Player Matchup

Nemesis
Nemesis
Gold II
Aldahir1199
Nemesis
Gold II
Level 155
God Stats
3W - 3L
1,631 SR
Queue Stats
123W - 118L
1,559 MMR
Party 1
Sylvanus
Sylvanus
Gold II
LetsGoGulls
Sylvanus
Gold II
Level 147
God Stats
97W - 62L
1,645 SR
Queue Stats
998W - 988L
1,449 MMR
Solo
Anubis
Anubis
Gold IV
Moneyless
Anubis
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold III
PlGUl
Chernobog
Gold III
Level 144
God Stats
9W - 3L
1,443 SR
Queue Stats
89W - 90L
1,444 MMR
Party 1
Khepri
Khepri
Silver I
Slauxghter
Khepri
Silver I
Level 97
God Stats
2W - 0L
1,185 SR
Queue Stats
6W - 5L
1,491 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,481 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,539 SR
1,471 MMR
Hun Batz
Hun Batz
Gold II
ChuletaTocino
Hun Batz
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
Ferrras
The Morrigan
Gold III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
NoodleProphet
Zhong Kui
Silver II
Level 160
God Stats
0W - 1L
1,822 SR
Queue Stats
14W - 16L
1,454 MMR
Solo
Apollo
Apollo
Gold V
Vipermagin
Apollo
Gold V
Level 40
God Stats
1W - 1L
1,555 SR
Queue Stats
66W - 82L
1,482 MMR
Solo
Horus
Horus
Gold V
itchykitten1480
Horus
Gold V
Level 148
God Stats
0W - 1L
1,319 SR
Queue Stats
47W - 47L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aldahir1199
Nemesis
20
10 / 1 / 7
13,738
572
13,588
17,950
8,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
LetsGoGulls
Sylvanus
20
9 / 1 / 10
14,783
616
18,355
23,026
22,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Moneyless
Anubis
20
10 / 4 / 9
14,103
588
21,336
22,518
13,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
PlGUl
Chernobog
20
6 / 0 / 12
16,059
669
15,788
14,068
6,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Slauxghter
Khepri
17
2 / 3 / 15
12,271
511
7,875
12,560
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetDanzaburouAthenaTiamatTsukuyomi

VS

Bans
Guan YuTyrCerberusKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChuletaTocino
Hun Batz
20
4 / 8 / 1
12,437
518
11,373
18,667
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Ferrras
The Morrigan
17
4 / 7 / 3
11,816
492
16,456
19,022
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NoodleProphet
Zhong Kui
17
0 / 6 / 1
10,459
436
7,924
15,944
11,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Vipermagin
Apollo
18
1 / 5 / 0
11,700
488
6,632
17,110
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 11 / 4
9,628
401
6,769
27,609
17,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
37
Kills
9
9
Deaths
37
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aldahir1199
Nemesis
10
1
7
13.5
L
Hun Batz
ChuletaTocino
Hun Batz
4
8
1
0.56
L
The Morrigan
Ferrras
The Morrigan
4
7
3
0.79
W
Sylvanus
LetsGoGulls
Sylvanus
9
1
10
14
W
Anubis
Moneyless
Anubis
10
4
9
3.63
L
Zhong Kui
NoodleProphet
Zhong Kui
0
6
1
0.08
W
Chernobog
PlGUl
Chernobog
6
0
12
12
W
Khepri
Slauxghter
Khepri
2
3
15
3.17
L
Apollo
Vipermagin
Apollo
1
5
0
0.2
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,942
Damage
49,154
90,122
Taken
98,352
65,874
Mitigated
46,911
44,996
Healing
20,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aldahir1199
Nemesis
13,588
8,406
0
2,755
17,950
8,250
160
4,436
13,374
0
95,059
L
Hun Batz
ChuletaTocino
Hun Batz
11,373
2,778
0
4,660
18,667
7,449
2,083
5,081
13,586
0
96,118
L
The Morrigan
Ferrras
The Morrigan
16,456
2,559
108
1,348
19,022
5,598
0
12,602
6,420
66,515
1,790
W
Sylvanus
LetsGoGulls
Sylvanus
18,355
5,516
6,227
13,460
23,026
22,953
2,105
5,938
16,980
89,997
11,319
W
Anubis
Moneyless
Anubis
21,336
1,640
76
12,360
22,518
13,060
1,233
6,637
15,561
121,937
0
L
Zhong Kui
NoodleProphet
Zhong Kui
7,924
121
0
3,568
15,944
11,493
507
8,287
7,657
64,107
0
W
Chernobog
PlGUl
Chernobog
15,788
11,716
0
7,975
14,068
6,662
7,376
2,036
12,020
0
146,749
W
Khepri
Slauxghter
Khepri
7,875
483
0
2,143
12,560
14,949
19
3,841
8,629
32,971
0
L
Apollo
Vipermagin
Apollo
6,632
3,242
0
4,149
17,110
5,323
2,973
5,099
12,011
0
75,235
L
6,769
2,993
875
5,705
27,609
17,048
0
15,661
11,948
0
28,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,954
Gold Earned
56,040
701
Minions Killed
624
0
Camps Cleared
0
2,430,006
Distance Traveled
1,978,523
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,738
572
133
6
0
538,255
2
L
Hun Batz
12,437
518
170
7
0
418,478
3
L
The Morrigan
11,816
492
141
6
0
380,171
7
W
Sylvanus
14,783
616
169
7
0
462,666
1
W
Anubis
14,103
588
164
7
0
381,577
4
L
Zhong Kui
10,459
436
133
6
0
373,950
7
W
Chernobog
16,059
669
202
8
0
530,674
5
W
Khepri
12,271
511
33
1
0
516,834
1
L
Apollo
11,700
488
147
6
0
404,770
5
L
Horus
9,628
401
33
1
0
401,154
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role