
19,694
0
W
1,456
1,055
0
658
1,985
1,039
0
278
1,707
5,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,027
Gold Earned
17,849
88
Minions Killed
148
0
Camps Cleared
0
376,057
Distance Traveled
463,250
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,159
632
28
6
0
95,457
0
L
Skadi
3,023
605
18
4
0
77,978
1
L
Chaac
2,647
529
2
0
0
34,544
0
L
Ymir
3,011
602
9
2
0
87,664
0
W
Mulan
3,816
763
49
10
0
93,762
0
W
Apollo
3,318
664
21
4
0
74,182
3
L
Tiamat
3,187
637
31
6
0
80,414
1
W
Ao Kuang
3,398
680
19
4
0
112,950
1
W
Hera
4,079
816
50
10
0
85,282
0
W
Kuzenbo
3,238
648
9
2
0
97,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role