Player Matchup

Chang'e
Chang'e
Bakoon
Chang'e
Level 69
God Stats
3W - 5L
1,592 SR
Queue Stats
189W - 175L
1,436 Elo+
Solo
Nu Wa
Nu Wa
MidMerlin98
Nu Wa
Level 60
God Stats
4W - 3L
1,398 SR
Queue Stats
61W - 149L
1,246 Elo+
Party 1
Chiron
Chiron
Stackks
Chiron
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 179L
1,605 Elo+
Solo
Hun Batz
Hun Batz
Tike22
Hun Batz
Level 102
God Stats
4W - 0L
1,871 SR
Queue Stats
439W - 416L
1,536 Elo+
Solo
Ganesha
Ganesha
Torin282
Ganesha
Level 54
God Stats
6W - 12L
1,273 SR
Queue Stats
58W - 143L
1,245 Elo+
Party 1
Team Averages
Level 89
1,527 SR
1,414 Elo+

VS

Team Averages
Level 115
1,532 SR
1,450 Elo+
Xing Tian
Xing Tian
BrokenTwig
Xing Tian
Level 132
God Stats
9W - 13L
1,457 SR
Queue Stats
201W - 213L
1,489 Elo+
Solo
Izanami
Izanami
Derkus97
Izanami
Level 97
God Stats
13W - 16L
1,601 SR
Queue Stats
431W - 556L
1,473 Elo+
Solo
Ra
Ra
FerrumAquila
Ra
Level 92
God Stats
205W - 224L
1,386 SR
Queue Stats
553W - 634L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordTenebrae1666
Tsukuyomi
Level 105
God Stats
86W - 70L
1,594 SR
Queue Stats
338W - 379L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
dotWAV7135
Cu Chulainn
Level 149
God Stats
34W - 33L
1,622 SR
Queue Stats
217W - 219L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bakoon
Chang'e
15
0 / 5 / 7
9,211
485
9,034
13,092
8,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 4 / 5
8,301
437
7,488
7,575
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Stackks
Chiron
19
7 / 1 / 1
11,090
584
11,928
13,592
5,481
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Tike22
Hun Batz
19
10 / 2 / 2
11,858
624
9,009
14,191
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Torin282
Ganesha
13
0 / 2 / 7
8,843
465
5,509
14,381
10,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrokenTwig
Xing Tian
12
1 / 2 / 5
8,463
445
6,708
19,428
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Derkus97
Izanami
14
0 / 5 / 1
8,682
457
3,467
11,228
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 2
9,425
496
3,782
7,896
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
16
6 / 4 / 2
10,078
530
10,042
12,459
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
dotWAV7135
Cu Chulainn
14
5 / 5 / 4
9,704
511
10,195
17,153
10,648
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
17
Kills
14
14
Deaths
18
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bakoon
Chang'e
0
5
7
0.7
L
Xing Tian
BrokenTwig
Xing Tian
1
2
5
1.75
L
Izanami
Derkus97
Izanami
0
5
1
0.1
L
2
2
2
1.5
L
Tsukuyomi
6
4
2
1.75
W
0
4
5
0.63
W
Chiron
Stackks
Chiron
7
1
1
7.5
W
Hun Batz
Tike22
Hun Batz
10
2
2
5.5
W
Ganesha
Torin282
Ganesha
0
2
7
1.75
L
Cu Chulainn
dotWAV7135
Cu Chulainn
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
34,194
62,831
Taken
68,164
34,360
Mitigated
35,902
22,470
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bakoon
Chang'e
9,034
346
1,093
5,010
13,092
8,772
725
2,011
11,081
57,191
0
L
Xing Tian
BrokenTwig
Xing Tian
6,708
296
0
4,146
19,428
13,304
34
6,217
13,211
26,758
0
L
Izanami
Derkus97
Izanami
3,467
1,758
0
1,867
11,228
4,524
556
2,322
8,906
0
59,740
L
3,782
100
2,216
2,809
7,896
3,075
334
3,414
4,482
64,631
0
L
Tsukuyomi
10,042
2,462
0
4,283
12,459
4,351
0
3,683
8,776
0
63,787
W
7,488
2,051
171
696
7,575
2,548
729
1,943
5,632
49,559
0
W
Chiron
Stackks
Chiron
11,928
6,255
418
7,804
13,592
5,481
1,372
1,445
12,147
0
93,523
W
Hun Batz
Tike22
Hun Batz
9,009
3,018
0
5,416
14,191
6,952
0
930
13,261
0
88,215
W
Ganesha
Torin282
Ganesha
5,509
456
639
1,223
14,381
10,607
21
4,161
10,220
21,615
0
L
Cu Chulainn
dotWAV7135
Cu Chulainn
10,195
1,650
0
3,038
17,153
10,648
136
6,395
10,758
0
55,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,303
Gold Earned
46,352
525
Minions Killed
477
0
Camps Cleared
0
1,802,091
Distance Traveled
1,773,220
10
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,211
485
118
6
0
347,744
3
L
Xing Tian
8,463
445
21
1
0
377,434
7
L
Izanami
8,682
457
127
7
0
289,219
5
L
Ra
9,425
496
133
7
0
381,640
9
L
Tsukuyomi
10,078
530
103
5
0
405,480
4
W
Nu Wa
8,301
437
93
5
0
331,163
0
W
Chiron
11,090
584
162
9
0
352,037
0
W
Hun Batz
11,858
624
144
8
0
406,955
4
W
Ganesha
8,843
465
8
0
0
364,192
3
L
Cu Chulainn
9,704
511
93
5
0
319,447
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role