Player Matchup

Nu Wa
Nu Wa
CaptCardwell
Nu Wa
Level 7
God Stats
18W - 22L
1,648 SR
Queue Stats
64W - 78L
1,270 Elo+
Party 3
Ymir
Ymir
Heisenberg699
Ymir
Level 29
God Stats
3W - 5L
1,490 SR
Queue Stats
123W - 121L
1,459 Elo+
Solo
Hun Batz
Hun Batz
Silent_Knight69-
Hun Batz
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 109L
1,237 Elo+
Party 3
Neith
Neith
SmellyMyJelly
Neith
Level 9
God Stats
0W - 8L
1,209 SR
Queue Stats
25W - 34L
1,177 Elo+
Party 1
Tyr
Tyr
zWhorton
Tyr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 91L
1,467 Elo+
Party 1
Team Averages
Level 33
1,469 SR
1,322 Elo+

VS

Team Averages
Level 25
1,524 SR
1,370 Elo+
Vamana
Vamana
Lugo95_
Vamana
Level 29
God Stats
4W - 3L
1,713 SR
Queue Stats
175W - 187L
1,397 Elo+
Solo
Ravana
Ravana
Lukeantor2101
Ravana
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 297L
1,363 Elo+
Party 2
Izanami
Izanami
Sl1therman
Izanami
Level 27
God Stats
42W - 28L
1,376 SR
Queue Stats
577W - 554L
1,403 Elo+
Solo
Nu Wa
Nu Wa
T4UR_Glaceus
Nu Wa
Level 29
God Stats
4W - 3L
1,531 SR
Queue Stats
179W - 229L
1,399 Elo+
Party 2
Geb
Geb
lemon_alpha384
Geb
Level 17
God Stats
7W - 0L
1,500 SR
Queue Stats
184W - 247L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 2
11,051
480
13,452
13,275
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 5 / 3
9,996
435
10,044
19,920
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 6
9,318
405
8,231
16,028
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 5 / 4
8,393
365
6,057
12,804
4,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 10 / 5
9,340
406
12,197
21,865
17,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lugo95_
Vamana
20
6 / 2 / 7
13,918
605
10,218
18,119
12,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 12
10,831
471
8,904
14,956
10,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Sl1therman
Izanami
20
12 / 1 / 3
13,155
572
18,848
17,243
7,375
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 0 / 9
12,786
556
17,293
8,273
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 6 / 11
10,091
439
6,009
19,179
13,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
12
Kills
29
29
Deaths
13
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
6
5
3
1.5
W
Vamana
Lugo95_
Vamana
6
2
7
4.75
W
4
4
12
2.5
L
0
5
6
0.6
W
Izanami
Sl1therman
Izanami
12
1
3
13.5
L
1
5
4
0.6
W
7
0
9
11.5
W
0
6
11
0.92
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,981
Damage
61,272
83,892
Taken
77,770
49,291
Mitigated
47,005
17,595
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,452
1,883
0
3,615
13,275
4,322
0
4,276
8,599
77,444
0
L
10,044
2,245
0
1,885
19,920
17,226
120
6,771
12,819
30,611
0
W
Vamana
Lugo95_
Vamana
10,218
5,473
0
3,961
18,119
12,074
2,821
3,234
14,687
0
115,181
W
8,904
2,465
0
5,678
14,956
10,690
796
4,029
10,664
0
53,927
L
8,231
2,098
0
4,688
16,028
5,651
0
3,276
12,482
0
66,282
W
Izanami
Sl1therman
Izanami
18,848
13,157
0
5,025
17,243
7,375
4,293
5,059
11,996
0
101,701
L
6,057
3,012
0
2,738
12,804
4,208
1,008
2,650
9,984
0
40,028
W
17,293
2,451
140
2,858
8,273
3,023
2,210
3,667
4,344
74,425
0
W
6,009
847
0
3,255
19,179
13,843
124
6,458
12,583
20,350
0
L
12,197
1,323
0
4,669
21,865
17,884
0
4,911
16,706
0
54,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,098
Gold Earned
60,781
422
Minions Killed
620
0
Camps Cleared
0
1,904,856
Distance Traveled
2,062,230
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,051
480
144
6
0
339,058
1
L
Ymir
9,996
435
36
2
0
404,472
0
W
Vamana
13,918
605
185
8
0
433,597
4
W
Ravana
10,831
471
90
4
0
417,937
0
L
Hun Batz
9,318
405
96
4
0
427,183
1
W
Izanami
13,155
572
160
7
0
404,660
1
L
Neith
8,393
365
60
3
0
346,819
1
W
Nu Wa
12,786
556
162
7
0
420,230
2
W
Geb
10,091
439
23
1
0
385,806
0
L
Tyr
9,340
406
86
4
0
387,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role