Player Matchup

Medusa
Medusa
Boricuoso
Medusa
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 78L
1,434 Elo+
Solo
Ares
Ares
IKrimzn
Ares
Level 7
God Stats
7W - 4L
1,302 SR
Queue Stats
12W - 13L
1,377 Elo+
Party 2
Tyr
Tyr
TheShark4898
Tyr
Level 88
God Stats
1W - 0L
1,482 SR
Queue Stats
13W - 15L
1,318 Elo+
Party 2
Fenrir
Fenrir
Zvaltic
Fenrir
Level 24
God Stats
4W - 1L
1,587 SR
Queue Stats
41W - 40L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
l Zero01 l
Baba Yaga
Level 26
God Stats
3W - 4L
1,338 SR
Queue Stats
66W - 84L
1,374 Elo+
Solo
Team Averages
Level 35
1,442 SR
1,393 Elo+

VS

Team Averages
Level 17
1,413 SR
1,358 Elo+
Nike
Nike
ItzChuKiiee
Nike
Level 14
God Stats
5W - 11L
1,255 SR
Queue Stats
105W - 100L
1,349 Elo+
Party 3
Tiamat
Tiamat
dodo-2411
Tiamat
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,389 Elo+
Party 1
Fenrir
Fenrir
xActionTrollx
Fenrir
Level 39
God Stats
5W - 4L
1,632 SR
Queue Stats
164W - 167L
1,379 Elo+
Party 3
Izanami
Izanami
xShaDow_GhoStyZ
Izanami
Level 4
God Stats
0W - 4L
1,215 SR
Queue Stats
4W - 11L
1,230 Elo+
Party 1
Cerberus
Cerberus
xWhitexLie-
Cerberus
Level 26
God Stats
11W - 11L
1,461 SR
Queue Stats
22W - 17L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boricuoso
Medusa
11
4 / 3 / 2
7,222
556
5,762
8,726
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
IKrimzn
Ares
9
2 / 1 / 3
6,742
519
3,836
8,606
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 0
7,457
574
4,696
7,977
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Zvaltic
Fenrir
10
2 / 1 / 3
6,537
503
4,307
6,742
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
l Zero01 l
Baba Yaga
13
5 / 2 / 1
7,722
594
6,762
6,094
2,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,251
481
4,755
7,120
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
dodo-2411
Tiamat
9
0 / 4 / 1
5,316
409
1,196
6,433
4,502
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 2 / 1
6,214
478
4,742
9,469
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 1
5,836
449
2,746
7,289
1,985
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
xWhitexLie-
Cerberus
9
1 / 3 / 2
6,173
475
4,714
10,225
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
15
Kills
5
7
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Boricuoso
Medusa
4
3
2
1.67
W
Ares
IKrimzn
Ares
2
1
3
3.5
L
1
2
1
0.75
W
2
0
0
2
W
Fenrir
Zvaltic
Fenrir
2
1
3
3.5
L
Tiamat
dodo-2411
Tiamat
0
4
1
0.13
W
Baba Yaga
l Zero01 l
Baba Yaga
5
2
1
2.75
L
2
2
1
1.25
L
1
4
1
0.38
L
Cerberus
xWhitexLie-
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,363
Damage
18,153
38,145
Taken
40,536
18,581
Mitigated
19,549
13,897
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Boricuoso
Medusa
5,762
2,367
0
2,173
8,726
2,945
693
2,346
6,355
0
33,676
W
Ares
IKrimzn
Ares
3,836
392
468
2,932
8,606
5,098
327
2,398
6,208
19,104
0
L
4,755
866
0
2,312
7,120
3,900
0
130
6,740
961
26,865
W
4,696
1,134
0
3,939
7,977
5,394
2,139
0
7,602
0
44,557
W
Fenrir
Zvaltic
Fenrir
4,307
1,175
0
1,986
6,742
2,839
364
301
6,341
0
14,171
L
Tiamat
dodo-2411
Tiamat
1,196
317
0
980
6,433
4,502
58
3,637
2,796
13,804
0
W
Baba Yaga
l Zero01 l
Baba Yaga
6,762
1,039
0
2,399
6,094
2,305
1,695
927
5,167
40,726
0
L
4,742
1,470
0
1,067
9,469
2,849
0
1,030
8,289
0
27,000
L
2,746
1,072
87
600
7,289
1,985
0
693
6,596
0
29,354
L
Cerberus
xWhitexLie-
Cerberus
4,714
240
0
2,710
10,225
6,313
0
5,108
5,117
25,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
29,790
290
Minions Killed
244
0
Camps Cleared
0
1,258,459
Distance Traveled
1,139,465
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,222
556
61
5
0
208,994
2
W
Ares
6,742
519
31
2
0
260,199
0
L
Nike
6,251
481
66
5
0
232,669
4
W
Tyr
7,457
574
92
7
0
274,349
0
W
Fenrir
6,537
503
29
2
0
272,219
6
L
Tiamat
5,316
409
20
2
0
179,996
0
W
Baba Yaga
7,722
594
77
6
0
242,698
2
L
Fenrir
6,214
478
51
4
0
274,199
8
L
Izanami
5,836
449
60
5
0
197,617
0
L
Cerberus
6,173
475
47
4
0
254,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role