Player Matchup

Vulcan
Vulcan
Cofí
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Enemymine
Chaac
Level 129
God Stats
11W - 8L
1,624 SR
Queue Stats
349W - 338L
1,565 Elo+
Solo
Hou Yi
Hou Yi
I-StaY-TOONeD-I
Hou Yi
Level 124
God Stats
1W - 2L
1,170 SR
Queue Stats
167W - 159L
1,592 Elo+
Solo
Cerberus
Cerberus
Pingu2099
Cerberus
Level 149
God Stats
3W - 1L
1,748 SR
Queue Stats
79W - 86L
1,590 Elo+
Solo
Hercules
Hercules
Souleatsu
Hercules
Level 121
God Stats
8W - 3L
1,701 SR
Queue Stats
181W - 147L
1,581 Elo+
Solo
Team Averages
Level 130
1,549 SR
1,566 Elo+

VS

Team Averages
Level 145
1,671 SR
1,580 Elo+
Ares
Ares
HandleMyPangus
Ares
Level 149
God Stats
7W - 2L
1,517 SR
Queue Stats
451W - 435L
1,634 Elo+
Solo
Hun Batz
Hun Batz
MrSillyGoose12
Hun Batz
Level 148
God Stats
0W - 5L
1,893 SR
Queue Stats
363W - 355L
1,548 Elo+
Solo
Chronos
Chronos
a pice of grass
Chronos
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 102L
1,516 Elo+
Solo
Loki
Loki
setersotes
Loki
Level 149
God Stats
0W - 1L
1,677 SR
Queue Stats
161W - 163L
1,593 Elo+
Solo
Anubis
Anubis
sgtjackson
Anubis
Level 125
God Stats
14W - 6L
1,767 SR
Queue Stats
606W - 556L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cofí
Vulcan
17
6 / 5 / 8
10,887
837
18,636
12,432
6,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Enemymine
Chaac
18
7 / 5 / 11
10,905
839
16,197
22,375
21,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 14
10,336
795
11,245
12,067
6,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Pingu2099
Cerberus
17
2 / 4 / 14
10,407
801
13,197
21,448
24,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Souleatsu
Hercules
16
2 / 4 / 12
9,647
742
12,825
23,221
22,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 12
10,324
794
16,721
20,958
16,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
16
3 / 3 / 9
9,197
707
14,027
21,915
10,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 3 / 12
10,313
793
9,899
14,427
8,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 7 / 9
10,036
772
14,035
13,609
5,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
sgtjackson
Anubis
18
2 / 3 / 12
10,134
780
18,236
10,933
6,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
76
21
Kills
22
22
Deaths
21
59
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cofí
Vulcan
6
5
8
2
W
Chaac
Enemymine
Chaac
7
5
11
2.5
L
6
5
12
2.4
W
4
4
14
2.75
L
Hun Batz
3
3
9
2.5
W
Cerberus
Pingu2099
Cerberus
2
4
14
2.25
W
Hercules
Souleatsu
Hercules
2
4
12
2
L
5
3
12
3.67
L
6
7
9
1.5
L
Anubis
sgtjackson
Anubis
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,100
Damage
72,918
91,543
Taken
81,842
82,549
Mitigated
47,298
31,102
Healing
23,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cofí
Vulcan
18,636
4,436
205
922
12,432
6,596
1,452
4,330
8,102
40,737
0
W
Chaac
Enemymine
Chaac
16,197
1,784
2,212
7,740
22,375
21,512
965
8,712
13,663
0
26,398
L
16,721
596
1,694
3,419
20,958
16,870
140
10,552
10,161
20,658
0
W
11,245
5,710
1,817
1,922
12,067
6,766
1,105
4,956
7,111
0
30,746
L
Hun Batz
14,027
2,662
2,655
7,420
21,915
10,412
208
7,661
14,079
0
20,598
W
Cerberus
Pingu2099
Cerberus
13,197
289
245
4,289
21,448
24,748
719
11,622
9,826
21,944
0
W
Hercules
Souleatsu
Hercules
12,825
3,538
2,517
9,233
23,221
22,927
720
15,236
7,985
0
19,167
L
9,899
4,704
2,172
2,754
14,427
8,448
2,608
3,538
10,695
24,220
0
L
14,035
3,715
0
0
13,609
5,487
326
5,428
8,059
0
19,709
L
Anubis
sgtjackson
Anubis
18,236
1,405
0
3,497
10,933
6,081
290
4,654
6,229
43,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,182
Gold Earned
50,004
138
Minions Killed
137
0
Camps Cleared
0
1,150,999
Distance Traveled
1,179,304
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,887
837
40
3
0
239,749
3
W
Chaac
10,905
839
20
2
0
232,335
4
L
Ares
10,324
794
7
1
0
243,626
1
W
Hou Yi
10,336
795
34
3
0
214,837
1
L
Hun Batz
9,197
707
17
1
0
241,145
4
W
Cerberus
10,407
801
31
2
0
230,245
1
W
Hercules
9,647
742
13
1
0
233,833
4
L
Chronos
10,313
793
45
3
0
240,050
2
L
Loki
10,036
772
7
1
0
246,797
0
L
Anubis
10,134
780
61
5
0
207,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role