Player Matchup

Jing Wei
Jing Wei
Platinum II
CutiePieSofi
Jing Wei
Platinum II
Level 103
God Stats
2W - 6L
1,417 SR
Queue Stats
94W - 90L
1,905 MMR
Party 1
Vulcan
Vulcan
Masters
Happy Honolulu
Vulcan
Masters
Level 160
God Stats
84W - 67L
1,770 SR
Queue Stats
368W - 346L
2,770 MMR
Solo
Nemesis
Nemesis
Diamond IV
Jungle-Solo
Nemesis
Diamond IV
Level 123
God Stats
3W - 5L
1,417 SR
Queue Stats
329W - 303L
2,053 MMR
Solo
Anhur
Anhur
Platinum II
NotaSmurf7936
Anhur
Platinum II
Level 104
God Stats
2W - 6L
1,448 SR
Queue Stats
270W - 276L
1,873 MMR
Party 1
Cerberus
Cerberus
Diamond V
liverex18
Cerberus
Diamond V
Level 148
God Stats
1W - 3L
1,324 SR
Queue Stats
10W - 10L
2,116 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,475 SR
2,143 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,637 SR
1,998 MMR
Ne Zha
Ne Zha
Diamond V
JujuTheWolf
Ne Zha
Diamond V
Level 157
God Stats
19W - 15L
1,683 SR
Queue Stats
375W - 372L
1,879 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Soul Mischief
Cabrakan
Platinum IV
Level 155
God Stats
3W - 7L
1,699 SR
Queue Stats
115W - 104L
1,962 MMR
Solo
Agni
Agni
Diamond II
TheHouse362
Agni
Diamond II
Level 159
God Stats
66W - 44L
1,713 SR
Queue Stats
125W - 90L
2,372 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond II
Vematron
Cu Chulainn
Diamond II
Level 160
God Stats
13W - 16L
1,589 SR
Queue Stats
145W - 103L
2,275 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
xIIBLUEYIIx
Heimdallr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CutiePieSofi
Jing Wei
20
1 / 6 / 4
13,442
480
13,313
26,396
12,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 1
13,343
477
19,245
14,565
8,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Jungle-Solo
Nemesis
20
5 / 10 / 5
15,287
546
19,017
25,858
12,435
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 8 / 3
12,038
430
6,703
25,358
12,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
liverex18
Cerberus
18
1 / 6 / 4
13,159
470
11,016
32,428
42,052
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaTiamatApolloSet

VS

Bans
JanusGuan YuTsukuyomiChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 2 / 14
15,475
553
16,290
19,074
9,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Soul Mischief
Cabrakan
20
7 / 3 / 11
16,727
597
15,402
32,087
39,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 3 / 15
17,680
631
28,610
18,487
6,280
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Vematron
Cu Chulainn
20
9 / 1 / 9
16,894
603
26,892
27,726
31,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
xIIBLUEYIIx
Heimdallr
20
3 / 3 / 8
16,013
572
12,762
25,567
10,542
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
12
Kills
34
35
Deaths
12
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CutiePieSofi
Jing Wei
1
6
4
0.5
L
4
5
1
0.9
W
Ne Zha
6
2
14
6.5
L
Nemesis
Jungle-Solo
Nemesis
5
10
5
0.75
L
1
8
3
0.31
W
Cabrakan
Soul Mischief
Cabrakan
7
3
11
4.17
W
9
3
15
5.5
W
Cu Chulainn
Vematron
Cu Chulainn
9
1
9
13.5
L
Cerberus
liverex18
Cerberus
1
6
4
0.5
W
Heimdallr
xIIBLUEYIIx
Heimdallr
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,294
Damage
99,956
124,605
Taken
122,941
87,591
Mitigated
96,211
19,481
Healing
48,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CutiePieSofi
Jing Wei
13,313
10,697
0
6,754
26,396
12,365
3,680
5,094
21,302
0
98,415
L
19,245
5,176
286
2,463
14,565
8,096
0
4,387
10,178
112,242
0
W
Ne Zha
16,290
4,892
0
10,828
19,074
9,211
2,448
5,347
13,727
0
108,390
L
Nemesis
Jungle-Solo
Nemesis
19,017
11,691
0
4,839
25,858
12,435
758
13,264
12,594
0
133,029
L
6,703
2,278
0
915
25,358
12,643
616
10,672
14,686
0
59,347
W
Cabrakan
Soul Mischief
Cabrakan
15,402
1,831
0
8,581
32,087
39,028
1,676
11,185
20,902
92,210
0
W
28,610
2,136
715
9,037
18,487
6,280
1,773
5,465
13,022
154,155
0
W
Cu Chulainn
Vematron
Cu Chulainn
26,892
3,565
0
8,680
27,726
31,150
866
7,289
20,437
12,067
113,129
L
Cerberus
liverex18
Cerberus
11,016
394
0
4,224
32,428
42,052
0
13,639
18,789
56,543
0
W
Heimdallr
xIIBLUEYIIx
Heimdallr
12,762
8,752
0
11,008
25,567
10,542
4,721
4,843
20,724
0
129,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,269
Gold Earned
82,789
741
Minions Killed
872
0
Camps Cleared
0
2,559,437
Distance Traveled
2,823,001
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,442
480
175
6
0
476,175
6
L
Vulcan
13,343
477
195
7
0
558,936
5
W
Ne Zha
15,475
553
140
5
0
633,435
6
L
Nemesis
15,287
546
189
7
0
521,717
5
L
Anhur
12,038
430
112
4
0
474,304
1
W
Cabrakan
16,727
597
117
4
0
533,357
0
W
Agni
17,680
631
217
8
0
564,781
10
W
Cu Chulainn
16,894
603
212
8
0
596,236
3
L
Cerberus
13,159
470
70
3
0
528,305
9
W
Heimdallr
16,013
572
186
7
0
495,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role