Player Matchup

Ares
Ares
GoDeBlOdE
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
those_carbide3
Aphrodite
Level 24
God Stats
8W - 11L
1,562 SR
Queue Stats
227W - 241L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
wawi0002
Tsukuyomi
Level 12
God Stats
7W - 4L
1,532 SR
Queue Stats
34W - 27L
1,334 Elo+
Solo
Nemesis
Nemesis
wswj
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
x1SPAWNx
Cu Chulainn
Level 29
God Stats
0W - 3L
1,292 SR
Queue Stats
52W - 60L
1,446 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,449 Elo+

VS

Team Averages
Level 18
1,583 SR
1,469 Elo+
Anhur
Anhur
L115CheyA3
Anhur
Level 16
God Stats
13W - 7L
1,595 SR
Queue Stats
27W - 15L
1,520 Elo+
Party 1
Nike
Nike
MasterOLD
Nike
Level 4
God Stats
4W - 3L
1,476 SR
Queue Stats
9W - 5L
1,389 Elo+
Party 1
Scylla
Scylla
SiLveRAiM
Scylla
Level 24
God Stats
7W - 6L
1,459 SR
Queue Stats
144W - 94L
1,476 Elo+
Party 1
King Arthur
King Arthur
Zlsa123
King Arthur
Level 20
God Stats
18W - 12L
1,641 SR
Queue Stats
61W - 46L
1,469 Elo+
Party 1
Da Ji
Da Ji
ojackyo
Da Ji
Level 28
God Stats
15W - 5L
1,746 SR
Queue Stats
229W - 175L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 5 / 0
4,981
415
3,670
8,596
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
those_carbide3
Aphrodite
12
4 / 3 / 1
7,706
642
9,491
10,782
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
wawi0002
Tsukuyomi
9
1 / 4 / 2
5,745
479
3,100
9,649
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
wswj
Nemesis
10
2 / 6 / 2
6,570
548
1,578
7,503
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
x1SPAWNx
Cu Chulainn
1
0 / 1 / 0
3,931
328
33
1,539
457
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
4 / 2 / 6
7,351
613
6,019
5,475
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
13
4 / 2 / 4
8,180
682
2,477
6,916
3,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
SiLveRAiM
Scylla
12
1 / 2 / 5
7,213
601
4,822
8,316
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Zlsa123
King Arthur
11
4 / 1 / 1
7,429
619
4,783
10,478
5,383
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
ojackyo
Da Ji
13
6 / 1 / 4
7,793
649
6,898
8,465
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
19
19
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
0
0.2
W
Anhur
4
2
6
3.5
W
Nike
4
2
4
3
W
Scylla
SiLveRAiM
Scylla
1
2
5
1.75
W
King Arthur
Zlsa123
King Arthur
4
1
1
4.5
W
Da Ji
ojackyo
Da Ji
6
1
4
8
L
Aphrodite
those_carbide3
Aphrodite
4
3
1
1.5
L
Tsukuyomi
wawi0002
Tsukuyomi
1
4
2
0.5
L
Nemesis
wswj
Nemesis
2
6
2
0.5
L
Cu Chulainn
x1SPAWNx
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,872
Damage
24,999
38,069
Taken
39,650
13,870
Mitigated
16,058
10,447
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,670
920
0
168
8,596
5,711
0
290
8,306
13,064
0
W
Anhur
6,019
3,469
0
1,169
5,475
1,869
2,873
3,154
2,133
0
28,441
W
Nike
2,477
258
0
1,894
6,916
3,120
963
1,397
5,487
2,875
24,273
W
Scylla
SiLveRAiM
Scylla
4,822
906
0
3,436
8,316
2,484
363
2,976
5,068
39,775
0
W
King Arthur
Zlsa123
King Arthur
4,783
740
0
2,665
10,478
5,383
235
3,230
7,195
0
36,558
W
Da Ji
ojackyo
Da Ji
6,898
2,253
0
3,016
8,465
3,202
1,091
1,763
6,606
0
43,264
L
Aphrodite
those_carbide3
Aphrodite
9,491
597
0
5,340
10,782
3,026
0
3,287
7,495
33,668
0
L
Tsukuyomi
wawi0002
Tsukuyomi
3,100
495
282
3,492
9,649
2,918
0
826
8,823
0
24,565
L
Nemesis
wswj
Nemesis
1,578
406
0
915
7,503
1,758
98
423
7,080
0
16,681
L
Cu Chulainn
x1SPAWNx
Cu Chulainn
33
33
0
250
1,539
457
0
0
1,539
0
2,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
37,966
189
Minions Killed
344
0
Camps Cleared
0
892,379
Distance Traveled
1,194,569
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,981
415
18
2
0
236,514
1
W
Anhur
7,351
613
58
5
0
215,456
2
W
Nike
8,180
682
60
5
0
227,500
0
W
Scylla
7,213
601
78
7
0
217,664
3
W
King Arthur
7,429
619
76
6
0
267,970
0
W
Da Ji
7,793
649
72
6
0
265,979
5
L
Aphrodite
7,706
642
71
6
0
195,350
0
L
Tsukuyomi
5,745
479
56
5
0
202,019
0
L
Nemesis
6,570
548
37
3
0
209,110
2
L
Cu Chulainn
3,931
328
7
1
0
49,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role