Player Matchup

Sobek
Sobek
Masters
ElSinBow
Sobek
Masters
Level 160
God Stats
0W - 1L
1,352 SR
Queue Stats
111W - 73L
2,903 MMR
Party 1
Cerberus
Cerberus
Diamond I
Migueleloo
Cerberus
Diamond I
Level 159
God Stats
2W - 2L
1,320 SR
Queue Stats
312W - 305L
2,368 MMR
Solo
Heimdallr
Heimdallr
Masters
PeaKis
Heimdallr
Masters
Level 114
God Stats
20W - 21L
1,509 SR
Queue Stats
414W - 381L
2,584 MMR
Solo
Chronos
Chronos
Masters
Zoncui
Chronos
Masters
Level 157
God Stats
3W - 1L
1,911 SR
Queue Stats
411W - 358L
3,013 MMR
Party 1
Artemis
Artemis
Masters
Ópalo
Artemis
Masters
Level 149
God Stats
11W - 9L
1,645 SR
Queue Stats
858W - 776L
2,775 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,547 SR
2,728 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 100
1,568 SR
2,410 MMR
Neith
Neith
Diamond II
Cuadraditos
Neith
Diamond II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
HotWheelsShrkAtk
Janus
Masters
Level 56
God Stats
7W - 6L
1,649 SR
Queue Stats
199W - 129L
3,223 MMR
Solo
Ymir
Ymir
Diamond IV
SharoKun
Ymir
Diamond IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Grandmaster
kkalebe
Hel
Grandmaster
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 85L
3,500 MMR
Solo
Anhur
Anhur
Diamond II
phoxjj
Anhur
Diamond II
Level 155
God Stats
5W - 2L
1,691 SR
Queue Stats
29W - 19L
2,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElSinBow
Sobek
14
2 / 7 / 1
8,636
455
10,206
18,630
8,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Migueleloo
Cerberus
14
2 / 7 / 2
9,088
478
10,190
21,007
12,960
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
PeaKis
Heimdallr
16
0 / 6 / 3
9,732
512
8,483
16,913
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Chronos
Zoncui
Chronos
16
3 / 8 / 0
9,566
503
12,394
24,074
8,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Ópalo
Artemis
14
2 / 8 / 3
8,925
470
8,869
14,366
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bans
SetDanzaburouTsukuyomiAthenaTiamat

VS

Bans
ApolloNemesisGebSusanoFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 11
13,237
697
16,189
14,028
5,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
17 / 1 / 9
14,511
764
18,617
13,652
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
2 / 2 / 17
10,405
548
6,168
17,087
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
18
5 / 2 / 10
11,853
624
17,586
14,407
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
phoxjj
Anhur
20
7 / 2 / 6
13,085
689
20,355
20,952
8,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
9
Kills
36
36
Deaths
9
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Sobek
ElSinBow
Sobek
2
7
1
0.36
W
17
1
9
21.5
L
Cerberus
Migueleloo
Cerberus
2
7
2
0.43
L
Heimdallr
PeaKis
Heimdallr
0
6
3
0.25
W
Ymir
2
2
17
5.25
L
Chronos
Zoncui
Chronos
3
8
0
0.38
W
Hel
5
2
10
5
W
Anhur
phoxjj
Anhur
7
2
6
5
L
Artemis
Ópalo
Artemis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,142
Damage
78,915
94,990
Taken
80,126
40,466
Mitigated
37,140
19,082
Healing
41,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,189
4,426
0
6,270
14,028
5,738
4,682
7,727
6,257
0
110,010
L
Sobek
ElSinBow
Sobek
10,206
445
0
4,459
18,630
8,866
0
10,214
8,176
51,649
0
W
18,617
2,759
0
5,822
13,652
5,583
325
5,795
7,553
116,481
0
L
Cerberus
Migueleloo
Cerberus
10,190
877
0
4,795
21,007
12,960
0
10,498
10,355
39,851
0
L
Heimdallr
PeaKis
Heimdallr
8,483
5,353
0
3,893
16,913
5,054
112
4,427
12,342
0
61,791
W
Ymir
6,168
1,264
0
3,619
17,087
12,077
420
7,618
9,303
20,454
0
L
Chronos
Zoncui
Chronos
12,394
4,694
0
4,331
24,074
8,491
820
6,875
17,093
62,014
0
W
Hel
17,586
2,410
5,525
8,858
14,407
5,623
1,934
7,350
6,518
82,873
0
W
Anhur
phoxjj
Anhur
20,355
13,193
0
11,417
20,952
8,119
3,511
4,804
16,084
0
120,564
L
Artemis
Ópalo
Artemis
8,869
3,836
0
1,604
14,366
5,095
798
9,595
4,653
0
51,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
63,091
494
Minions Killed
730
0
Camps Cleared
0
1,618,090
Distance Traveled
1,893,766
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,237
697
191
10
0
328,467
1
L
Sobek
8,636
455
109
6
0
347,797
5
W
Janus
14,511
764
186
10
0
454,499
0
L
Cerberus
9,088
478
70
4
0
335,937
6
L
Heimdallr
9,732
512
120
6
0
311,811
5
W
Ymir
10,405
548
23
1
0
395,390
7
L
Chronos
9,566
503
107
6
0
298,150
2
W
Hel
11,853
624
156
8
0
372,920
0
W
Anhur
13,085
689
174
9
0
342,490
2
L
Artemis
8,925
470
88
5
0
324,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role