Player Matchup

Cthulhu
Cthulhu
Bronze III
BALQUIDES
Cthulhu
Bronze III
Level 58
God Stats
6W - 8L
1,499 SR
Queue Stats
15W - 23L
1,309 MMR
Solo
Khepri
Khepri
Gold V
Nanoplasm
Khepri
Gold V
Level 84
God Stats
10W - 5L
1,500 SR
Queue Stats
184W - 181L
1,298 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
OinkOinkPiggle
Ah Muzen Cab
Gold II
Level 91
God Stats
8W - 6L
1,672 SR
Queue Stats
260W - 249L
1,259 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
RobertCaston
Ratatoskr
Gold V
Level 125
God Stats
34W - 38L
1,506 SR
Queue Stats
312W - 317L
1,265 MMR
Party 1
Neith
Neith
Gold V
WingsFromNature
Neith
Gold V
Level 67
God Stats
10W - 5L
1,580 SR
Queue Stats
587W - 571L
1,284 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,551 SR
1,283 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,650 SR
1,284 MMR
Danzaburou
Danzaburou
Silver IV
DirtyRon
Danzaburou
Silver IV
Level 123
God Stats
13W - 14L
1,643 SR
Queue Stats
230W - 248L
1,350 MMR
Solo
Thanatos
Thanatos
Bronze III
Gandalf9876
Thanatos
Bronze III
Level 101
God Stats
1W - 4L
1,637 SR
Queue Stats
5W - 12L
1,114 MMR
Party 2
Ymir
Ymir
Silver I
MCbecorn
Ymir
Silver I
Level 55
God Stats
26W - 23L
1,524 SR
Queue Stats
232W - 239L
1,316 MMR
Solo
The Morrigan
The Morrigan
Gold III
ProCab
The Morrigan
Gold III
Level 118
God Stats
1W - 3L
1,814 SR
Queue Stats
87W - 86L
1,274 MMR
Solo
Bellona
Bellona
Bronze III
gaggaman89098
Bellona
Bronze III
Level 107
God Stats
0W - 1L
1,632 SR
Queue Stats
3W - 7L
1,364 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BALQUIDES
Cthulhu
17
2 / 1 / 8
11,779
512
9,358
14,799
16,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Nanoplasm
Khepri
17
1 / 3 / 12
11,839
515
5,387
17,870
17,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
OinkOinkPiggle
Ah Muzen Cab
20
10 / 1 / 7
15,305
665
20,117
19,457
8,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
RobertCaston
Ratatoskr
20
7 / 5 / 6
13,330
580
15,256
17,339
7,545
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 0 / 7
14,165
616
16,889
9,748
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AchillesApolloKing ArthurAthenaTiamat

VS

Bans
ScyllaTsukuyomiGuan YuSetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyRon
Danzaburou
16
1 / 9 / 3
10,866
472
9,599
20,225
7,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Gandalf9876
Thanatos
16
3 / 5 / 3
9,954
433
6,275
16,099
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Ymir
14
2 / 4 / 4
9,927
432
6,435
18,547
22,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
ProCab
The Morrigan
18
2 / 5 / 2
10,860
472
10,698
12,290
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
17
2 / 5 / 2
10,256
446
13,329
23,078
21,521
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
28
Kills
10
10
Deaths
28
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BALQUIDES
Cthulhu
2
1
8
6
L
Danzaburou
DirtyRon
Danzaburou
1
9
3
0.28
L
Thanatos
Gandalf9876
Thanatos
3
5
3
0.9
L
Ymir
2
4
4
1
W
Khepri
Nanoplasm
Khepri
1
3
12
2.33
W
Ah Muzen Cab
OinkOinkPiggle
Ah Muzen Cab
10
1
7
13.5
L
The Morrigan
ProCab
The Morrigan
2
5
2
0.6
W
Ratatoskr
RobertCaston
Ratatoskr
7
5
6
2
W
8
0
7
11.5
L
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,007
Damage
46,336
79,213
Taken
90,239
55,268
Mitigated
63,307
34,445
Healing
27,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BALQUIDES
Cthulhu
9,358
282
365
5,371
14,799
16,785
1,006
2,190
12,609
51,584
0
L
Danzaburou
DirtyRon
Danzaburou
9,599
4,655
0
5,658
20,225
7,890
672
1,647
18,528
0
76,556
L
Thanatos
Gandalf9876
Thanatos
6,275
412
0
11,929
16,099
6,463
0
1,346
14,703
0
58,328
L
Ymir
6,435
571
0
2,478
18,547
22,107
0
5,055
13,367
30,428
0
W
Khepri
Nanoplasm
Khepri
5,387
368
0
4,154
17,870
17,843
0
3,293
14,577
26,804
0
W
Ah Muzen Cab
OinkOinkPiggle
Ah Muzen Cab
20,117
11,271
0
12,649
19,457
8,488
4,436
4,043
15,131
0
143,284
L
The Morrigan
ProCab
The Morrigan
10,698
1,934
0
2,141
12,290
5,326
0
1,828
10,359
85,747
3,269
W
Ratatoskr
RobertCaston
Ratatoskr
15,256
6,792
0
4,937
17,339
7,545
3,679
4,060
13,279
0
92,122
W
16,889
8,861
0
6,969
9,748
4,607
6,457
1,485
8,263
0
119,023
L
Bellona
13,329
4,137
0
5,089
23,078
21,521
419
4,194
18,459
0
64,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,418
Gold Earned
51,863
675
Minions Killed
568
0
Camps Cleared
0
2,192,780
Distance Traveled
1,981,898
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,779
512
80
3
0
447,669
4
L
Danzaburou
10,866
472
146
6
0
350,649
5
L
Thanatos
9,954
433
93
4
0
433,945
4
L
Ymir
9,927
432
62
3
0
396,956
3
W
Khepri
11,839
515
40
2
0
415,495
6
W
Ah Muzen Cab
15,305
665
194
8
0
453,644
3
L
The Morrigan
10,860
472
157
7
0
403,349
1
W
Ratatoskr
13,330
580
180
8
0
459,428
5
W
Neith
14,165
616
181
8
0
416,544
6
L
Bellona
10,256
446
110
5
0
396,999
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role