Player Matchup

Chang'e
Chang'e
ElliottNez
Chang'e
Level 157
God Stats
0W - 3L
1,535 SR
Queue Stats
15W - 34L
1,347 Elo+
Party 2
Janus
Janus
Jin mozometo
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
PhilthyDeagle7
Cerberus
Level 121
God Stats
1W - 2L
1,398 SR
Queue Stats
13W - 22L
1,623 Elo+
Party 2
Hercules
Hercules
souless088
Hercules
Level 149
God Stats
0W - 1L
1,639 SR
Queue Stats
7W - 23L
1,302 Elo+
Party 2
Artemis
Artemis
urikiller5
Artemis
Level 109
God Stats
0W - 1L
1,580 SR
Queue Stats
6W - 1L
1,782 Elo+
Solo
Team Averages
Level 111
1,530 SR
1,511 Elo+

VS

Team Averages
Level 115
1,482 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
F00lpr00fpiano
Gilgamesh
Level 47
God Stats
2W - 1L
1,623 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Luis-111102
Olorun
Level 118
God Stats
10W - 8L
1,181 SR
Queue Stats
407W - 404L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Mr_WigglesPie
Danzaburou
Level 158
God Stats
28W - 27L
1,601 SR
Queue Stats
445W - 421L
1,513 Elo+
Solo
Ares
Ares
WarmachineJD
Ares
Level 128
God Stats
1W - 0L
1,503 SR
Queue Stats
15W - 14L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElliottNez
Chang'e
15
4 / 4 / 8
9,214
838
7,638
11,235
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 6
7,128
648
8,314
8,633
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
16
3 / 5 / 8
9,787
890
7,630
17,645
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
souless088
Hercules
14
4 / 3 / 5
8,131
739
6,444
14,080
10,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
urikiller5
Artemis
14
3 / 5 / 4
8,144
740
8,227
10,903
3,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
6 / 3 / 9
10,639
967
16,388
11,025
8,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
F00lpr00fpiano
Gilgamesh
15
4 / 5 / 10
9,595
872
10,281
11,650
7,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
17
6 / 0 / 10
10,345
940
8,743
7,441
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Mr_WigglesPie
Danzaburou
14
1 / 1 / 11
8,867
806
9,490
7,374
2,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 5 / 14
10,304
937
10,373
13,408
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
74
14
Kills
20
20
Deaths
14
31
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
3
9
3.5
L
Chang'e
ElliottNez
Chang'e
4
4
8
2
W
Gilgamesh
F00lpr00fpiano
Gilgamesh
4
5
10
1.8
L
0
3
6
1
W
Olorun
6
0
10
11
W
Danzaburou
Mr_WigglesPie
Danzaburou
1
1
11
6.5
L
Cerberus
3
5
8
1.4
W
3
5
14
2
L
Hercules
souless088
Hercules
4
3
5
2.17
L
Artemis
urikiller5
Artemis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,253
Damage
55,275
62,496
Taken
50,898
34,700
Mitigated
33,117
15,128
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,388
1,263
140
4,022
11,025
8,983
1,118
5,110
5,765
46,924
0
L
Chang'e
ElliottNez
Chang'e
7,638
204
2,053
2,027
11,235
3,678
0
7,355
3,710
30,499
0
W
Gilgamesh
F00lpr00fpiano
Gilgamesh
10,281
3,570
381
944
11,650
7,109
881
5,695
5,652
0
19,512
L
8,314
500
342
513
8,633
2,673
1
4,603
3,966
26,811
0
W
Olorun
8,743
5,081
1,443
3,722
7,441
3,447
2,589
3,227
4,118
42,752
0
W
Danzaburou
Mr_WigglesPie
Danzaburou
9,490
3,113
0
2,281
7,374
2,782
1,456
3,187
4,056
0
28,234
L
Cerberus
7,630
183
579
3,897
17,645
14,046
0
9,091
8,280
25,480
0
W
10,373
199
0
852
13,408
10,796
498
6,027
7,036
16,178
0
L
Hercules
souless088
Hercules
6,444
1,042
871
3,908
14,080
10,400
0
8,295
5,729
0
14,542
L
Artemis
urikiller5
Artemis
8,227
3,497
0
938
10,903
3,903
0
5,526
5,211
0
25,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
49,750
250
Minions Killed
260
5
Camps Cleared
9
924,512
Distance Traveled
1,027,465
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,639
967
92
8
5
197,243
3
L
Chang'e
9,214
838
64
6
1
183,873
1
W
Gilgamesh
9,595
872
22
2
0
219,044
1
L
Janus
7,128
648
56
5
0
178,160
0
W
Olorun
10,345
940
95
9
1
201,027
1
W
Danzaburou
8,867
806
39
4
2
209,829
1
L
Cerberus
9,787
890
63
6
0
197,840
0
W
Ares
10,304
937
12
1
1
200,322
0
L
Hercules
8,131
739
20
2
0
188,831
1
L
Artemis
8,144
740
47
4
4
175,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role