Player Matchup

Sun Wukong
Sun Wukong
AnnihilateAMC
Sun Wukong
Level 88
God Stats
3W - 0L
1,283 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 1
Poseidon
Poseidon
Duh Pin Tow
Poseidon
Level 20
God Stats
2W - 1L
1,887 SR
Queue Stats
27W - 13L
1,651 Elo+
Party 1
Ne Zha
Ne Zha
HangeoverMan96
Ne Zha
Level 44
God Stats
11W - 7L
1,683 SR
Queue Stats
43W - 33L
1,508 Elo+
Solo
Team Averages
Level 51
1,618 SR
1,577 Elo+

VS

Team Averages
Level 36
1,465 SR
1,494 Elo+
Ne Zha
Ne Zha
Chamomilekoffee
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
SpiderBoy1120
Gilgamesh
Level 54
God Stats
8W - 4L
1,408 SR
Queue Stats
59W - 50L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
captainchaos620
Baron Samedi
Level 48
God Stats
11W - 6L
1,486 SR
Queue Stats
42W - 30L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnnihilateAMC
Sun Wukong
18
7 / 1 / 14
13,421
706
13,783
19,739
16,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
Duh Pin Tow
Poseidon
18
6 / 0 / 13
14,010
737
14,415
9,223
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 4 / 11
13,622
717
13,704
15,060
5,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
10,488
552
17,599
17,638
7,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
SpiderBoy1120
Gilgamesh
15
3 / 7 / 2
11,878
625
8,670
17,346
13,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
captainchaos620
Baron Samedi
14
1 / 9 / 3
10,869
572
7,935
15,396
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
22
Kills
4
5
Deaths
22
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnnihilateAMC
Sun Wukong
7
1
14
14
L
0
6
4
0.33
W
Poseidon
Duh Pin Tow
Poseidon
6
0
13
12.5
W
9
4
11
3.63
L
Gilgamesh
SpiderBoy1120
Gilgamesh
3
7
2
0.57
L
Baron Samedi
captainchaos620
Baron Samedi
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,902
Damage
34,204
44,022
Taken
50,380
25,195
Mitigated
28,023
15,187
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnnihilateAMC
Sun Wukong
13,783
2,176
0
5,935
19,739
16,604
924
4,198
15,183
0
48,898
L
17,599
3,202
0
5,389
17,638
7,237
0
4,477
12,969
0
61,343
W
Poseidon
Duh Pin Tow
Poseidon
14,415
1,766
0
2,616
9,223
2,888
870
1,157
7,976
120,495
0
W
13,704
5,766
1,571
5,065
15,060
5,703
411
2,542
12,318
0
44,193
L
Gilgamesh
SpiderBoy1120
Gilgamesh
8,670
1,953
0
3,889
17,346
13,314
0
5,732
11,254
0
48,406
L
Baron Samedi
captainchaos620
Baron Samedi
7,935
117
1,113
2,173
15,396
7,472
0
3,630
11,621
39,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,053
Gold Earned
33,235
276
Minions Killed
212
0
Camps Cleared
0
1,112,893
Distance Traveled
1,009,313
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,421
706
51
3
0
395,780
4
L
Ne Zha
10,488
552
71
4
0
365,390
4
W
Poseidon
14,010
737
189
10
0
354,012
3
W
Ne Zha
13,622
717
36
2
0
363,101
0
L
Gilgamesh
11,878
625
71
4
0
344,078
5
L
Baron Samedi
10,869
572
70
4
0
299,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role