Player Matchup

Heimdallr
Heimdallr
EarlierFern2256
Heimdallr
Level 64
God Stats
15W - 20L
1,541 SR
Queue Stats
256W - 401L
1,304 Elo+
Solo
Ymir
Ymir
ItsKidStunna
Ymir
Level 57
God Stats
3W - 1L
1,577 SR
Queue Stats
7W - 5L
1,419 Elo+
Solo
Merlin
Merlin
TheJunkyardGuard
Merlin
Level 125
God Stats
119W - 117L
1,556 SR
Queue Stats
365W - 461L
1,409 Elo+
Solo
Team Averages
Level 82
1,558 SR
1,377 Elo+

VS

Team Averages
Level 62
1,387 SR
1,348 Elo+
Cupid
Cupid
MusicGeekScott
Cupid
Level 45
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 5L
1,345 Elo+
Solo
Sylvanus
Sylvanus
Ruchya
Sylvanus
Level 47
God Stats
8W - 8L
1,492 SR
Queue Stats
219W - 304L
1,348 Elo+
Party 1
Chronos
Chronos
The12thdocter
Chronos
Level 95
God Stats
9W - 12L
1,404 SR
Queue Stats
460W - 536L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EarlierFern2256
Heimdallr
15
4 / 2 / 6
11,619
646
21,136
11,397
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 2 / 7
11,837
658
6,304
16,020
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 0 / 4
12,045
669
20,549
5,494
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
9,881
549
3,608
16,135
5,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Ruchya
Sylvanus
14
2 / 1 / 1
11,549
642
6,678
23,235
21,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
13
0 / 5 / 3
10,152
564
7,148
15,586
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
EarlierFern2256
Heimdallr
4
2
6
3.5
W
1
2
7
2.25
L
1
4
1
0.38
L
Sylvanus
Ruchya
Sylvanus
2
1
1
2.5
L
Chronos
0
5
3
0.3
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,989
Damage
17,434
32,911
Taken
54,956
22,820
Mitigated
31,809
7,634
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
EarlierFern2256
Heimdallr
21,136
7,138
0
1,776
11,397
5,798
944
4,141
7,256
0
67,131
W
6,304
444
1,256
2,881
16,020
14,548
181
7,003
9,017
30,481
0
L
3,608
1,180
1,404
2,710
16,135
5,634
0
8,614
7,520
0
31,384
L
Sylvanus
Ruchya
Sylvanus
6,678
2,895
2,855
5,897
23,235
21,103
0
10,720
12,515
19,823
0
L
Chronos
7,148
992
891
1,584
15,586
5,072
0
7,539
8,047
48,382
0
W
20,549
55
330
1,391
5,494
2,474
500
2,795
2,699
86,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
31,582
252
Minions Killed
159
0
Camps Cleared
0
1,037,120
Distance Traveled
930,333
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,619
646
83
5
0
334,019
0
W
Ymir
11,837
658
42
2
0
359,500
1
L
Cupid
9,881
549
48
3
0
323,699
0
L
Sylvanus
11,549
642
20
1
0
302,003
1
L
Chronos
10,152
564
91
5
0
304,631
0
W
Merlin
12,045
669
127
7
0
343,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role