Player Matchup

Mercury
Mercury
Cheat Code76
Mercury
Level 23
God Stats
12W - 13L
1,398 SR
Queue Stats
19W - 33L
1,348 Elo+
Party 1
Olorun
Olorun
SmurfinoLH
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
TELEKAZAR
Sun Wukong
Level 48
God Stats
0W - 2L
1,405 SR
Queue Stats
54W - 63L
1,350 Elo+
Party 1
Poseidon
Poseidon
iBs LiamRM
Poseidon
Level 115
God Stats
15W - 19L
1,433 SR
Queue Stats
447W - 415L
1,537 Elo+
Party 2
Yemoja
Yemoja
iBs Maddox
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 273L
1,538 Elo+
Party 2
Team Averages
Level 57
1,447 SR
1,471 Elo+

VS

Team Averages
Level 74
1,460 SR
1,437 Elo+
Arachne
Arachne
FireWater365
Arachne
Level 142
God Stats
19W - 16L
1,538 SR
Queue Stats
84W - 93L
1,492 Elo+
Party 3
Athena
Athena
ImDelinquent
Athena
Level 26
God Stats
9W - 10L
1,508 SR
Queue Stats
25W - 24L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
Irokoh
Sun Wukong
Level 28
God Stats
4W - 8L
1,514 SR
Queue Stats
22W - 28L
1,403 Elo+
Party 3
Danzaburou
Danzaburou
Nevma
Danzaburou
Level 55
God Stats
7W - 4L
1,627 SR
Queue Stats
79W - 80L
1,485 Elo+
Party 3
Merlin
Merlin
Treyniike77
Merlin
Level 121
God Stats
2W - 8L
1,115 SR
Queue Stats
297W - 326L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cheat Code76
Mercury
16
2 / 6 / 5
10,651
426
5,213
19,347
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
SmurfinoLH
Olorun
17
4 / 11 / 3
11,332
453
6,744
25,756
10,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
TELEKAZAR
Sun Wukong
18
1 / 7 / 8
11,275
451
12,905
28,333
25,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
iBs LiamRM
Poseidon
20
8 / 4 / 5
13,922
557
22,732
19,950
8,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
iBs Maddox
Yemoja
17
1 / 11 / 8
10,912
436
8,539
25,924
25,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FireWater365
Arachne
20
7 / 3 / 10
15,089
604
13,176
23,821
12,996
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
19
2 / 3 / 24
14,477
579
11,557
23,948
29,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Irokoh
Sun Wukong
19
4 / 3 / 8
13,225
529
11,612
22,562
16,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Nevma
Danzaburou
20
18 / 5 / 11
16,757
670
34,442
22,118
9,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
8 / 2 / 8
15,058
602
22,570
12,618
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
16
Kills
39
39
Deaths
16
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cheat Code76
Mercury
2
6
5
0.75
W
Arachne
FireWater365
Arachne
7
3
10
4
W
Athena
2
3
24
4.67
W
Sun Wukong
Irokoh
Sun Wukong
4
3
8
2.67
W
Danzaburou
Nevma
Danzaburou
18
5
11
4.7
L
Olorun
SmurfinoLH
Olorun
4
11
3
0.5
L
Sun Wukong
TELEKAZAR
Sun Wukong
1
7
8
0.71
W
Merlin
8
2
8
6
L
Poseidon
iBs LiamRM
Poseidon
8
4
5
2.63
L
Yemoja
iBs Maddox
Yemoja
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,133
Damage
93,357
119,310
Taken
105,067
76,554
Mitigated
74,345
20,250
Healing
35,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cheat Code76
Mercury
5,213
3,307
0
179
19,347
7,217
0
4,230
15,063
0
59,488
W
Arachne
FireWater365
Arachne
13,176
7,478
0
8,565
23,821
12,996
2,917
6,275
17,340
0
126,846
W
Athena
11,557
2,101
0
4,648
23,948
29,251
642
10,666
12,944
31,118
0
W
Sun Wukong
Irokoh
Sun Wukong
11,612
3,054
0
8,085
22,562
16,486
2,143
8,380
14,090
0
67,355
W
Danzaburou
Nevma
Danzaburou
34,442
22,521
0
8,697
22,118
9,917
1,315
9,489
12,229
0
141,677
L
Olorun
SmurfinoLH
Olorun
6,744
4,714
525
6,575
25,756
10,770
0
6,801
18,809
58,643
0
L
Sun Wukong
TELEKAZAR
Sun Wukong
12,905
3,979
0
7,843
28,333
25,005
0
7,558
20,541
0
71,322
W
Merlin
22,570
880
138
5,317
12,618
5,695
1,071
5,929
6,683
100,874
0
L
Poseidon
iBs LiamRM
Poseidon
22,732
1,900
0
1,408
19,950
8,272
0
7,722
11,838
108,194
0
L
Yemoja
iBs Maddox
Yemoja
8,539
1,406
1,563
2,157
25,924
25,290
0
7,530
18,234
47,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,092
Gold Earned
74,606
561
Minions Killed
635
0
Camps Cleared
0
2,278,089
Distance Traveled
2,459,690
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,651
426
91
4
0
521,398
0
W
Arachne
15,089
604
165
7
0
550,759
1
W
Athena
14,477
579
26
1
0
505,193
4
W
Sun Wukong
13,225
529
107
4
0
449,779
1
W
Danzaburou
16,757
670
166
7
0
445,914
4
L
Olorun
11,332
453
94
4
0
394,088
3
L
Sun Wukong
11,275
451
120
5
0
466,442
3
W
Merlin
15,058
602
171
7
0
508,045
5
L
Poseidon
13,922
557
179
7
0
484,811
3
L
Yemoja
10,912
436
77
3
0
411,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role