Player Matchup

Chang'e
Chang'e
AntoineAntoine59
Chang'e
Level 107
God Stats
4W - 3L
1,729 SR
Queue Stats
49W - 44L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
N1ght_BlackDevil
Cthulhu
Level 49
God Stats
18W - 13L
1,163 SR
Queue Stats
132W - 149L
1,317 Elo+
Solo
King Arthur
King Arthur
jeffguizmo
King Arthur
Level 93
God Stats
2W - 8L
1,352 SR
Queue Stats
76W - 84L
1,461 Elo+
Party 1
Team Averages
Level 83
1,414 SR
1,444 Elo+

VS

Team Averages
Level 73
1,344 SR
1,403 Elo+
Chiron
Chiron
Fenrir59800
Chiron
Level 57
God Stats
1W - 1L
1,285 SR
Queue Stats
102W - 125L
1,423 Elo+
Solo
Anubis
Anubis
PlantManBrad
Anubis
Level 95
God Stats
1W - 0L
1,224 SR
Queue Stats
19W - 34L
1,365 Elo+
Solo
Cerberus
Cerberus
darkjipou
Cerberus
Level 67
God Stats
3W - 6L
1,523 SR
Queue Stats
10W - 12L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
12,947
647
13,188
18,855
4,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 6
13,457
673
11,808
16,096
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
jeffguizmo
King Arthur
14
3 / 7 / 5
12,249
612
10,199
17,247
13,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
9 / 3 / 5
13,957
698
20,315
14,780
5,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
2 / 4 / 7
12,179
609
14,170
11,777
6,428
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
darkjipou
Cerberus
16
3 / 2 / 6
13,127
656
9,960
17,298
17,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
14
14
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
Chiron
9
3
5
3.83
L
1
0
6
4
W
Anubis
2
4
7
1.38
W
Cerberus
darkjipou
Cerberus
3
2
6
3
L
King Arthur
jeffguizmo
King Arthur
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
44,445
52,198
Taken
43,855
37,773
Mitigated
29,863
13,336
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,188
927
3,665
6,360
18,855
4,849
678
9,056
9,503
68,787
0
W
Chiron
20,315
10,954
999
5,328
14,780
5,965
382
8,024
6,756
0
85,700
L
11,808
110
1,381
1,930
16,096
19,456
0
7,512
8,140
60,423
0
W
Anubis
14,170
152
0
4,179
11,777
6,428
0
7,532
4,245
62,154
0
W
Cerberus
darkjipou
Cerberus
9,960
470
1,198
5,791
17,298
17,470
101
10,091
7,207
44,403
0
L
King Arthur
jeffguizmo
King Arthur
10,199
613
0
0
17,247
13,468
249
6,701
10,346
2,409
31,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,653
Gold Earned
39,263
214
Minions Killed
278
0
Camps Cleared
0
1,051,848
Distance Traveled
1,038,847
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,947
647
91
5
0
348,538
5
W
Chiron
13,957
698
119
6
0
345,961
1
L
Cthulhu
13,457
673
72
4
0
392,727
3
W
Anubis
12,179
609
94
5
0
307,833
3
W
Cerberus
13,127
656
65
3
0
385,053
9
L
King Arthur
12,249
612
51
3
0
310,583
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role