Player Matchup

Izanami
Izanami
AWUrNan
Izanami
Level 29
God Stats
25W - 17L
1,500 SR
Queue Stats
341W - 338L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
JustZdrav4o
Sun Wukong
Level 29
God Stats
6W - 6L
1,545 SR
Queue Stats
148W - 164L
1,375 Elo+
Party 3
Scylla
Scylla
Sneffe02
Scylla
Level 93
God Stats
14W - 12L
1,458 SR
Queue Stats
323W - 321L
1,482 Elo+
Party 2
Set
Set
The_Lone_Ghost13
Set
Level 34
God Stats
12W - 10L
1,572 SR
Queue Stats
220W - 257L
1,346 Elo+
Party 3
Sobek
Sobek
yungKoME
Sobek
Level 49
God Stats
13W - 9L
1,636 SR
Queue Stats
475W - 421L
1,478 Elo+
Party 2
Team Averages
Level 47
1,542 SR
1,428 Elo+

VS

Team Averages
Level 65
1,521 SR
1,455 Elo+
Geb
Geb
Avicebron
Geb
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 69L
1,597 Elo+
Party 4
Baba Yaga
Baba Yaga
LeeTix
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Tyr1996
Danzaburou
Level 36
God Stats
7W - 11L
1,477 SR
Queue Stats
215W - 222L
1,456 Elo+
Solo
Fenrir
Fenrir
callmearthur2135
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,219 Elo+
Party 1
Hercules
Hercules
grandblek
Hercules
Level 129
God Stats
5W - 3L
1,630 SR
Queue Stats
125W - 123L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AWUrNan
Izanami
20
10 / 7 / 5
18,836
483
35,865
38,085
23,118
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
JustZdrav4o
Sun Wukong
20
1 / 7 / 3
15,136
388
11,165
37,035
25,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Sneffe02
Scylla
20
3 / 4 / 9
18,055
463
36,319
23,522
12,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 10 / 6
16,414
421
13,549
33,934
20,557
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
yungKoME
Sobek
20
5 / 0 / 12
18,211
467
21,708
48,231
78,397
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 14
14,908
382
21,134
34,139
40,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
LeeTix
Baba Yaga
20
8 / 7 / 9
17,524
449
44,822
28,599
16,447
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Tyr1996
Danzaburou
7
0 / 1 / 0
10,451
268
1,818
3,237
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
5 / 8 / 9
17,714
454
16,701
35,694
28,155
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
grandblek
Hercules
20
14 / 3 / 9
19,661
504
55,146
57,095
93,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
69
21
Kills
28
28
Deaths
21
35
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
AWUrNan
Izanami
10
7
5
1.79
L
1
2
14
4
W
Sun Wukong
JustZdrav4o
Sun Wukong
1
7
3
0.36
L
Baba Yaga
LeeTix
Baba Yaga
8
7
9
1.79
W
Scylla
Sneffe02
Scylla
3
4
9
1.88
W
2
10
6
0.5
L
Danzaburou
Tyr1996
Danzaburou
0
1
0
0
L
5
8
9
1.19
L
Hercules
grandblek
Hercules
14
3
9
6.17
W
Sobek
yungKoME
Sobek
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,606
Damage
139,621
180,807
Taken
158,764
160,180
Mitigated
179,707
58,532
Healing
53,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AWUrNan
Izanami
35,865
26,388
0
18,448
38,085
23,118
4,824
14,468
23,133
0
175,366
L
21,134
1,885
1,718
7,150
34,139
40,718
1,059
13,213
20,926
45,579
0
W
Sun Wukong
JustZdrav4o
Sun Wukong
11,165
2,019
0
10,253
37,035
25,986
287
8,945
27,900
0
67,910
L
Baba Yaga
LeeTix
Baba Yaga
44,822
2,064
496
9,167
28,599
16,447
1,244
13,139
15,460
128,910
0
W
Scylla
Sneffe02
Scylla
36,319
2,447
0
7,003
23,522
12,122
1,332
11,957
10,933
156,790
0
W
13,549
5,784
0
4,840
33,934
20,557
642
11,071
22,585
0
135,737
L
Danzaburou
Tyr1996
Danzaburou
1,818
581
0
1,080
3,237
751
0
818
2,419
0
15,888
L
16,701
3,530
0
6,409
35,694
28,155
2,931
13,350
22,344
0
154,013
L
Hercules
grandblek
Hercules
55,146
12,849
0
27,005
57,095
93,636
2,325
17,507
39,588
0
168,146
W
Sobek
yungKoME
Sobek
21,708
1,892
0
17,988
48,231
78,397
357
19,847
27,644
51,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,652
Gold Earned
80,258
716
Minions Killed
695
0
Camps Cleared
0
3,638,606
Distance Traveled
3,094,153
37
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,836
483
186
5
0
637,699
0
L
Geb
14,908
382
41
1
0
789,813
14
W
Sun Wukong
15,136
388
109
3
0
765,622
4
L
Baba Yaga
17,524
449
172
4
0
696,627
5
W
Scylla
18,055
463
230
6
0
678,453
14
W
Set
16,414
421
145
4
0
730,532
13
L
Danzaburou
10,451
268
30
1
0
106,849
0
L
Fenrir
17,714
454
205
5
0
695,108
12
L
Hercules
19,661
504
247
6
0
805,756
8
W
Sobek
18,211
467
46
1
0
826,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role