Player Matchup

Tsukuyomi
Tsukuyomi
AztecLycan
Tsukuyomi
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BurnYyee
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 19L
1,668 Elo+
Party 2
Rama
Rama
Few Cry
Rama
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,206 Elo+
Party 1
Ne Zha
Ne Zha
NavigatorZoro
Ne Zha
Level 20
God Stats
4W - 1L
1,716 SR
Queue Stats
42W - 23L
1,694 Elo+
Party 2
Hercules
Hercules
StockCarnivore3
Hercules
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
122W - 101L
1,534 Elo+
Party 1
Team Averages
Level 34
1,543 SR
1,520 Elo+

VS

Team Averages
Level 23
1,532 SR
1,609 Elo+
Ratatoskr
Ratatoskr
Cyclo 09
Ratatoskr
Level 18
God Stats
5W - 4L
1,317 SR
Queue Stats
228W - 266L
1,501 Elo+
Solo
Ganesha
Ganesha
DeOneWhoRisk
Ganesha
Level 27
God Stats
14W - 10L
1,651 SR
Queue Stats
70W - 58L
1,593 Elo+
Solo
Odin
Odin
Epicdaren
Odin
Level 18
God Stats
5W - 2L
1,785 SR
Queue Stats
14W - 10L
1,623 Elo+
Solo
Hou Yi
Hou Yi
Roronoa Zoro Ka
Hou Yi
Level 27
God Stats
0W - 2L
1,326 SR
Queue Stats
78W - 67L
1,550 Elo+
Solo
Hel
Hel
insane mauler
Hel
Level 27
God Stats
1W - 1L
1,580 SR
Queue Stats
2W - 1L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AztecLycan
Tsukuyomi
12
7 / 2 / 8
7,753
554
6,731
7,830
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
9 / 0 / 8
9,396
671
10,206
5,566
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Few Cry
Rama
13
5 / 2 / 6
8,358
597
7,545
9,441
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 7
7,707
551
6,541
8,394
3,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
10
4 / 1 / 10
6,730
481
7,537
8,868
3,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cyclo 09
Ratatoskr
8
0 / 6 / 0
5,594
400
1,979
11,122
4,142
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
DeOneWhoRisk
Ganesha
9
0 / 4 / 3
5,861
419
2,807
9,444
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odin
9
2 / 1 / 2
6,057
433
3,522
9,435
6,979
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 8 / 1
6,117
437
8,239
11,463
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 9 / 0
6,744
482
3,688
10,335
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
28
Kills
6
7
Deaths
28
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AztecLycan
Tsukuyomi
7
2
8
5.5
W
9
0
8
13
L
Ratatoskr
Cyclo 09
Ratatoskr
0
6
0
0
L
Ganesha
DeOneWhoRisk
Ganesha
0
4
3
0.38
L
Odin
2
1
2
3
W
Rama
Few Cry
Rama
5
2
6
4
W
3
2
7
3.25
L
2
8
1
0.31
W
Hercules
4
1
10
9
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
20,235
40,099
Taken
51,799
15,158
Mitigated
22,015
13,304
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AztecLycan
Tsukuyomi
6,731
2,509
0
3,010
7,830
2,733
0
655
7,113
0
32,832
W
10,206
1,632
965
1,549
5,566
2,385
228
1,066
4,368
62,445
0
L
Ratatoskr
Cyclo 09
Ratatoskr
1,979
703
0
3,239
11,122
4,142
0
2,716
8,312
0
27,009
L
Ganesha
DeOneWhoRisk
Ganesha
2,807
532
0
1,111
9,444
4,463
0
2,658
6,592
11,262
0
L
Odin
3,522
950
0
913
9,435
6,979
0
1,150
8,193
0
13,112
W
Rama
Few Cry
Rama
7,545
6,874
0
4,696
9,441
2,844
874
1,178
8,223
0
53,423
W
6,541
3,314
0
1,147
8,394
3,470
147
1,702
6,564
0
38,597
L
8,239
3,594
0
685
11,463
2,947
0
1,469
9,810
0
25,909
W
Hercules
7,537
3,663
0
1,937
8,868
3,726
0
1,496
7,336
0
18,787
L
3,688
156
535
2,063
10,335
3,484
909
1,587
8,686
32,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
30,373
379
Minions Killed
193
0
Camps Cleared
0
1,344,435
Distance Traveled
1,335,463
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,753
554
70
5
0
244,307
1
W
Ra
9,396
671
130
9
0
306,300
1
L
Ratatoskr
5,594
400
53
4
0
258,876
3
L
Ganesha
5,861
419
7
1
0
286,756
3
L
Odin
6,057
433
26
2
0
300,413
1
W
Rama
8,358
597
79
6
0
230,801
0
W
Ne Zha
7,707
551
76
5
0
276,752
0
L
Hou Yi
6,117
437
45
3
0
239,219
3
W
Hercules
6,730
481
24
2
0
286,275
3
L
Hel
6,744
482
62
4
0
250,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role