Player Matchup

Anhur
Anhur
JiggleFacts
Anhur
Level 152
God Stats
25W - 7L
1,904 SR
Queue Stats
270W - 156L
1,748 Elo+
Party 2
Fafnir
Fafnir
WolfGang1802
Fafnir
Level 127
God Stats
8W - 5L
1,608 SR
Queue Stats
162W - 82L
1,828 Elo+
Party 2
Chronos
Chronos
supermayor
Chronos
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 4L
1,146 Elo+
Solo
Team Averages
Level 115
1,599 SR
1,574 Elo+

VS

Team Averages
Level 87
1,451 SR
1,287 Elo+
Thor
Thor
VasilliGrozny
Thor
Level 47
God Stats
15W - 9L
1,500 SR
Queue Stats
122W - 122L
1,149 Elo+
Party 1
Cthulhu
Cthulhu
mikavan
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 105L
1,149 Elo+
Party 1
Anubis
Anubis
redxhunter1
Anubis
Level 129
God Stats
2W - 4L
1,353 SR
Queue Stats
253W - 245L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 3
10,372
798
10,058
9,521
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
13
2 / 0 / 9
10,382
799
7,740
8,087
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
supermayor
Chronos
12
1 / 4 / 8
8,583
660
4,209
7,100
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
8,810
678
6,461
8,086
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
mikavan
Cthulhu
11
0 / 4 / 7
7,801
600
5,257
8,923
4,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
11
3 / 3 / 4
8,349
642
6,902
8,620
4,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
11
Kills
7
7
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
4
4
3
1.38
W
Fafnir
2
0
9
6.5
L
Cthulhu
mikavan
Cthulhu
0
4
7
0.88
L
Anubis
3
3
4
1.67
W
Chronos
supermayor
Chronos
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,007
Damage
18,620
24,708
Taken
25,629
13,135
Mitigated
11,510
7,555
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,058
6,446
0
2,740
9,521
2,433
2,012
3,975
5,546
0
56,694
L
6,461
1,877
1,045
2,050
8,086
2,506
0
3,234
4,852
0
21,461
W
Fafnir
7,740
2,192
0
3,415
8,087
8,753
713
3,626
4,461
18,591
0
L
Cthulhu
mikavan
Cthulhu
5,257
95
613
807
8,923
4,843
0
3,557
5,366
26,427
0
L
Anubis
6,902
583
0
2,660
8,620
4,161
0
5,184
3,436
33,626
0
W
Chronos
supermayor
Chronos
4,209
1,748
0
1,400
7,100
1,949
105
4,569
2,531
27,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,337
Gold Earned
24,960
157
Minions Killed
123
0
Camps Cleared
0
641,935
Distance Traveled
639,001
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,372
798
90
7
0
220,094
3
L
Thor
8,810
678
29
2
0
209,701
2
W
Fafnir
10,382
799
13
1
0
238,934
4
L
Cthulhu
7,801
600
35
3
0
222,005
0
L
Anubis
8,349
642
59
5
0
207,295
4
W
Chronos
8,583
660
54
4
0
182,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role