Player Matchup

Fafnir
Fafnir
Silver I
Arte2711
Fafnir
Silver I
Level 122
God Stats
9W - 5L
1,669 SR
Queue Stats
74W - 69L
1,253 MMR
Party 1
Merlin
Merlin
Silver II
Duckymomo45546
Merlin
Silver II
Level 84
God Stats
16W - 7L
1,733 SR
Queue Stats
74W - 78L
1,113 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Lonzo_28
Ao Kuang
Silver I
Level 92
God Stats
16W - 19L
1,471 SR
Queue Stats
153W - 173L
1,204 MMR
Solo
Danzaburou
Danzaburou
Silver I
TheWaheela
Danzaburou
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 221L
1,159 MMR
Solo
Sobek
Sobek
Silver III
kakkashii
Sobek
Silver III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 178L
1,146 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,575 SR
1,175 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,544 SR
1,175 MMR
Ne Zha
Ne Zha
Silver IV
Gang4Anything
Ne Zha
Silver IV
Level 126
God Stats
3W - 1L
1,881 SR
Queue Stats
36W - 33L
1,174 MMR
Solo
Guan Yu
Guan Yu
Silver I
SantosChecozz
Guan Yu
Silver I
Level 104
God Stats
3W - 3L
1,406 SR
Queue Stats
151W - 157L
1,158 MMR
Solo
Neith
Neith
Silver I
StarsAndBlades
Neith
Silver I
Level 81
God Stats
2W - 3L
1,320 SR
Queue Stats
126W - 135L
1,208 MMR
Solo
Hera
Hera
Silver I
iGuitxr
Hera
Silver I
Level 107
God Stats
13W - 11L
1,328 SR
Queue Stats
66W - 58L
1,200 MMR
Solo
Ares
Ares
Silver I
temp-411082
Ares
Silver I
Level 157
God Stats
23W - 17L
1,786 SR
Queue Stats
1,542W - 1,551L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arte2711
Fafnir
4
0 / 1 / 1
3,121
624
799
3,371
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 1
3,103
621
547
1,634
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Lonzo_28
Ao Kuang
6
1 / 0 / 0
3,590
718
375
2,356
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
TheWaheela
Danzaburou
4
1 / 1 / 0
2,980
596
1,281
2,336
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
kakkashii
Sobek
2
0 / 0 / 0
2,490
498
0
160
31
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetAthenaApolloCu ChulainnTiamat

VS

Bans
CthulhuJanusTsukuyomiArachneJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,288
658
735
2,051
425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
6
0 / 0 / 0
3,471
694
177
669
217
Boots

Boots

+6%
Movement Speed

5
1 / 1 / 1
3,350
670
1,817
1,226
369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
iGuitxr
Hera
6
0 / 1 / 0
3,429
686
914
1,861
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 0 / 2
3,193
639
1,064
2,308
752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
2
2
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Arte2711
Fafnir
0
1
1
0.5
L
0
0
1
0.5
W
1
0
0
1
L
Ao Kuang
Lonzo_28
Ao Kuang
1
0
0
1
W
Guan Yu
0
0
0
0
W
1
1
1
1.5
L
Danzaburou
TheWaheela
Danzaburou
1
1
0
1
W
Hera
iGuitxr
Hera
0
1
0
0
L
Sobek
kakkashii
Sobek
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,002
Damage
4,707
9,857
Taken
8,115
2,921
Mitigated
2,190
5,252
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Arte2711
Fafnir
799
78
0
1,785
3,371
1,576
0
558
2,813
2,723
0
L
547
44
0
750
1,634
364
0
697
855
9,228
0
W
735
500
0
1,017
2,051
425
200
75
1,976
0
10,210
L
Ao Kuang
Lonzo_28
Ao Kuang
375
23
0
1,366
2,356
509
0
135
2,221
11,655
0
W
Guan Yu
177
51
0
239
669
217
0
70
599
0
13,598
W
1,817
1,007
0
175
1,226
369
52
289
937
0
9,993
L
Danzaburou
TheWaheela
Danzaburou
1,281
485
0
1,261
2,336
441
0
506
1,830
0
8,541
W
Hera
iGuitxr
Hera
914
309
0
580
1,861
427
105
734
1,009
15,043
0
L
Sobek
kakkashii
Sobek
0
0
0
90
160
31
0
0
160
847
0
W
1,064
114
0
1,026
2,308
752
0
435
1,873
4,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,284
Gold Earned
16,731
64
Minions Killed
123
0
Camps Cleared
0
389,981
Distance Traveled
440,763
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,121
624
5
1
0
97,580
0
L
Merlin
3,103
621
12
2
0
87,392
0
W
Ne Zha
3,288
658
32
6
0
99,387
1
L
Ao Kuang
3,590
718
31
6
0
89,800
0
W
Guan Yu
3,471
694
27
5
0
76,905
1
W
Neith
3,350
670
18
4
0
80,780
0
L
Danzaburou
2,980
596
14
3
0
78,663
0
W
Hera
3,429
686
35
7
0
89,734
1
L
Sobek
2,490
498
2
0
0
36,546
0
W
Ares
3,193
639
11
2
0
93,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role