Player Matchup

Achilles
Achilles
Distryum
Achilles
Level 47
God Stats
3W - 5L
1,489 SR
Queue Stats
149W - 168L
1,444 Elo+
Party 3
Artemis
Artemis
SmurfinoLH
Artemis
Level 8
God Stats
1W - 2L
1,575 SR
Queue Stats
14W - 9L
1,591 Elo+
Party 4
Thor
Thor
iBs LiamRM
Thor
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
447W - 415L
1,536 Elo+
Party 4
Chronos
Chronos
iBs Maddox
Chronos
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 273L
1,536 Elo+
Party 4
Sol
Sol
sebasCR_3110
Sol
Level 111
God Stats
16W - 9L
1,816 SR
Queue Stats
421W - 414L
1,483 Elo+
Party 3
Team Averages
Level 74
1,576 SR
1,518 Elo+

VS

Team Averages
Level 87
1,544 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BaconGamer918
Medusa
Level 43
God Stats
1W - 0L
1,726 SR
Queue Stats
72W - 74L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
CantDeth
Sylvanus
Level 139
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 2
Neith
Neith
JennMc
Neith
Level 47
God Stats
4W - 4L
1,443 SR
Queue Stats
19W - 41L
1,387 Elo+
Party 2
Nu Wa
Nu Wa
jimmy98459
Nu Wa
Level 58
God Stats
3W - 2L
1,553 SR
Queue Stats
89W - 78L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Distryum
Achilles
15
3 / 5 / 4
8,993
473
8,522
18,985
22,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
SmurfinoLH
Artemis
12
2 / 6 / 4
7,497
395
12,882
14,163
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 6 / 4
9,557
503
7,525
14,480
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
iBs Maddox
Chronos
13
3 / 6 / 5
8,278
436
8,505
15,496
4,652
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 6 / 4
9,523
501
12,716
16,059
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
15 / 2 / 1
11,465
603
17,910
20,927
12,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 9
8,566
451
5,985
12,534
4,475
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
CantDeth
Sylvanus
13
4 / 4 / 11
9,181
483
11,880
19,969
13,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
JennMc
Neith
16
3 / 3 / 4
9,488
499
12,032
13,252
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
16
4 / 3 / 6
9,534
502
10,931
9,281
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
16
Kills
29
29
Deaths
17
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
15
2
1
7.75
W
3
5
9
1.5
W
Sylvanus
CantDeth
Sylvanus
4
4
11
2.38
L
Achilles
Distryum
Achilles
3
5
4
1
W
Neith
JennMc
Neith
3
3
4
1.67
L
Artemis
SmurfinoLH
Artemis
2
6
4
0.67
L
5
6
4
1.17
L
Chronos
iBs Maddox
Chronos
3
6
5
0.92
W
Nu Wa
4
3
6
2.33
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,150
Damage
58,738
79,183
Taken
75,963
39,880
Mitigated
39,622
22,129
Healing
28,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,910
11,062
0
11,093
20,927
12,890
169
4,040
16,887
0
80,193
W
5,985
3,302
0
1,798
12,534
4,475
1,224
3,022
9,512
0
41,400
W
Sylvanus
CantDeth
Sylvanus
11,880
4,166
2,566
5,857
19,969
13,874
153
5,466
14,503
28,033
0
L
Achilles
Distryum
Achilles
8,522
1,680
0
4,351
18,985
22,147
0
1,585
17,282
0
45,099
W
Neith
JennMc
Neith
12,032
4,948
0
5,921
13,252
4,998
1,427
2,825
10,427
0
62,134
L
Artemis
SmurfinoLH
Artemis
12,882
6,038
0
4,612
14,163
3,747
172
5,703
8,254
0
37,378
L
7,525
2,464
0
3,880
14,480
4,979
0
3,528
10,884
0
50,284
L
Chronos
iBs Maddox
Chronos
8,505
3,166
0
4,114
15,496
4,652
159
5,443
9,953
52,180
0
W
Nu Wa
10,931
3,821
0
1,223
9,281
3,385
566
5,868
3,413
52,718
0
L
12,716
3,275
0
5,172
16,059
4,355
652
5,732
9,999
70,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,848
Gold Earned
48,234
444
Minions Killed
437
0
Camps Cleared
0
1,571,543
Distance Traveled
1,679,631
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,465
603
128
7
0
422,636
0
W
Medusa
8,566
451
84
4
0
328,343
2
W
Sylvanus
9,181
483
23
1
0
285,433
2
L
Achilles
8,993
473
76
4
0
313,597
0
W
Neith
9,488
499
98
5
0
283,728
1
L
Artemis
7,497
395
48
3
0
317,339
6
L
Thor
9,557
503
93
5
0
344,027
1
L
Chronos
8,278
436
94
5
0
312,030
4
W
Nu Wa
9,534
502
104
5
0
359,491
2
L
Sol
9,523
501
133
7
0
284,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role