Player Matchup

Achilles
Achilles
 
Achilles
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DCG Oreo Killer
Poseidon
Level 100
God Stats
4W - 13L
1,246 SR
Queue Stats
266W - 256L
1,513 Elo+
Solo
Danzaburou
Danzaburou
MixerFPG311
Danzaburou
Level 127
God Stats
16W - 21L
1,332 SR
Queue Stats
175W - 189L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
Spetsnazkiller15
Kuzenbo
Level 81
God Stats
7W - 4L
1,632 SR
Queue Stats
188W - 194L
1,536 Elo+
Solo
Loki
Loki
windsor6969
Loki
Level 125
God Stats
1W - 3L
1,143 SR
Queue Stats
113W - 133L
1,399 Elo+
Solo
Team Averages
Level 106
1,371 SR
1,488 Elo+

VS

Team Averages
Level 101
1,476 SR
1,512 Elo+
Danzaburou
Danzaburou
SemperGumby00
Danzaburou
Level 124
God Stats
368W - 385L
1,553 SR
Queue Stats
543W - 584L
1,524 Elo+
Solo
Bellona
Bellona
SevereVestra
Bellona
Level 141
God Stats
11W - 11L
1,272 SR
Queue Stats
241W - 225L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
ShoopDaWhoop20
Gilgamesh
Level 89
God Stats
4W - 0L
1,429 SR
Queue Stats
70W - 65L
1,492 Elo+
Solo
Ra
Ra
Teamate85
Ra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 78L
1,461 Elo+
Solo
Fenrir
Fenrir
twisstwiss5
Fenrir
Level 83
God Stats
12W - 3L
1,628 SR
Queue Stats
50W - 39L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 6 / 4
10,540
958
15,521
17,532
20,038
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
17
0 / 5 / 9
9,976
907
13,201
9,851
3,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MixerFPG311
Danzaburou
16
2 / 2 / 5
10,421
947
15,335
9,942
4,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
3 / 7 / 5
10,414
947
12,035
17,344
22,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 9 / 7
9,817
892
7,201
13,549
9,913
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

126

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SemperGumby00
Danzaburou
18
9 / 1 / 19
12,433
1,130
19,443
12,168
5,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
SevereVestra
Bellona
17
1 / 3 / 16
10,415
947
8,138
18,249
25,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
ShoopDaWhoop20
Gilgamesh
17
6 / 2 / 15
11,242
1,022
14,722
16,862
18,428
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 4 / 14
10,384
944
10,912
8,393
3,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
11 / 0 / 11
12,604
1,146
10,502
12,746
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
104
10
Kills
29
29
Deaths
10
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
6
4
1
L
Poseidon
0
5
9
0.9
L
Danzaburou
MixerFPG311
Danzaburou
2
2
5
2.25
W
Danzaburou
SemperGumby00
Danzaburou
9
1
19
18.5
W
Bellona
SevereVestra
Bellona
1
3
16
3
W
Gilgamesh
ShoopDaWhoop20
Gilgamesh
6
2
15
6.75
L
3
7
5
0.79
W
2
4
14
2.25
W
Fenrir
11
0
11
16.5
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
63,717
68,218
Taken
68,418
59,998
Mitigated
61,070
2,865
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,521
5,187
0
430
17,532
20,038
0
2,866
14,520
0
27,240
L
Poseidon
13,201
1,248
0
427
9,851
3,629
0
1,076
8,751
30,797
0
L
Danzaburou
MixerFPG311
Danzaburou
15,335
6,113
0
785
9,942
4,129
0
1,487
8,455
0
51,475
W
Danzaburou
SemperGumby00
Danzaburou
19,443
12,258
0
3,222
12,168
5,482
0
6,076
6,092
0
39,952
W
Bellona
SevereVestra
Bellona
8,138
2,106
0
2,400
18,249
25,012
0
5,420
12,829
0
21,163
W
Gilgamesh
ShoopDaWhoop20
Gilgamesh
14,722
3,426
0
1,291
16,862
18,428
0
6,155
10,707
2,563
30,670
L
12,035
3,163
0
0
17,344
22,289
0
3,864
13,336
22,504
0
W
10,912
671
956
500
8,393
3,518
0
3,800
4,593
31,449
0
W
Fenrir
10,502
1,506
668
2,015
12,746
8,630
0
3,785
8,961
0
31,266
L
7,201
1,948
738
485
13,549
9,913
0
2,478
10,921
0
15,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,168
Gold Earned
57,078
182
Minions Killed
214
4
Camps Cleared
11
945,977
Distance Traveled
1,041,474
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,540
958
36
3
2
215,485
0
L
Poseidon
9,976
907
53
5
0
178,274
1
L
Danzaburou
10,421
947
65
6
1
172,913
0
W
Danzaburou
12,433
1,130
42
4
2
210,281
0
W
Bellona
10,415
947
40
4
1
218,315
0
W
Gilgamesh
11,242
1,022
32
3
0
198,177
0
L
Kuzenbo
10,414
947
18
2
0
217,273
3
W
Ra
10,384
944
59
5
1
172,613
1
W
Fenrir
12,604
1,146
41
4
7
242,088
0
L
Loki
9,817
892
10
1
1
162,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role