Player Matchup

Osiris
Osiris
BeeSCheese
Osiris
Level 22
God Stats
0W - 1L
1,331 SR
Queue Stats
19W - 24L
1,409 Elo+
Solo
Neith
Neith
LEyyyyyyyy
Neith
Level 5
God Stats
0W - 2L
1,226 SR
Queue Stats
2W - 7L
1,290 Elo+
Solo
Artemis
Artemis
Raz_Runi
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,124 Elo+
Solo
Merlin
Merlin
oracle_of_frost
Merlin
Level 18
God Stats
0W - 2L
1,274 SR
Queue Stats
34W - 27L
1,500 Elo+
Solo
Ra
Ra
thelawson19
Ra
Level 15
God Stats
1W - 5L
1,754 SR
Queue Stats
5W - 12L
1,321 Elo+
Solo
Team Averages
Level 13
1,417 SR
1,329 Elo+

VS

Team Averages
Level 23
1,519 SR
1,360 Elo+
Ymir
Ymir
GhobSisters
Ymir
Level 25
God Stats
5W - 2L
1,817 SR
Queue Stats
163W - 158L
1,289 Elo+
Solo
Nox
Nox
Helino_VvV_
Nox
Level 13
God Stats
26W - 14L
1,641 SR
Queue Stats
44W - 23L
1,511 Elo+
Solo
Raijin
Raijin
NF SPADE
Raijin
Level 27
God Stats
1W - 0L
1,236 SR
Queue Stats
40W - 48L
1,413 Elo+
Solo
Nemesis
Nemesis
TheMargilaj77
Nemesis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 37L
1,313 Elo+
Solo
Izanami
Izanami
shadowgirl01
Izanami
Level 26
God Stats
83W - 87L
1,400 SR
Queue Stats
199W - 242L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BeeSCheese
Osiris
15
0 / 9 / 7
8,615
862
8,612
21,934
13,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
15
3 / 6 / 4
9,534
953
7,239
10,585
3,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Raz_Runi
Artemis
14
2 / 14 / 4
8,925
893
9,075
19,314
6,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 6
9,370
937
7,889
7,499
2,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 11 / 2
9,132
913
5,526
18,757
12,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 16
10,457
1,046
8,274
14,056
13,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
18 / 1 / 19
13,133
1,313
28,071
6,104
2,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
NF SPADE
Raijin
17
12 / 2 / 17
11,299
1,130
21,196
7,330
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
18
7 / 0 / 22
11,333
1,133
9,327
6,599
2,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
shadowgirl01
Izanami
17
1 / 1 / 23
10,346
1,035
5,253
7,468
3,230
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
140
8
Kills
43
43
Deaths
8
23
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Osiris
BeeSCheese
Osiris
0
9
7
0.39
W
5
4
16
3.25
W
18
1
19
27.5
L
Neith
3
6
4
0.83
W
Raijin
NF SPADE
Raijin
12
2
17
10.25
L
Artemis
Raz_Runi
Artemis
2
14
4
0.29
W
Nemesis
7
0
22
18
L
1
3
6
1.33
W
Izanami
shadowgirl01
Izanami
1
1
23
12.5
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,341
Damage
72,121
78,089
Taken
41,557
38,531
Mitigated
25,034
4,215
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BeeSCheese
Osiris
8,612
2,898
726
804
21,934
13,465
0
15,554
5,988
0
13,600
W
8,274
1,348
0
2,102
14,056
13,531
0
5,094
8,962
14,297
0
W
28,071
1,976
0
480
6,104
2,756
0
1,604
4,415
39,187
0
L
Neith
7,239
2,520
0
524
10,585
3,399
0
6,961
3,554
0
20,376
W
Raijin
NF SPADE
Raijin
21,196
4,075
394
3,365
7,330
2,661
0
1,814
5,516
38,040
0
L
Artemis
Raz_Runi
Artemis
9,075
4,499
0
844
19,314
6,559
0
14,443
4,581
0
19,105
W
Nemesis
9,327
3,687
0
381
6,599
2,856
0
2,037
4,562
0
22,671
L
7,889
1,637
0
0
7,499
2,577
0
5,524
1,790
38,060
0
W
Izanami
shadowgirl01
Izanami
5,253
3,605
0
0
7,468
3,230
0
2,866
4,602
0
40,719
L
5,526
1,294
422
895
18,757
12,531
0
13,895
4,635
28,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,576
Gold Earned
56,568
163
Minions Killed
207
5
Camps Cleared
9
757,579
Distance Traveled
830,345
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,615
862
9
1
1
171,533
0
W
Ymir
10,457
1,046
23
2
1
150,937
0
W
Nox
13,133
1,313
30
3
0
195,538
2
L
Neith
9,534
953
24
2
3
145,172
2
W
Raijin
11,299
1,130
46
5
0
127,165
1
L
Artemis
8,925
893
12
1
0
128,618
0
W
Nemesis
11,333
1,133
24
2
7
214,428
0
L
Merlin
9,370
937
65
7
1
158,739
0
W
Izanami
10,346
1,035
84
8
1
142,277
0
L
Ra
9,132
913
53
5
0
153,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role