Player Matchup

Cthulhu
Cthulhu
Executorr
Cthulhu
Level 25
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 3L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Khaloodsh7
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,536 Elo+
Solo
Bellona
Bellona
Nooboff
Bellona
Level 14
God Stats
0W - 2L
1,271 SR
Queue Stats
23W - 18L
1,577 Elo+
Solo
Izanami
Izanami
Yaguitodelnorte
Izanami
Level 18
God Stats
3W - 5L
1,478 SR
Queue Stats
6W - 8L
1,757 Elo+
Solo
Ravana
Ravana
xDoorbell
Ravana
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 129L
1,431 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,570 Elo+

VS

Team Averages
Level 23
1,616 SR
1,540 Elo+
Yemoja
Yemoja
MikanTheGoddess
Yemoja
Level 8
God Stats
3W - 1L
1,613 SR
Queue Stats
4W - 5L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SenseoSensei
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,685 Elo+
Solo
Ravana
Ravana
SirDarthBender
Ravana
Level 6
God Stats
8W - 7L
1,641 SR
Queue Stats
100W - 96L
1,375 Elo+
Solo
Ra
Ra
kajtekkusssss
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,520 Elo+
Party 1
Chang'e
Chang'e
myrmyrmyrmyr
Chang'e
Level 17
God Stats
6W - 1L
1,825 SR
Queue Stats
34W - 27L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Executorr
Cthulhu
15
4 / 6 / 5
13,989
359
15,570
23,231
21,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Khaloodsh7
Kukulkan
20
15 / 5 / 11
23,683
607
63,701
24,283
11,478
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Nooboff
Bellona
20
10 / 10 / 10
19,868
509
29,099
51,958
33,465
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 11 / 11
16,045
411
16,164
25,707
8,817
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
xDoorbell
Ravana
20
4 / 7 / 19
20,058
514
23,892
31,157
24,722
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 25
18,533
475
11,367
37,277
44,731
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
SenseoSensei
Ah Muzen Cab
20
9 / 8 / 13
20,201
518
21,726
32,689
14,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 10 / 15
18,001
462
19,682
34,786
26,091
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 9 / 15
21,127
542
35,027
38,589
19,492
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
myrmyrmyrmyr
Chang'e
20
9 / 5 / 14
21,763
558
34,319
37,687
35,986
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
121
35
Kills
39
39
Deaths
35
56
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Executorr
Cthulhu
4
6
5
1.08
L
Kukulkan
Khaloodsh7
Kukulkan
15
5
11
4.1
W
2
3
25
4.83
L
Bellona
Nooboff
Bellona
10
10
10
1.5
W
Ah Muzen Cab
SenseoSensei
Ah Muzen Cab
9
8
13
1.94
W
6
10
15
1.35
L
2
11
11
0.68
W
13
9
15
2.28
W
Chang'e
myrmyrmyrmyr
Chang'e
9
5
14
3.2
L
Ravana
xDoorbell
Ravana
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,426
Damage
122,121
156,336
Taken
181,028
100,442
Mitigated
141,251
32,190
Healing
83,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Executorr
Cthulhu
15,570
161
525
2,185
23,231
21,960
0
12,749
10,282
44,793
0
L
Kukulkan
Khaloodsh7
Kukulkan
63,701
3,377
0
4,576
24,283
11,478
209
11,129
12,818
211,762
0
W
11,367
3,059
4,970
1,959
37,277
44,731
2,067
17,075
19,936
51,703
0
L
Bellona
Nooboff
Bellona
29,099
12,042
0
18,407
51,958
33,465
3,290
32,274
19,441
0
130,724
W
Ah Muzen Cab
SenseoSensei
Ah Muzen Cab
21,726
12,351
0
14,806
32,689
14,951
6,728
13,539
19,032
0
154,309
W
19,682
5,226
0
5,710
34,786
26,091
1,477
14,691
19,985
0
107,466
L
16,164
10,189
0
3,023
25,707
8,817
0
10,638
14,695
0
111,619
W
35,027
4,872
10,945
15,504
38,589
19,492
2,886
18,992
19,010
141,626
0
W
Chang'e
myrmyrmyrmyr
Chang'e
34,319
746
9,281
20,136
37,687
35,986
2,609
13,741
23,794
203,258
0
L
Ravana
xDoorbell
Ravana
23,892
8,655
0
3,474
31,157
24,722
30
15,326
15,548
0
211,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,643
Gold Earned
99,625
950
Minions Killed
936
0
Camps Cleared
0
3,122,176
Distance Traveled
3,460,446
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,989
359
47
1
0
447,057
3
L
Kukulkan
23,683
607
272
7
0
683,653
19
W
Yemoja
18,533
475
63
2
0
705,801
0
L
Bellona
19,868
509
204
5
0
709,028
5
W
Ah Muzen Cab
20,201
518
216
6
0
659,545
4
W
Ravana
18,001
462
130
3
0
683,098
0
L
Izanami
16,045
411
173
4
0
647,693
5
W
Ra
21,127
542
249
6
0
688,212
4
W
Chang'e
21,763
558
278
7
0
723,790
9
L
Ravana
20,058
514
254
7
0
634,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role