Player Matchup

Anhur
Anhur
CreamCynical181
Anhur
Level 106
God Stats
1W - 1L
1,656 SR
Queue Stats
85W - 86L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
ISaySleep
Kumbhakarna
Level 82
God Stats
12W - 10L
1,508 SR
Queue Stats
100W - 101L
1,538 Elo+
Party 1
Neith
Neith
fritodragon
Neith
Level 83
God Stats
7W - 6L
1,503 SR
Queue Stats
153W - 137L
1,544 Elo+
Party 1
Team Averages
Level 90
1,555 SR
1,547 Elo+

VS

Team Averages
Level 130
1,450 SR
1,539 Elo+
Cthulhu
Cthulhu
LionWins
Cthulhu
Level 143
God Stats
276W - 296L
1,597 SR
Queue Stats
292W - 331L
1,588 Elo+
Solo
He Bo
He Bo
Seabiscuits
He Bo
Level 119
God Stats
16W - 21L
1,542 SR
Queue Stats
231W - 228L
1,523 Elo+
Party 2
Fenrir
Fenrir
Thesuddendeathx
Fenrir
Level 129
God Stats
0W - 2L
1,211 SR
Queue Stats
209W - 197L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 7
13,004
684
7,693
17,499
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
ISaySleep
Kumbhakarna
15
5 / 4 / 5
13,305
700
9,725
20,635
24,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 3 / 7
12,923
680
10,958
14,721
5,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LionWins
Cthulhu
17
1 / 2 / 13
13,286
699
16,459
19,860
23,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
6 / 4 / 9
12,928
680
12,012
10,461
3,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 7 / 6
13,352
703
15,126
18,997
12,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
13
Kills
15
15
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
8
7
0.81
W
Kumbhakarna
ISaySleep
Kumbhakarna
5
4
5
1.88
L
Cthulhu
LionWins
Cthulhu
1
2
13
3.75
L
6
4
9
2.63
L
8
7
6
1.57
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,376
Damage
43,597
52,855
Taken
49,318
36,046
Mitigated
40,021
9,308
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,693
2,942
0
3,436
17,499
6,000
1,633
9,699
7,800
0
61,982
W
Kumbhakarna
ISaySleep
Kumbhakarna
9,725
1,814
0
3,966
20,635
24,117
33
8,954
11,681
24,150
0
L
Cthulhu
LionWins
Cthulhu
16,459
642
502
1,000
19,860
23,504
319
2,715
17,145
57,279
0
L
12,012
117
0
49
10,461
3,896
778
3,692
6,769
40,913
0
L
15,126
4,108
0
3,513
18,997
12,621
332
3,384
15,613
0
54,028
W
10,958
5,402
0
1,906
14,721
5,929
1,727
9,953
4,768
0
66,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
39,566
204
Minions Killed
197
0
Camps Cleared
0
951,488
Distance Traveled
1,033,157
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,004
684
81
4
0
327,533
7
W
Kumbhakarna
13,305
700
14
1
0
325,902
4
L
Cthulhu
13,286
699
55
3
0
376,058
5
L
He Bo
12,928
680
77
4
0
320,268
1
L
Fenrir
13,352
703
65
3
0
336,831
4
W
Neith
12,923
680
109
6
0
298,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role