Player Matchup

Chang'e
Chang'e
King-ty487
Chang'e
Level 107
God Stats
1W - 4L
1,487 SR
Queue Stats
3W - 8L
1,232 Elo+
Party 2
Ymir
Ymir
RED-X_190
Ymir
Level 56
God Stats
3W - 6L
1,591 SR
Queue Stats
3W - 8L
1,067 Elo+
Party 2
Skadi
Skadi
SWAVEYBby
Skadi
Level 103
God Stats
3W - 2L
1,520 SR
Queue Stats
17W - 18L
1,561 Elo+
Party 2
Chaac
Chaac
thegamerplayer16
Chaac
Level 129
God Stats
1W - 1L
1,432 SR
Queue Stats
13W - 21L
1,383 Elo+
Party 2
Team Averages
Level 99
1,508 SR
1,311 Elo+

VS

Team Averages
Level 65
1,580 SR
1,361 Elo+
Hachiman
Hachiman
BlitzGod
Hachiman
Level 69
God Stats
0W - 1L
1,771 SR
Queue Stats
1W - 2L
1,346 Elo+
Party 1
Raijin
Raijin
ItsKidStunna
Raijin
Level 57
God Stats
0W - 1L
1,428 SR
Queue Stats
1W - 2L
1,346 Elo+
Party 1
Sylvanus
Sylvanus
RafaelAlex
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
yousaucy
Osiris
Level 107
God Stats
0W - 1L
1,622 SR
Queue Stats
1W - 2L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
King-ty487
Chang'e
14
2 / 5 / 2
9,516
793
6,317
10,701
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
0 / 1 / 9
9,725
810
7,324
9,090
7,378
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
SWAVEYBby
Skadi
18
9 / 3 / 3
11,664
972
12,620
10,502
3,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 4
10,953
913
9,720
11,118
7,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlitzGod
Hachiman
15
4 / 3 / 2
9,308
776
10,911
12,345
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
15
3 / 5 / 1
9,158
763
7,249
9,561
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
RafaelAlex
Sylvanus
13
1 / 3 / 2
8,560
713
4,260
11,998
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
yousaucy
Osiris
14
2 / 3 / 1
8,687
724
4,668
10,171
8,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
10
10
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BlitzGod
Hachiman
4
3
2
1.67
L
Raijin
3
5
1
0.7
W
Chang'e
King-ty487
Chang'e
2
5
2
0.6
W
Ymir
0
1
9
4.5
L
Sylvanus
RafaelAlex
Sylvanus
1
3
2
0.67
W
Skadi
SWAVEYBby
Skadi
9
3
3
3.5
W
3
1
4
5
L
Osiris
yousaucy
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
27,088
41,411
Taken
44,075
21,409
Mitigated
29,514
12,594
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BlitzGod
Hachiman
10,911
7,914
0
3,650
12,345
4,769
348
4,710
7,463
0
41,895
L
Raijin
7,249
735
0
345
9,561
4,123
1,310
2,403
7,114
35,917
0
W
Chang'e
King-ty487
Chang'e
6,317
921
949
3,478
10,701
2,729
264
1,228
9,457
15,240
0
W
Ymir
7,324
1,010
0
2,070
9,090
7,378
444
3,667
5,186
17,094
0
L
Sylvanus
RafaelAlex
Sylvanus
4,260
1,096
786
2,668
11,998
12,448
480
3,005
8,847
11,819
0
W
Skadi
SWAVEYBby
Skadi
12,620
6,504
318
1,410
10,502
3,620
5,090
3,671
6,504
0
54,397
W
9,720
1,012
0
4,369
11,118
7,682
1,663
3,145
7,902
2,528
46,480
L
Osiris
yousaucy
Osiris
4,668
1,359
0
2,130
10,171
8,174
578
4,322
5,787
0
19,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
35,713
216
Minions Killed
181
8
Camps Cleared
7
846,531
Distance Traveled
770,037
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,308
776
56
5
1
217,733
0
L
Raijin
9,158
763
60
5
1
180,839
2
W
Chang'e
9,516
793
24
2
0
154,367
0
W
Ymir
9,725
810
17
1
1
223,625
2
L
Sylvanus
8,560
713
29
2
3
164,525
0
W
Skadi
11,664
972
90
8
3
233,675
0
W
Chaac
10,953
913
85
7
4
234,864
2
L
Osiris
8,687
724
36
3
2
206,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role