Player Matchup

Artemis
Artemis
Gold IV
Derilion
Artemis
Gold IV
Level 139
God Stats
0W - 2L
1,300 SR
Queue Stats
82W - 88L
1,487 MMR
Party 2
Scylla
Scylla
Gold V
TheHellCa7
Scylla
Gold V
Level 157
God Stats
2W - 3L
1,738 SR
Queue Stats
10W - 14L
1,168 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
Valkyng
Erlang Shen
Platinum V
Level 159
God Stats
0W - 3L
1,370 SR
Queue Stats
117W - 95L
1,618 MMR
Party 1
Khepri
Khepri
Gold II
XAstaNovaX
Khepri
Gold II
Level 127
God Stats
9W - 10L
1,507 SR
Queue Stats
845W - 823L
1,568 MMR
Solo
Achilles
Achilles
Gold II
betros
Achilles
Gold II
Level 157
God Stats
9W - 11L
1,550 SR
Queue Stats
97W - 99L
1,626 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,493 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,541 SR
1,547 MMR
Danzaburou
Danzaburou
Platinum V
DaSushiMan
Danzaburou
Platinum V
Level 112
God Stats
50W - 34L
1,573 SR
Queue Stats
181W - 180L
1,555 MMR
Solo
Sobek
Sobek
Gold I
M2ARV
Sobek
Gold I
Level 48
God Stats
7W - 7L
1,375 SR
Queue Stats
513W - 500L
1,519 MMR
Solo
Thanatos
Thanatos
Bronze III
TLee
Thanatos
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,541 MMR
Solo
Nu Wa
Nu Wa
Gold III
Zeenoxe
Nu Wa
Gold III
Level 116
God Stats
12W - 6L
1,530 SR
Queue Stats
82W - 98L
1,567 MMR
Solo
King Arthur
King Arthur
Silver II
rfd24x
King Arthur
Silver II
Level 103
God Stats
7W - 3L
1,726 SR
Queue Stats
34W - 31L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Derilion
Artemis
20
4 / 9 / 8
13,452
480
12,799
21,896
10,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
TheHellCa7
Scylla
17
4 / 7 / 6
11,998
429
18,085
18,938
7,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Valkyng
Erlang Shen
20
3 / 5 / 10
13,376
478
15,684
32,424
21,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
XAstaNovaX
Khepri
19
3 / 4 / 9
13,644
487
6,522
20,630
25,423
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
betros
Achilles
20
7 / 2 / 9
14,696
525
17,915
29,511
38,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatAthenaTsukuyomiAnhurSet

VS

Bans
Guan YuYmirCu ChulainnNemesisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaSushiMan
Danzaburou
20
10 / 3 / 7
17,889
639
36,692
26,808
13,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sobek
M2ARV
Sobek
19
2 / 4 / 15
15,642
559
10,660
28,675
45,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
TLee
Thanatos
20
8 / 3 / 7
16,089
575
15,952
22,773
10,192
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Zeenoxe
Nu Wa
20
4 / 7 / 11
15,510
554
21,884
18,520
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
rfd24x
King Arthur
20
3 / 4 / 7
14,626
522
16,961
27,821
35,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
74
21
Kills
27
27
Deaths
21
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaSushiMan
Danzaburou
10
3
7
4.5
L
Artemis
Derilion
Artemis
4
9
8
0.89
W
Sobek
M2ARV
Sobek
2
4
15
2.38
W
Thanatos
TLee
Thanatos
8
3
7
3.83
L
Scylla
TheHellCa7
Scylla
4
7
6
1
L
Erlang Shen
Valkyng
Erlang Shen
3
5
10
1.6
L
Khepri
XAstaNovaX
Khepri
3
4
9
1.88
W
Nu Wa
Zeenoxe
Nu Wa
4
7
11
1.36
L
Achilles
betros
Achilles
7
2
9
5.75
W
King Arthur
rfd24x
King Arthur
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,005
Damage
102,149
123,399
Taken
124,597
104,243
Mitigated
112,246
22,795
Healing
58,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaSushiMan
Danzaburou
36,692
26,673
0
19,376
26,808
13,517
12,126
5,685
21,059
0
173,846
L
Artemis
Derilion
Artemis
12,799
6,645
0
5,236
21,896
10,762
847
4,642
17,070
0
93,196
W
Sobek
M2ARV
Sobek
10,660
1,675
0
9,580
28,675
45,257
422
6,307
22,088
29,413
0
W
Thanatos
TLee
Thanatos
15,952
3,601
0
19,646
22,773
10,192
2,113
4,919
17,734
0
134,821
L
Scylla
TheHellCa7
Scylla
18,085
882
0
3,048
18,938
7,628
0
8,422
10,226
83,731
0
L
Erlang Shen
Valkyng
Erlang Shen
15,684
8,013
0
5,565
32,424
21,452
0
8,679
23,485
0
121,803
L
Khepri
XAstaNovaX
Khepri
6,522
793
0
1,158
20,630
25,423
0
5,537
14,701
36,758
0
W
Nu Wa
Zeenoxe
Nu Wa
21,884
3,060
143
4,968
18,520
7,529
3,136
6,927
11,304
105,834
0
L
Achilles
betros
Achilles
17,915
4,764
0
7,788
29,511
38,978
0
4,308
24,983
0
92,506
W
King Arthur
rfd24x
King Arthur
16,961
2,284
0
4,494
27,821
35,751
225
3,846
23,838
0
74,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,166
Gold Earned
79,756
682
Minions Killed
664
0
Camps Cleared
0
2,664,667
Distance Traveled
2,611,819
48
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,889
639
206
7
0
479,703
12
L
Artemis
13,452
480
159
6
0
433,966
7
W
Sobek
15,642
559
23
1
0
526,253
10
W
Thanatos
16,089
575
158
6
0
588,866
11
L
Scylla
11,998
429
148
5
0
491,718
11
L
Erlang Shen
13,376
478
168
6
0
583,996
6
L
Khepri
13,644
487
46
2
0
575,234
14
W
Nu Wa
15,510
554
161
6
0
486,245
5
L
Achilles
14,696
525
161
6
0
579,753
10
W
King Arthur
14,626
522
116
4
0
530,752
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role