Player Matchup

Fenrir
Fenrir
CraftBrew
Fenrir
Level 85
God Stats
6W - 0L
1,843 SR
Queue Stats
355W - 122L
1,890 Elo+
Party 1
Cthulhu
Cthulhu
FunnyNameBanned
Cthulhu
Level 85
God Stats
16W - 4L
1,838 SR
Queue Stats
592W - 183L
1,959 Elo+
Party 1
Chang'e
Chang'e
Kfortyone
Chang'e
Level 48
God Stats
57W - 3L
2,159 SR
Queue Stats
616W - 214L
1,929 Elo+
Party 1
Neith
Neith
MrStLouis
Neith
Level 29
God Stats
110W - 23L
1,853 SR
Queue Stats
322W - 90L
1,865 Elo+
Party 1
Hera
Hera
Schlapskie
Hera
Level 97
God Stats
1W - 3L
1,342 SR
Queue Stats
695W - 238L
1,943 Elo+
Party 1
Team Averages
Level 69
1,807 SR
1,917 Elo+

VS

Team Averages
Level 61
1,616 SR
1,526 Elo+
Loki
Loki
Make__OutHill___
Loki
Level 49
God Stats
15W - 15L
1,606 SR
Queue Stats
133W - 83L
1,601 Elo+
Party 2
Ganesha
Ganesha
NeedleDic6969
Ganesha
Level 87
God Stats
32W - 24L
1,609 SR
Queue Stats
197W - 144L
1,591 Elo+
Party 2
Chiron
Chiron
Shiningforks2
Chiron
Level 99
God Stats
195W - 171L
1,575 SR
Queue Stats
819W - 830L
1,516 Elo+
Solo
Raijin
Raijin
Utakata6Tails
Raijin
Level 69
God Stats
8W - 3L
1,788 SR
Queue Stats
141W - 101L
1,590 Elo+
Party 2
Fenrir
Fenrir
lorddeath859
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CraftBrew
Fenrir
18
9 / 0 / 21
12,510
1,251
14,974
7,720
6,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 1 / 23
11,472
1,147
11,138
10,879
13,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Kfortyone
Chang'e
18
5 / 2 / 22
11,382
1,138
15,916
11,826
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MrStLouis
Neith
18
10 / 2 / 15
11,237
1,124
21,753
8,786
2,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 0 / 20
11,127
1,113
19,745
6,199
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

291

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,532
953
6,262
12,880
4,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
16
0 / 7 / 5
10,105
1,011
8,793
21,005
20,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 8 / 3
9,787
979
7,397
15,342
6,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 1
9,591
959
12,451
18,812
7,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
0 / 11 / 4
8,896
890
4,777
20,296
10,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
20
38
Kills
5
5
Deaths
38
101
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CraftBrew
Fenrir
9
0
21
19.5
W
4
1
23
15.5
W
Chang'e
Kfortyone
Chang'e
5
2
22
8
L
2
5
2
0.6
W
Neith
MrStLouis
Neith
10
2
15
8.75
L
Ganesha
0
7
5
0.36
W
10
0
20
20
L
1
8
3
0.31
L
2
7
1
0.36
L
Fenrir
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,526
Damage
39,680
45,410
Taken
88,335
29,096
Mitigated
48,930
17,916
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CraftBrew
Fenrir
14,974
2,837
0
1,564
7,720
6,729
0
2,400
5,320
0
18,642
W
11,138
620
2,207
1,521
10,879
13,068
0
4,951
5,928
23,006
0
W
Chang'e
Kfortyone
Chang'e
15,916
648
5,203
5,004
11,826
4,279
0
6,494
5,332
37,510
0
L
6,262
990
0
0
12,880
4,997
0
7,353
5,527
0
21,091
W
Neith
MrStLouis
Neith
21,753
11,632
0
2,010
8,786
2,937
0
3,809
4,977
0
42,483
L
Ganesha
8,793
0
0
846
21,005
20,194
0
10,010
10,995
28,255
0
W
19,745
4,381
0
407
6,199
2,083
0
3,590
2,609
38,026
0
L
7,397
2,141
610
1,716
15,342
6,074
0
10,061
5,216
0
33,855
L
12,451
682
231
512
18,812
7,168
0
8,197
10,615
30,231
0
L
Fenrir
4,777
869
0
26
20,296
10,497
0
11,113
9,183
0
11,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,728
Gold Earned
47,911
193
Minions Killed
176
9
Camps Cleared
5
1,033,168
Distance Traveled
930,217
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,510
1,251
10
1
1
234,188
0
W
Cthulhu
11,472
1,147
41
4
1
195,841
0
W
Chang'e
11,382
1,138
53
5
3
210,661
0
L
Loki
9,532
953
34
3
1
168,975
4
W
Neith
11,237
1,124
38
4
3
172,962
0
L
Ganesha
10,105
1,011
2
0
0
190,884
0
W
Hera
11,127
1,113
51
5
1
219,516
2
L
Chiron
9,787
979
89
9
0
187,573
1
L
Raijin
9,591
959
41
4
3
179,159
0
L
Fenrir
8,896
890
10
1
1
203,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role