Player Matchup

Ravana
Ravana
AnimeNerdxx_
Ravana
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 23L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
ChillRaY-
Danzaburou
Level 84
God Stats
19W - 10L
1,680 SR
Queue Stats
66W - 41L
1,607 Elo+
Party 1
Zeus
Zeus
NightStalker444
Zeus
Level 23
God Stats
33W - 14L
1,722 SR
Queue Stats
220W - 207L
1,539 Elo+
Solo
Hades
Hades
dragn951753
Hades
Level 29
God Stats
1W - 0L
1,802 SR
Queue Stats
13W - 6L
1,561 Elo+
Solo
Ymir
Ymir
jashawwn
Ymir
Level 18
God Stats
6W - 2L
1,961 SR
Queue Stats
67W - 50L
1,646 Elo+
Party 1
Team Averages
Level 33
1,733 SR
1,605 Elo+

VS

Team Averages
Level 20
1,572 SR
1,529 Elo+
Zeus
Zeus
Edori5028
Zeus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 74L
1,563 Elo+
Solo
Tiamat
Tiamat
Sn3akyrapt0r
Tiamat
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo
Mulan
Mulan
Thesmallmimil
Mulan
Level 17
God Stats
2W - 1L
1,706 SR
Queue Stats
19W - 11L
1,620 Elo+
Solo
Cthulhu
Cthulhu
XanedOutSnorlax
Cthulhu
Level 29
God Stats
11W - 11L
1,588 SR
Queue Stats
232W - 207L
1,516 Elo+
Solo
Neith
Neith
pollstark15
Neith
Level 28
God Stats
129W - 116L
1,568 SR
Queue Stats
314W - 302L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
4 / 2 / 17
10,304
1,030
9,384
10,101
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
ChillRaY-
Danzaburou
18
7 / 4 / 21
11,656
1,166
16,953
14,765
5,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 1 / 17
12,575
1,258
18,246
8,657
2,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
11 / 4 / 21
12,834
1,283
23,949
16,171
7,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
17
7 / 3 / 15
11,325
1,133
7,238
12,311
12,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

239

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 10 / 9
9,836
984
10,105
15,746
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
15
2 / 13 / 5
9,452
945
14,394
18,878
11,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 7 / 10
10,436
1,044
6,594
20,515
12,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 9
10,657
1,066
13,486
12,823
13,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 8 / 5
11,446
1,145
13,242
14,318
5,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
52
40
Kills
14
14
Deaths
40
91
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
2
17
6.25
W
Danzaburou
ChillRaY-
Danzaburou
7
4
21
4.38
L
Zeus
1
10
9
0.55
W
11
1
17
19.5
L
Tiamat
2
13
5
0.35
L
2
7
10
1
L
2
2
9
3.25
W
11
4
21
5.38
W
Ymir
7
3
15
4.83
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,770
Damage
57,821
62,005
Taken
82,280
33,827
Mitigated
47,463
9,220
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,384
3,023
0
1,030
10,101
5,412
0
7,731
2,295
57
17,079
W
Danzaburou
ChillRaY-
Danzaburou
16,953
7,957
193
1,719
14,765
5,516
0
7,893
6,747
0
36,662
L
Zeus
10,105
2,037
0
431
15,746
5,142
0
10,195
5,526
23,084
0
W
18,246
2,981
0
876
8,657
2,720
0
3,802
4,855
41,134
0
L
Tiamat
14,394
932
0
1,216
18,878
11,243
0
11,317
7,421
23,594
0
L
6,594
1,354
0
1,284
20,515
12,147
0
14,288
6,099
0
22,970
L
13,486
399
1,843
0
12,823
13,878
0
5,359
7,324
43,123
0
W
23,949
2,333
1,179
4,223
16,171
7,790
0
9,478
6,524
43,129
0
W
Ymir
7,238
1,078
0
0
12,311
12,389
0
9,081
3,184
15,167
0
L
13,242
6,825
0
691
14,318
5,053
0
8,331
5,909
0
19,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,694
Gold Earned
51,827
178
Minions Killed
165
7
Camps Cleared
4
850,046
Distance Traveled
879,602
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,304
1,030
12
1
3
181,956
3
W
Danzaburou
11,656
1,166
47
5
1
166,644
0
L
Zeus
9,836
984
29
3
2
155,508
1
W
Zeus
12,575
1,258
45
5
0
157,046
2
L
Tiamat
9,452
945
16
2
0
176,291
1
L
Mulan
10,436
1,044
42
4
0
184,825
0
L
Cthulhu
10,657
1,066
66
7
2
203,873
1
W
Hades
12,834
1,283
49
5
1
174,618
0
W
Ymir
11,325
1,133
25
3
2
169,782
0
L
Neith
11,446
1,145
12
1
0
159,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role