Player Matchup

Gilgamesh
Gilgamesh
Cosmo_Bills
Gilgamesh
Level 26
God Stats
33W - 15L
1,659 SR
Queue Stats
112W - 97L
1,535 Elo+
Solo
Medusa
Medusa
Nktxmachine
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,565 Elo+
Solo
Hades
Hades
iKhrisko
Hades
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,583 Elo+
Solo
Set
Set
stillfeelin
Set
Level 18
God Stats
2W - 4L
1,506 SR
Queue Stats
74W - 39L
1,569 Elo+
Party 2
Poseidon
Poseidon
yQazyl
Poseidon
Level 15
God Stats
4W - 2L
1,769 SR
Queue Stats
69W - 52L
1,516 Elo+
Party 2
Team Averages
Level 14
1,587 SR
1,554 Elo+

VS

Team Averages
Level 46
1,577 SR
1,642 Elo+
Agni
Agni
Jeffstelling09
Agni
Level 18
God Stats
4W - 2L
1,479 SR
Queue Stats
68W - 60L
1,564 Elo+
Solo
Tyr
Tyr
KakiiSevilla
Tyr
Level 150
God Stats
13W - 5L
1,901 SR
Queue Stats
508W - 147L
1,775 Elo+
Party 1
Danzaburou
Danzaburou
Kotbollen
Danzaburou
Level 25
God Stats
33W - 22L
1,658 SR
Queue Stats
433W - 395L
1,497 Elo+
Solo
Nemesis
Nemesis
kagameEnElpecho
Nemesis
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 3L
1,880 Elo+
Party 1
Kuzenbo
Kuzenbo
ðmğdžĺłìíîï
Kuzenbo
Level 27
God Stats
2W - 2L
1,349 SR
Queue Stats
14W - 12L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cosmo_Bills
Gilgamesh
9
0 / 3 / 2
5,456
546
2,873
7,265
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
8
1 / 4 / 0
5,098
510
2,544
5,851
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
iKhrisko
Hades
9
1 / 3 / 0
5,048
505
1,976
5,828
2,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 0
5,495
550
1,709
7,895
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
yQazyl
Poseidon
8
1 / 5 / 0
4,770
477
3,873
5,787
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,704
670
5,672
3,395
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
5 / 0 / 1
6,939
694
5,026
6,735
2,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Kotbollen
Danzaburou
10
3 / 1 / 2
6,350
635
5,229
6,989
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 2
6,226
623
4,118
6,395
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 2 / 1
5,292
529
638
4,979
2,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
18
18
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cosmo_Bills
Gilgamesh
0
3
2
0.33
W
6
0
4
8
W
5
0
1
5.5
W
Danzaburou
Kotbollen
Danzaburou
3
1
2
4
L
Medusa
1
4
0
0.25
L
Hades
iKhrisko
Hades
1
3
0
0.33
W
4
1
2
5
L
1
3
0
0.33
L
Poseidon
yQazyl
Poseidon
1
5
0
0.2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,975
Damage
20,683
32,626
Taken
28,493
11,317
Mitigated
10,015
8,055
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cosmo_Bills
Gilgamesh
2,873
539
258
1,985
7,265
3,317
0
54
7,135
0
21,909
W
5,672
345
0
1,517
3,395
1,051
0
1,508
1,887
25,668
0
W
5,026
395
0
2,788
6,735
2,522
574
1,442
5,293
0
36,288
W
Danzaburou
Kotbollen
Danzaburou
5,229
1,406
0
4,101
6,989
2,059
0
428
6,561
0
32,860
L
Medusa
2,544
650
0
23
5,851
1,564
429
1,734
3,957
0
19,593
L
Hades
iKhrisko
Hades
1,976
335
0
1,446
5,828
2,424
0
265
5,522
16,707
0
W
4,118
2,419
0
453
6,395
2,079
0
799
5,596
0
34,212
L
1,709
740
0
3,556
7,895
2,356
0
811
7,014
0
25,664
L
Poseidon
yQazyl
Poseidon
3,873
949
0
787
5,787
1,656
72
2,767
2,688
17,934
0
W
638
250
0
0
4,979
2,304
351
1,672
3,307
9,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
31,511
219
Minions Killed
285
0
Camps Cleared
0
948,419
Distance Traveled
1,016,246
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,456
546
37
4
0
222,347
1
W
Agni
6,704
670
56
6
0
201,008
1
W
Tyr
6,939
694
82
8
0
214,403
1
W
Danzaburou
6,350
635
62
6
0
178,955
3
L
Medusa
5,098
510
43
4
0
150,443
0
L
Hades
5,048
505
32
3
0
181,276
3
W
Nemesis
6,226
623
61
6
0
229,854
0
L
Set
5,495
550
73
7
0
210,153
0
L
Poseidon
4,770
477
34
3
0
184,200
1
W
Kuzenbo
5,292
529
24
2
0
192,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role