Player Matchup

Ah Puch
Ah Puch
DLMD
Ah Puch
Level 26
God Stats
2W - 3L
1,419 SR
Queue Stats
25W - 21L
1,478 Elo+
Solo
Khepri
Khepri
KakaCarotCake0
Khepri
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,706 Elo+
Solo
Olorun
Olorun
TwoFall66700578
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,333 Elo+
Solo
Chiron
Chiron
bunzzluv
Chiron
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 36L
1,432 Elo+
Party 2
Eset
Eset
unlucky2020
Eset
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 15
1,484 SR
1,490 Elo+

VS

Team Averages
Level 15
1,507 SR
1,535 Elo+
Fenrir
Fenrir
ElmataFeos6093
Fenrir
Level 8
God Stats
11W - 11L
1,547 SR
Queue Stats
50W - 41L
1,437 Elo+
Solo
Cthulhu
Cthulhu
JohnnyBBad6669
Cthulhu
Level 28
God Stats
22W - 23L
1,465 SR
Queue Stats
965W - 1,098L
1,371 Elo+
Solo
Tiamat
Tiamat
MarsOTW
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,820 Elo+
Party 1
Neith
Neith
jmthd
Neith
Level 11
God Stats
2W - 1L
1,802 SR
Queue Stats
3W - 2L
1,820 Elo+
Party 1
Skadi
Skadi
yungxjonas
Skadi
Level 17
God Stats
7W - 10L
1,218 SR
Queue Stats
51W - 54L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DLMD
Ah Puch
19
4 / 0 / 29
12,193
1,108
13,547
8,556
3,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 6 / 43
12,848
1,168
9,406
18,669
25,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 0 / 1
8,552
777
0
458
138
Chiron
bunzzluv
Chiron
20
35 / 3 / 15
16,135
1,467
50,295
20,293
11,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 0 / 38
12,988
1,181
16,507
6,572
3,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 15 / 5
10,105
919
11,675
23,892
8,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 8 / 2
11,047
1,004
11,522
21,932
18,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
MarsOTW
Tiamat
17
0 / 13 / 5
10,064
915
5,582
18,540
7,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
jmthd
Neith
17
3 / 7 / 6
11,685
1,062
13,382
17,877
4,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
16
0 / 11 / 6
9,713
883
5,513
18,123
6,984
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
33
54
Kills
9
9
Deaths
54
126
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DLMD
Ah Puch
4
0
29
18.5
L
2
15
5
0.3
L
4
8
2
0.63
W
5
6
43
4.42
L
Tiamat
MarsOTW
Tiamat
0
13
5
0.19
W
0
0
1
0.5
W
Chiron
bunzzluv
Chiron
35
3
15
14.17
L
Neith
jmthd
Neith
3
7
6
0.86
W
10
0
38
29
L
Skadi
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,755
Damage
47,674
54,548
Taken
100,364
43,436
Mitigated
45,661
13,657
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DLMD
Ah Puch
13,547
3,507
0
1,330
8,556
3,703
0
3,888
4,526
40,399
0
L
11,675
1,612
0
302
23,892
8,353
0
11,412
12,480
0
21,173
L
11,522
527
59
302
21,932
18,004
0
11,089
10,843
30,643
0
W
9,406
2,342
0
0
18,669
25,007
0
5,306
13,233
20,150
0
L
Tiamat
MarsOTW
Tiamat
5,582
1,773
0
906
18,540
7,512
0
7,267
11,273
17,944
0
W
0
0
81
140
458
138
0
0
458
1,163
0
W
Chiron
bunzzluv
Chiron
50,295
32,591
862
7,749
20,293
11,177
0
4,912
15,262
0
66,951
L
Neith
jmthd
Neith
13,382
6,753
0
2,544
17,877
4,808
0
4,535
13,342
0
49,369
W
16,507
1,639
2,421
1,074
6,572
3,411
0
2,594
3,960
31,661
0
L
Skadi
5,513
4,061
0
315
18,123
6,984
0
5,157
12,966
0
24,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,716
Gold Earned
52,614
184
Minions Killed
215
1
Camps Cleared
3
782,960
Distance Traveled
850,696
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,193
1,108
71
6
0
182,892
0
L
Fenrir
10,105
919
16
1
1
192,417
0
L
Cthulhu
11,047
1,004
62
6
2
191,831
0
W
Khepri
12,848
1,168
40
4
0
205,478
0
L
Tiamat
10,064
915
27
2
0
161,629
0
W
Olorun
8,552
777
5
0
0
10,971
0
W
Chiron
16,135
1,467
37
3
1
163,761
0
L
Neith
11,685
1,062
71
6
0
168,683
1
W
Eset
12,988
1,181
31
3
0
219,858
0
L
Skadi
9,713
883
39
4
0
136,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role