Player Matchup

Janus
Janus
DarkStranger3
Janus
Level 138
God Stats
0W - 6L
1,181 SR
Queue Stats
166W - 170L
1,491 Elo+
Solo
Hou Yi
Hou Yi
HPNOTIQ5285
Hou Yi
Level 117
God Stats
7W - 9L
1,415 SR
Queue Stats
556W - 603L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
M3hutch
Cthulhu
Level 149
God Stats
3W - 4L
1,893 SR
Queue Stats
408W - 425L
1,507 Elo+
Solo
Hercules
Hercules
Narco dog 90
Hercules
Level 149
God Stats
19W - 17L
1,406 SR
Queue Stats
464W - 386L
1,527 Elo+
Party 2
Tiamat
Tiamat
Theboxcat201
Tiamat
Level 138
God Stats
8W - 5L
1,480 SR
Queue Stats
562W - 559L
1,557 Elo+
Solo
Team Averages
Level 138
1,475 SR
1,506 Elo+

VS

Team Averages
Level 112
1,493 SR
1,481 Elo+
Danzaburou
Danzaburou
Holywaxman
Danzaburou
Level 101
God Stats
2W - 0L
1,346 SR
Queue Stats
14W - 9L
1,459 Elo+
Solo
Set
Set
JIJItheFool
Set
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 81L
1,570 Elo+
Party 1
Amaterasu
Amaterasu
Owlnine
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,385 Elo+
Solo
Baba Yaga
Baba Yaga
PR3CIZION
Baba Yaga
Level 113
God Stats
2W - 3L
1,403 SR
Queue Stats
40W - 50L
1,489 Elo+
Solo
Ymir
Ymir
Shinroon
Ymir
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 28L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 13
11,333
810
18,612
13,091
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
15
3 / 5 / 11
9,617
687
11,607
11,039
4,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
M3hutch
Cthulhu
19
7 / 3 / 14
12,284
877
15,563
25,438
21,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Narco dog 90
Hercules
18
4 / 4 / 16
11,026
788
18,572
24,236
26,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
17
6 / 3 / 14
10,802
772
18,293
14,576
9,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Holywaxman
Danzaburou
17
2 / 6 / 11
10,728
766
15,349
16,241
7,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 8 / 6
10,779
770
9,969
13,020
5,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Owlnine
Amaterasu
18
2 / 3 / 15
11,476
820
8,479
24,360
20,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
PR3CIZION
Baba Yaga
20
7 / 4 / 11
12,090
864
21,913
15,921
7,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
19
5 / 5 / 9
10,829
774
12,543
32,300
25,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
72
26
Kills
20
20
Deaths
26
68
Assists
52
Player
Kills
Deaths
Assists
KDA
L
6
5
13
2.5
L
Hou Yi
3
5
11
1.7
W
Danzaburou
Holywaxman
Danzaburou
2
6
11
1.25
W
4
8
6
0.88
L
Cthulhu
M3hutch
Cthulhu
7
3
14
4.67
L
Hercules
Narco dog 90
Hercules
4
4
16
3
W
Amaterasu
Owlnine
Amaterasu
2
3
15
3.17
W
Baba Yaga
PR3CIZION
Baba Yaga
7
4
11
3.13
W
Ymir
5
5
9
1.9
L
Tiamat
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,647
Damage
68,253
88,380
Taken
101,842
68,273
Mitigated
67,044
39,326
Healing
48,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,612
2,437
3,414
2,690
13,091
6,152
2,059
4,746
8,345
48,100
0
L
Hou Yi
11,607
4,301
549
1,188
11,039
4,753
2,220
5,144
5,895
0
19,559
W
Danzaburou
Holywaxman
Danzaburou
15,349
6,320
2,278
5,442
16,241
7,034
2,727
8,906
7,335
0
34,067
W
9,969
3,577
228
2,030
13,020
5,799
3
5,140
7,880
0
18,541
L
Cthulhu
M3hutch
Cthulhu
15,563
873
2,948
9,201
25,438
21,911
545
11,132
14,306
27,597
0
L
Hercules
Narco dog 90
Hercules
18,572
4,980
3,282
8,534
24,236
26,336
447
8,743
15,493
0
26,300
W
Amaterasu
Owlnine
Amaterasu
8,479
2,901
2,358
14,078
24,360
20,935
1,799
11,468
11,947
0
12,075
W
Baba Yaga
PR3CIZION
Baba Yaga
21,913
2,019
1,919
6,864
15,921
7,548
1,337
10,164
5,555
51,455
0
W
Ymir
12,543
1,401
1,167
12,559
32,300
25,728
114
16,790
15,510
24,803
0
L
Tiamat
18,293
2,255
2,438
5,082
14,576
9,121
499
4,691
9,885
26,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,062
Gold Earned
55,902
140
Minions Killed
143
0
Camps Cleared
0
1,203,553
Distance Traveled
1,269,820
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,333
810
82
6
0
243,632
2
L
Hou Yi
9,617
687
5
0
0
219,582
0
W
Danzaburou
10,728
766
31
2
0
237,161
0
W
Set
10,779
770
10
1
0
246,776
0
L
Cthulhu
12,284
877
21
2
0
241,032
1
L
Hercules
11,026
788
16
1
0
257,053
0
W
Amaterasu
11,476
820
9
1
0
290,747
0
W
Baba Yaga
12,090
864
61
4
0
243,100
0
W
Ymir
10,829
774
32
2
0
252,036
1
L
Tiamat
10,802
772
16
1
0
242,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role