Player Matchup

Medusa
Medusa
BLee215
Medusa
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Ymir
Ymir
Mr Rager G59
Ymir
Level 66
God Stats
3W - 2L
1,604 SR
Queue Stats
139W - 155L
1,358 Elo+
Party 2
Arachne
Arachne
NoLuv999
Arachne
Level 45
God Stats
4W - 9L
1,572 SR
Queue Stats
105W - 135L
1,340 Elo+
Party 2
Anubis
Anubis
ShreddersBIade
Anubis
Level 29
God Stats
27W - 30L
1,414 SR
Queue Stats
93W - 130L
1,330 Elo+
Party 2
Sol
Sol
kryzbaran7
Sol
Level 28
God Stats
22W - 15L
1,569 SR
Queue Stats
73W - 96L
1,338 Elo+
Party 2
Team Averages
Level 34
1,532 SR
1,373 Elo+

VS

Team Averages
Level 21
1,480 SR
1,343 Elo+
Agni
Agni
Apocalipto5586
Agni
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 2L
1,485 Elo+
Party 1
Hades
Hades
Chuy277069
Hades
Level 23
God Stats
57W - 56L
1,624 SR
Queue Stats
257W - 298L
1,321 Elo+
Party 1
Loki
Loki
IThe Weekent
Loki
Level 48
God Stats
20W - 27L
1,348 SR
Queue Stats
450W - 417L
1,334 Elo+
Party 1
Jormungandr
Jormungandr
Loboasesino1120
Jormungandr
Level 25
God Stats
10W - 4L
1,780 SR
Queue Stats
218W - 256L
1,309 Elo+
Party 1
Anubis
Anubis
aaaknikTV
Anubis
Level 6
God Stats
40W - 33L
1,352 SR
Queue Stats
117W - 98L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLee215
Medusa
9
0 / 3 / 1
6,177
412
1,247
4,935
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 6
8,423
562
5,994
10,351
8,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
NoLuv999
Arachne
14
6 / 2 / 4
8,798
587
6,839
11,060
4,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 3
7,607
507
3,360
5,742
2,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
10 / 3 / 3
9,552
637
12,174
7,145
2,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,813
454
4,600
8,694
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
8
1 / 8 / 1
5,874
392
2,380
10,832
3,717
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 3 / 1
8,121
541
5,218
7,807
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Loboasesino1120
Jormungandr
13
3 / 3 / 4
8,012
534
5,425
8,134
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
aaaknikTV
Anubis
13
1 / 4 / 3
7,764
518
4,080
6,899
3,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
23
Kills
10
11
Deaths
23
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Medusa
BLee215
Medusa
0
3
1
0.17
L
Hades
1
8
1
0.19
L
5
3
1
1.83
L
Jormungandr
Loboasesino1120
Jormungandr
3
3
4
1.67
W
5
1
6
8
W
Arachne
NoLuv999
Arachne
6
2
4
4
W
2
2
3
1.75
L
Anubis
aaaknikTV
Anubis
1
4
3
0.63
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
21,703
39,233
Taken
42,366
19,543
Mitigated
16,865
8,883
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,600
376
0
2,479
8,694
2,175
494
3,420
5,274
32,586
0
W
Medusa
BLee215
Medusa
1,247
514
0
0
4,935
1,594
0
3,209
1,632
0
17,429
L
Hades
2,380
72
0
1,519
10,832
3,717
0
7,356
3,476
13,322
0
L
5,218
1,859
0
2,727
7,807
2,387
0
3,211
4,596
0
29,980
L
Jormungandr
Loboasesino1120
Jormungandr
5,425
1,492
0
1,076
8,134
5,473
0
3,103
5,031
37,642
0
W
5,994
689
96
396
10,351
8,825
1,178
3,856
6,266
33,269
0
W
Arachne
NoLuv999
Arachne
6,839
4,724
0
4,446
11,060
4,070
0
2,440
8,512
0
42,138
W
3,360
136
0
2,298
5,742
2,723
0
3,009
2,539
29,063
0
L
Anubis
aaaknikTV
Anubis
4,080
280
0
1,387
6,899
3,113
386
4,438
2,461
39,166
0
W
12,174
2,637
243
1,404
7,145
2,331
4,792
3,346
3,799
53,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
36,584
324
Minions Killed
318
0
Camps Cleared
0
1,257,081
Distance Traveled
1,251,463
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,813
454
69
5
0
255,713
0
W
Medusa
6,177
412
32
2
0
207,337
0
L
Hades
5,874
392
25
2
0
218,931
1
L
Loki
8,121
541
56
4
0
281,497
0
L
Jormungandr
8,012
534
83
6
0
266,848
0
W
Ymir
8,423
562
57
4
0
280,254
0
W
Arachne
8,798
587
75
5
0
323,689
3
W
Anubis
7,607
507
56
4
0
195,603
4
L
Anubis
7,764
518
85
6
0
228,474
0
W
Sol
9,552
637
104
7
0
250,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role