Player Matchup

Ymir
Ymir
BuddhasJester
Ymir
Level 69
God Stats
2W - 1L
1,538 SR
Queue Stats
157W - 182L
1,331 Elo+
Party 1
Nox
Nox
HerosWrath
Nox
Level 60
God Stats
10W - 7L
1,604 SR
Queue Stats
79W - 101L
1,478 Elo+
Party 1
King Arthur
King Arthur
WetBriefs
King Arthur
Level 24
God Stats
18W - 28L
1,367 SR
Queue Stats
39W - 55L
1,314 Elo+
Party 1
Team Averages
Level 51
1,503 SR
1,374 Elo+

VS

Team Averages
Level 55
1,500 SR
1,525 Elo+
Cupid
Cupid
 
Cupid
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
OssaamaBinBallin
Zeus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 99L
1,537 Elo+
Party 2
Geb
Geb
ukillmeubiggay
Geb
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 77L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
8,077
734
3,809
11,005
9,227
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 1 / 7
7,934
721
7,454
7,175
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
WetBriefs
King Arthur
11
6 / 1 / 4
8,127
739
5,210
10,453
5,267
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 5 / 1
6,664
606
3,341
6,857
2,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 1
7,239
658
15,317
5,735
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
6,476
589
2,827
9,727
5,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
1
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
1
0.1
W
2
0
8
6
W
3
1
7
6.5
L
1
2
1
0.75
W
King Arthur
WetBriefs
King Arthur
6
1
4
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,473
Damage
21,485
28,633
Taken
22,319
17,122
Mitigated
9,608
8,673
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,341
1,713
703
734
6,857
2,633
36
4,868
1,689
0
14,829
W
3,809
680
0
2,811
11,005
9,227
100
5,678
4,953
14,378
0
W
7,454
294
0
2,033
7,175
2,628
377
4,855
1,994
33,634
0
L
15,317
82
0
610
5,735
1,876
0
2,234
3,379
38,954
0
W
King Arthur
WetBriefs
King Arthur
5,210
371
0
3,829
10,453
5,267
104
6,594
3,494
0
11,331
L
2,827
209
0
1,161
9,727
5,099
0
3,635
5,940
16,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,138
Gold Earned
20,379
100
Minions Killed
96
0
Camps Cleared
0
641,806
Distance Traveled
634,555
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,664
606
29
3
0
206,627
6
W
Ymir
8,077
734
21
2
0
209,169
3
W
Nox
7,934
721
62
6
0
211,856
2
L
Zeus
7,239
658
54
5
0
208,748
2
W
King Arthur
8,127
739
17
2
0
220,781
0
L
Geb
6,476
589
13
1
0
219,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role