Player Matchup

Ares
Ares
BeyondKaiser
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,224 Elo+
Party 1
Poseidon
Poseidon
BlackDKing
Poseidon
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,565 Elo+
Party 2
Skadi
Skadi
Dantevain
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,495 Elo+
Party 2
Horus
Horus
ZooMix009
Horus
Level 20
God Stats
3W - 5L
1,429 SR
Queue Stats
27W - 31L
1,373 Elo+
Solo
Tsukuyomi
Tsukuyomi
lliggcchi
Tsukuyomi
Level 4
God Stats
4W - 2L
1,260 SR
Queue Stats
4W - 4L
1,224 Elo+
Party 1
Team Averages
Level 17
1,438 SR
1,376 Elo+

VS

Team Averages
Level 18
1,608 SR
1,410 Elo+
Set
Set
Darkgremmli
Set
Level 18
God Stats
11W - 2L
1,762 SR
Queue Stats
31W - 21L
1,445 Elo+
Solo
Neith
Neith
Ihurshevv
Neith
Level 28
God Stats
8W - 7L
1,508 SR
Queue Stats
54W - 56L
1,400 Elo+
Solo
Ra
Ra
Lahama
Ra
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 37L
1,275 Elo+
Solo
Cerberus
Cerberus
MonsterFalcon
Cerberus
Level 15
God Stats
2W - 2L
1,525 SR
Queue Stats
20W - 20L
1,375 Elo+
Solo
Jing Wei
Jing Wei
xXIconoclastXx
Jing Wei
Level 24
God Stats
7W - 3L
1,744 SR
Queue Stats
52W - 39L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
8,796
440
4,296
15,943
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
BlackDKing
Poseidon
15
2 / 8 / 0
8,779
439
4,812
14,924
4,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Dantevain
Skadi
16
6 / 8 / 4
10,400
520
15,179
16,764
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
ZooMix009
Horus
14
1 / 11 / 2
8,631
432
8,205
18,540
10,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
lliggcchi
Tsukuyomi
11
0 / 6 / 0
7,121
356
585
13,336
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 3
12,966
648
6,802
14,295
6,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Ihurshevv
Neith
18
10 / 1 / 9
12,397
620
13,769
10,295
4,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
19
7 / 0 / 6
12,763
638
11,063
10,418
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MonsterFalcon
Cerberus
15
3 / 5 / 11
10,608
530
6,178
13,193
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
19
13 / 2 / 8
13,010
651
23,095
12,678
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
12
Kills
39
39
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Poseidon
BlackDKing
Poseidon
2
8
0
0.25
L
Skadi
Dantevain
Skadi
6
8
4
1
W
6
4
3
1.88
W
Neith
Ihurshevv
Neith
10
1
9
14.5
W
Ra
7
0
6
10
W
Cerberus
MonsterFalcon
Cerberus
3
5
11
1.7
L
Horus
ZooMix009
Horus
1
11
2
0.18
L
Tsukuyomi
lliggcchi
Tsukuyomi
0
6
0
0
W
Jing Wei
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
60,907
79,507
Taken
60,879
31,478
Mitigated
29,835
14,282
Healing
24,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,296
390
0
3,143
15,943
8,185
296
2,019
13,898
26,667
0
L
Poseidon
BlackDKing
Poseidon
4,812
321
0
3,355
14,924
4,273
99
1,799
13,075
47,164
0
L
Skadi
Dantevain
Skadi
15,179
7,345
0
2,638
16,764
4,362
308
5,271
11,425
0
60,385
W
6,802
4,040
0
929
14,295
6,748
2,404
135
14,160
0
100,358
W
Neith
Ihurshevv
Neith
13,769
6,023
0
2,369
10,295
4,634
6,549
4,426
5,869
0
67,065
W
Ra
11,063
243
4,537
6,953
10,418
4,670
87
979
9,439
89,344
0
W
Cerberus
MonsterFalcon
Cerberus
6,178
382
0
3,412
13,193
8,715
561
1,315
11,878
38,944
0
L
Horus
ZooMix009
Horus
8,205
4,984
0
2,339
18,540
10,763
0
5,495
12,803
0
50,509
L
Tsukuyomi
lliggcchi
Tsukuyomi
585
180
0
2,807
13,336
3,895
63
2,233
11,065
0
29,254
W
Jing Wei
23,095
20,925
0
6,327
12,678
5,068
1,565
2,253
10,425
0
86,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,727
Gold Earned
61,744
397
Minions Killed
694
0
Camps Cleared
0
1,620,220
Distance Traveled
1,948,146
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,796
440
31
2
0
359,083
3
L
Poseidon
8,779
439
97
5
0
320,706
0
L
Skadi
10,400
520
107
5
0
307,149
5
W
Set
12,966
648
164
8
0
339,371
7
W
Neith
12,397
620
136
7
0
373,048
1
W
Ra
12,763
638
175
9
0
412,111
2
W
Cerberus
10,608
530
93
5
0
361,801
2
L
Horus
8,631
432
99
5
0
295,547
0
L
Tsukuyomi
7,121
356
63
3
0
337,735
0
W
Jing Wei
13,010
651
126
6
0
461,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role