Player Matchup

Sun Wukong
Sun Wukong
Floux26
Sun Wukong
Level 57
God Stats
1W - 1L
1,911 SR
Queue Stats
124W - 116L
1,478 Elo+
Solo
Sol
Sol
ISOBEL
Sol
Level 82
God Stats
227W - 249L
1,430 SR
Queue Stats
450W - 500L
1,425 Elo+
Solo
Horus
Horus
TonkeyKong
Horus
Level 55
God Stats
4W - 3L
1,372 SR
Queue Stats
100W - 110L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
bohdan2003
Gilgamesh
Level 54
God Stats
1W - 1L
1,707 SR
Queue Stats
48W - 59L
1,428 Elo+
Solo
Neith
Neith
raasukas
Neith
Level 86
God Stats
14W - 19L
1,405 SR
Queue Stats
151W - 140L
1,479 Elo+
Solo
Team Averages
Level 67
1,565 SR
1,439 Elo+

VS

Team Averages
Level 73
1,545 SR
1,402 Elo+
Anubis
Anubis
AkatanikitosDio
Anubis
Level 58
God Stats
5W - 1L
1,601 SR
Queue Stats
30W - 29L
1,383 Elo+
Party 2
Loki
Loki
AltarJudgement
Loki
Level 80
God Stats
6W - 2L
1,493 SR
Queue Stats
27W - 27L
1,383 Elo+
Party 2
Neith
Neith
Sorani1
Neith
Level 78
God Stats
84W - 108L
1,360 SR
Queue Stats
127W - 165L
1,355 Elo+
Solo
Danzaburou
Danzaburou
cheesay03
Danzaburou
Level 66
God Stats
16W - 12L
1,742 SR
Queue Stats
211W - 260L
1,441 Elo+
Party 1
Athena
Athena
shiraj15
Athena
Level 82
God Stats
19W - 18L
1,529 SR
Queue Stats
390W - 478L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Floux26
Sun Wukong
13
2 / 5 / 1
8,079
449
8,296
13,716
8,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
ISOBEL
Sol
14
4 / 7 / 1
8,935
496
14,429
15,535
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
13
0 / 2 / 1
7,691
427
2,874
17,454
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
bohdan2003
Gilgamesh
2
0 / 2 / 0
5,140
286
0
1,336
232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
raasukas
Neith
15
4 / 6 / 1
8,903
495
12,879
12,931
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 14
10,086
560
12,683
12,380
6,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 3 / 6
10,214
567
7,315
11,767
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Sorani1
Neith
16
2 / 0 / 4
10,327
574
5,156
7,495
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
cheesay03
Danzaburou
15
3 / 2 / 5
9,881
549
11,634
11,868
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
shiraj15
Athena
15
5 / 2 / 9
10,270
571
5,760
16,389
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
10
Kills
22
22
Deaths
10
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
7
3
6
3.33
L
Sun Wukong
Floux26
Sun Wukong
2
5
1
0.5
L
Sol
ISOBEL
Sol
4
7
1
0.64
W
Neith
Sorani1
Neith
2
0
4
4
L
Horus
0
2
1
0.25
L
Gilgamesh
bohdan2003
Gilgamesh
0
2
0
0
W
Danzaburou
cheesay03
Danzaburou
3
2
5
2.75
L
Neith
raasukas
Neith
4
6
1
0.75
W
Athena
shiraj15
Athena
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,478
Damage
42,548
60,972
Taken
59,899
32,896
Mitigated
31,138
17,219
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,683
858
750
4,367
12,380
6,991
1,438
5,206
7,174
49,273
0
W
7,315
2,029
0
4,165
11,767
4,474
0
1,645
10,122
0
54,751
L
Sun Wukong
Floux26
Sun Wukong
8,296
947
0
1,311
13,716
8,462
1,764
4,780
8,936
0
42,624
L
Sol
ISOBEL
Sol
14,429
3,104
0
6,098
15,535
4,559
877
5,104
10,431
61,668
0
W
Neith
Sorani1
Neith
5,156
1,937
0
1,914
7,495
3,329
5,604
364
7,131
0
58,201
L
Horus
2,874
1,339
880
6,342
17,454
14,551
345
3,052
14,402
0
33,093
L
Gilgamesh
bohdan2003
Gilgamesh
0
0
0
0
1,336
232
0
0
1,336
0
1,116
W
Danzaburou
cheesay03
Danzaburou
11,634
5,476
0
3,934
11,868
4,604
1,768
1,311
10,557
0
62,866
L
Neith
raasukas
Neith
12,879
5,528
0
2,588
12,931
5,092
0
5,507
7,424
0
64,427
W
Athena
shiraj15
Athena
5,760
1,185
0
3,841
16,389
11,740
263
5,903
10,486
23,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
50,778
344
Minions Killed
419
0
Camps Cleared
0
1,250,722
Distance Traveled
1,631,526
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,086
560
65
4
0
319,744
3
W
Loki
10,214
567
94
5
0
352,163
1
L
Sun Wukong
8,079
449
73
4
0
328,463
5
L
Sol
8,935
496
109
6
0
294,413
0
W
Neith
10,327
574
115
6
0
273,883
0
L
Horus
7,691
427
54
3
0
313,218
1
L
Gilgamesh
5,140
286
2
0
0
31,174
0
W
Danzaburou
9,881
549
121
7
0
324,837
1
L
Neith
8,903
495
106
6
0
283,454
0
W
Athena
10,270
571
24
1
0
360,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role