Player Matchup

Chaac
Chaac
Alphaprime6
Chaac
Level 141
God Stats
10W - 2L
1,426 SR
Queue Stats
180W - 104L
1,500 Elo+
Party 1
Discordia
Discordia
SomeName2555
Discordia
Level 150
God Stats
0W - 1L
1,969 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 1
Sobek
Sobek
TankOrFeed
Sobek
Level 160
God Stats
0W - 1L
1,772 SR
Queue Stats
131W - 95L
1,629 Elo+
Party 1
Team Averages
Level 150
1,722 SR
1,543 Elo+

VS

Team Averages
Level 73
1,596 SR
1,584 Elo+
Nu Wa
Nu Wa
ISaySleep
Nu Wa
Level 82
God Stats
2W - 3L
1,558 SR
Queue Stats
100W - 101L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
PinkTree3735
Erlang Shen
Level 55
God Stats
2W - 0L
1,634 SR
Queue Stats
38W - 21L
1,659 Elo+
Solo
Chiron
Chiron
fritodragon
Chiron
Level 83
God Stats
22W - 21L
1,594 SR
Queue Stats
153W - 137L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
14,491
690
21,947
29,357
38,692
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
SomeName2555
Discordia
18
4 / 5 / 6
13,802
657
19,108
16,675
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
17
4 / 10 / 6
13,702
652
12,808
25,186
34,128
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ISaySleep
Nu Wa
17
5 / 7 / 10
13,900
662
19,751
14,736
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
PinkTree3735
Erlang Shen
17
8 / 3 / 11
14,259
679
17,970
31,465
29,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
19
7 / 4 / 8
14,132
673
18,859
19,493
8,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
20
20
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
Nu Wa
ISaySleep
Nu Wa
5
7
10
1.43
W
Erlang Shen
PinkTree3735
Erlang Shen
8
3
11
4.5
L
Discordia
SomeName2555
Discordia
4
5
6
1.4
L
Sobek
4
10
6
0.7
W
Chiron
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,863
Damage
56,580
71,218
Taken
65,694
78,509
Mitigated
43,522
24,848
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,947
3,770
0
15,022
29,357
38,692
559
9,070
20,287
0
70,100
W
Nu Wa
ISaySleep
Nu Wa
19,751
7,906
154
1,551
14,736
5,597
605
7,801
6,473
59,629
0
W
Erlang Shen
PinkTree3735
Erlang Shen
17,970
8,994
0
12,196
31,465
29,652
470
12,682
18,280
0
54,636
L
Discordia
SomeName2555
Discordia
19,108
1,523
95
4,147
16,675
5,689
1,733
4,839
11,836
97,215
0
L
Sobek
12,808
1,209
525
5,059
25,186
34,128
344
5,947
19,239
43,916
0
W
Chiron
18,859
7,314
1,090
3,631
19,493
8,273
2,376
10,126
8,943
0
92,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
42,291
263
Minions Killed
249
0
Camps Cleared
0
1,096,224
Distance Traveled
1,084,497
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,491
690
68
3
0
382,807
8
W
Nu Wa
13,900
662
64
3
0
328,534
3
W
Erlang Shen
14,259
679
51
2
0
398,635
1
L
Discordia
13,802
657
161
8
0
344,404
4
L
Sobek
13,702
652
34
2
0
369,013
1
W
Chiron
14,132
673
134
6
0
357,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role