Player Matchup

Yemoja
Yemoja
Carläs
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
NotAStreamerName
Loki
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 32L
1,684 Elo+
Party 1
Apollo
Apollo
Panoyo
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Patch12
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
iCiscoSG
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 54L
1,601 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,557 Elo+

VS

Team Averages
Level 107
1,577 SR
1,673 Elo+
Ne Zha
Ne Zha
Eskulappe
Ne Zha
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
267W - 116L
1,830 Elo+
Party 2
Bacchus
Bacchus
Ganik7
Bacchus
Level 46
God Stats
6W - 4L
1,740 SR
Queue Stats
313W - 291L
1,571 Elo+
Solo
Hou Yi
Hou Yi
Krσnik
Hou Yi
Level 126
God Stats
4W - 2L
1,695 SR
Queue Stats
122W - 88L
1,721 Elo+
Party 2
Janus
Janus
Mugiwara03
Janus
Level 160
God Stats
12W - 10L
1,449 SR
Queue Stats
397W - 319L
1,743 Elo+
Party 2
Bastet
Bastet
Murazu
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Carläs
Yemoja
11
2 / 1 / 8
7,590
506
2,752
7,871
5,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 1 / 11
9,344
623
9,083
9,660
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Panoyo
Apollo
13
3 / 2 / 5
7,964
531
4,602
7,723
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 7
9,580
639
8,027
7,615
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
iCiscoSG
Bellona
16
4 / 1 / 4
9,284
619
8,110
9,977
6,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eskulappe
Ne Zha
14
1 / 4 / 0
7,735
516
5,036
12,015
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Ganik7
Bacchus
8
0 / 6 / 2
5,716
381
5,403
10,030
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Krσnik
Hou Yi
11
3 / 7 / 1
7,195
480
7,652
12,367
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
0 / 3 / 1
7,313
488
4,480
5,159
1,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Murazu
Bastet
13
2 / 4 / 2
7,804
520
5,194
11,561
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
23
Kills
6
6
Deaths
24
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Carläs
Yemoja
2
1
8
6
L
Ne Zha
Eskulappe
Ne Zha
1
4
0
0.25
L
Bacchus
Ganik7
Bacchus
0
6
2
0.17
L
Hou Yi
Krσnik
Hou Yi
3
7
1
0.5
L
Janus
0
3
1
0.17
L
Bastet
Murazu
Bastet
2
4
2
0.75
W
7
1
11
12.5
W
Apollo
Panoyo
Apollo
3
2
5
2.75
W
7
1
7
10.5
W
Bellona
iCiscoSG
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,574
Damage
27,765
42,846
Taken
51,132
20,892
Mitigated
22,500
16,462
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Carläs
Yemoja
2,752
392
1,668
1,221
7,871
5,136
168
2,371
5,500
12,910
0
L
Ne Zha
Eskulappe
Ne Zha
5,036
2,354
0
5,572
12,015
4,530
0
299
11,692
0
50,346
L
Bacchus
Ganik7
Bacchus
5,403
999
0
412
10,030
8,553
0
3,744
6,175
12,010
0
L
Hou Yi
Krσnik
Hou Yi
7,652
3,786
0
3,674
12,367
3,952
215
2,782
9,439
0
50,397
L
Janus
4,480
141
0
493
5,159
1,618
0
1,679
3,366
49,241
0
L
Bastet
Murazu
Bastet
5,194
1,241
0
3,547
11,561
3,847
0
1,808
9,681
0
42,647
W
9,083
2,691
0
2,806
9,660
3,540
0
3,107
6,553
0
56,599
W
Apollo
Panoyo
Apollo
4,602
3,208
0
2,731
7,723
2,281
640
1,664
6,059
0
47,289
W
8,027
699
1,400
3,438
7,615
3,149
0
2,418
5,197
70,050
0
W
Bellona
iCiscoSG
Bellona
8,110
2,663
0
3,198
9,977
6,786
0
323
9,654
0
61,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,762
Gold Earned
35,763
499
Minions Killed
412
0
Camps Cleared
0
1,549,228
Distance Traveled
1,436,094
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,590
506
21
1
0
307,672
6
L
Ne Zha
7,735
516
125
8
0
290,055
6
L
Bacchus
5,716
381
17
1
0
296,676
3
L
Hou Yi
7,195
480
93
6
0
248,296
1
L
Janus
7,313
488
94
6
0
263,997
6
L
Bastet
7,804
520
83
6
0
337,070
4
W
Loki
9,344
623
112
7
0
357,681
4
W
Apollo
7,964
531
93
6
0
233,096
4
W
Ra
9,580
639
149
10
0
312,811
6
W
Bellona
9,284
619
124
8
0
337,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role