Player Matchup

Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DetectiveKimble1
Danzaburou
Level 107
God Stats
327W - 260L
1,595 SR
Queue Stats
458W - 398L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Mescudixx
Cthulhu
Level 87
God Stats
27W - 22L
1,631 SR
Queue Stats
1,088W - 1,055L
1,542 Elo+
Solo
Cabrakan
Cabrakan
robert4542
Cabrakan
Level 56
God Stats
137W - 92L
1,573 SR
Queue Stats
266W - 250L
1,482 Elo+
Solo
Raijin
Raijin
sonicizanagi
Raijin
Level 141
God Stats
13W - 11L
1,566 SR
Queue Stats
630W - 616L
1,550 Elo+
Solo
Team Averages
Level 99
1,573 SR
1,522 Elo+

VS

Team Averages
Level 110
1,576 SR
1,527 Elo+
Gilgamesh
Gilgamesh
BeardedSenPapi
Gilgamesh
Level 136
God Stats
2W - 1L
1,528 SR
Queue Stats
9W - 6L
1,730 Elo+
Solo
Bacchus
Bacchus
Brizzle2084
Bacchus
Level 155
God Stats
0W - 1L
1,583 SR
Queue Stats
2W - 7L
1,318 Elo+
Solo
Zeus
Zeus
CashoutSinai
Zeus
Level 68
God Stats
11W - 9L
1,428 SR
Queue Stats
577W - 569L
1,505 Elo+
Solo
Sol
Sol
DarkxDimensions
Sol
Level 67
God Stats
23W - 13L
1,817 SR
Queue Stats
396W - 331L
1,557 Elo+
Solo
Da Ji
Da Ji
TjBoss447
Da Ji
Level 122
God Stats
16W - 17L
1,522 SR
Queue Stats
116W - 100L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 1 / 8
7,145
510
6,081
8,349
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
DetectiveKimble1
Danzaburou
13
3 / 3 / 2
7,644
546
4,718
9,049
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mescudixx
Cthulhu
12
4 / 2 / 5
7,360
526
6,025
9,910
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
robert4542
Cabrakan
14
5 / 1 / 3
8,517
608
10,240
8,004
5,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
12
4 / 2 / 5
7,688
549
6,486
6,606
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeardedSenPapi
Gilgamesh
12
1 / 3 / 1
6,686
478
4,603
12,279
6,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Brizzle2084
Bacchus
9
1 / 4 / 3
5,853
418
6,444
8,335
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 4 / 4
6,360
454
5,000
7,401
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 3 / 3
7,732
552
8,279
9,436
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
TjBoss447
Da Ji
11
2 / 3 / 0
6,586
470
4,261
9,587
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
9
9
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
8
5
L
Gilgamesh
BeardedSenPapi
Gilgamesh
1
3
1
0.5
L
Bacchus
Brizzle2084
Bacchus
1
4
3
0.63
L
1
4
4
0.75
L
4
3
3
1.83
W
Danzaburou
DetectiveKimble1
Danzaburou
3
3
2
1.33
W
Cthulhu
Mescudixx
Cthulhu
4
2
5
3.25
L
Da Ji
TjBoss447
Da Ji
2
3
0
0.67
W
Cabrakan
robert4542
Cabrakan
5
1
3
6.5
W
Raijin
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,550
Damage
28,587
41,918
Taken
47,038
18,273
Mitigated
21,049
12,243
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,081
1,753
0
2,361
8,349
2,839
0
2,165
6,102
0
39,853
L
Gilgamesh
BeardedSenPapi
Gilgamesh
4,603
943
0
2,986
12,279
6,428
0
7,040
5,164
0
33,863
L
Bacchus
Brizzle2084
Bacchus
6,444
455
0
1,235
8,335
6,579
0
5,358
2,793
15,470
0
L
5,000
647
0
1,752
7,401
2,058
0
3,023
4,353
29,745
0
L
8,279
2,499
0
4,841
9,436
2,561
511
3,099
6,262
48,733
0
W
Danzaburou
DetectiveKimble1
Danzaburou
4,718
1,572
99
3,180
9,049
2,845
686
4,255
4,558
0
44,544
W
Cthulhu
Mescudixx
Cthulhu
6,025
96
499
1,291
9,910
4,919
0
5,286
4,240
28,962
0
L
Da Ji
TjBoss447
Da Ji
4,261
833
147
3,170
9,587
3,423
0
3,822
5,715
0
33,375
W
Cabrakan
robert4542
Cabrakan
10,240
1,794
0
3,875
8,004
5,524
630
2,450
5,493
50,553
0
W
Raijin
6,486
184
0
938
6,606
2,146
384
4,408
1,802
37,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
33,217
396
Minions Killed
308
0
Camps Cleared
0
1,346,473
Distance Traveled
1,274,496
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,145
510
76
5
0
298,880
3
L
Gilgamesh
6,686
478
64
5
0
273,881
3
L
Bacchus
5,853
418
23
2
0
228,882
1
L
Zeus
6,360
454
64
5
0
232,593
4
L
Sol
7,732
552
88
6
0
250,800
1
W
Danzaburou
7,644
546
84
6
0
248,235
1
W
Cthulhu
7,360
526
53
4
0
287,072
2
L
Da Ji
6,586
470
69
5
0
288,340
0
W
Cabrakan
8,517
608
101
7
0
259,820
3
W
Raijin
7,688
549
82
6
0
252,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role