Player Matchup

Hachiman
Hachiman
ChristheNerd
Hachiman
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
389W - 384L
1,561 Elo+
Party 1
Ullr
Ullr
MeatLoaf760
Ullr
Level 28
God Stats
1W - 2L
1,522 SR
Queue Stats
101W - 101L
1,561 Elo+
Solo
Chang'e
Chang'e
MrZSFG
Chang'e
Level 105
God Stats
34W - 25L
1,641 SR
Queue Stats
358W - 347L
1,511 Elo+
Party 1
Chaac
Chaac
Terabyte24
Chaac
Level 27
God Stats
2W - 2L
1,626 SR
Queue Stats
112W - 104L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yoshidog
Tsukuyomi
Level 18
God Stats
12W - 8L
1,724 SR
Queue Stats
30W - 27L
1,607 Elo+
Party 1
Team Averages
Level 41
1,603 SR
1,540 Elo+

VS

Team Averages
Level 23
1,526 SR
1,505 Elo+
Danzaburou
Danzaburou
HeadOfTheTable
Danzaburou
Level 29
God Stats
40W - 49L
1,505 SR
Queue Stats
129W - 145L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
SpiritDragon1907
Erlang Shen
Level 28
God Stats
5W - 2L
1,712 SR
Queue Stats
85W - 60L
1,714 Elo+
Solo
Vulcan
Vulcan
WakosJr
Vulcan
Level 28
God Stats
4W - 4L
1,462 SR
Queue Stats
24W - 15L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
envyaholic
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,402 Elo+
Solo
Eset
Eset
kovaiu
Eset
Level 25
God Stats
7W - 10L
1,453 SR
Queue Stats
172W - 132L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChristheNerd
Hachiman
17
2 / 5 / 8
10,210
425
7,720
13,790
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 13 / 6
9,354
390
6,614
20,598
5,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MrZSFG
Chang'e
18
5 / 9 / 4
12,214
509
16,799
22,387
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
1 / 8 / 5
9,449
394
9,802
25,810
17,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
yoshidog
Tsukuyomi
17
5 / 10 / 3
11,382
474
11,164
21,105
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeadOfTheTable
Danzaburou
19
5 / 6 / 7
14,432
601
7,793
21,837
9,847
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
SpiritDragon1907
Erlang Shen
20
16 / 1 / 11
16,049
669
25,111
23,054
15,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
WakosJr
Vulcan
20
7 / 2 / 11
14,032
585
25,747
12,026
6,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
envyaholic
Gilgamesh
20
10 / 3 / 8
15,641
652
19,439
23,326
25,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
kovaiu
Eset
19
7 / 3 / 11
13,479
562
10,212
12,362
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
14
Kills
45
45
Deaths
15
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChristheNerd
Hachiman
2
5
8
1.2
W
Danzaburou
HeadOfTheTable
Danzaburou
5
6
7
1.42
L
1
13
6
0.31
L
Chang'e
MrZSFG
Chang'e
5
9
4
0.78
W
Erlang Shen
SpiritDragon1907
Erlang Shen
16
1
11
21.5
L
Chaac
1
8
5
0.44
W
Vulcan
WakosJr
Vulcan
7
2
11
6.25
W
Gilgamesh
envyaholic
Gilgamesh
10
3
8
4.67
W
Eset
kovaiu
Eset
7
3
11
4.17
L
Tsukuyomi
yoshidog
Tsukuyomi
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,099
Damage
88,302
103,690
Taken
92,605
40,363
Mitigated
62,040
21,657
Healing
29,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChristheNerd
Hachiman
7,720
3,865
0
2,738
13,790
3,690
0
3,616
10,096
0
52,907
W
Danzaburou
HeadOfTheTable
Danzaburou
7,793
2,797
0
10,068
21,837
9,847
6,121
1,915
19,820
0
100,964
L
6,614
3,256
0
1,106
20,598
5,634
0
6,298
13,975
0
47,121
L
Chang'e
MrZSFG
Chang'e
16,799
1,203
2,545
6,579
22,387
6,676
111
9,594
12,643
71,827
0
W
Erlang Shen
SpiritDragon1907
Erlang Shen
25,111
14,927
0
5,799
23,054
15,977
2,162
5,140
17,652
0
162,675
L
Chaac
9,802
3,009
0
4,140
25,810
17,479
870
8,511
17,197
0
43,412
W
Vulcan
WakosJr
Vulcan
25,747
8,822
170
4,490
12,026
6,300
2,245
3,816
7,870
95,490
0
W
Gilgamesh
envyaholic
Gilgamesh
19,439
4,255
0
3,938
23,326
25,403
0
4,532
18,556
0
90,004
W
Eset
kovaiu
Eset
10,212
1,131
1,413
4,055
12,362
4,513
1,461
1,286
10,979
61,624
0
L
Tsukuyomi
yoshidog
Tsukuyomi
11,164
2,404
0
4,549
21,105
6,884
0
7,213
13,820
0
55,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,609
Gold Earned
73,633
459
Minions Killed
713
0
Camps Cleared
0
2,082,588
Distance Traveled
2,337,378
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,210
425
86
4
0
427,369
5
W
Danzaburou
14,432
601
143
6
0
386,624
7
L
Ullr
9,354
390
68
3
0
373,494
3
L
Chang'e
12,214
509
142
6
0
439,145
3
W
Erlang Shen
16,049
669
188
8
0
539,574
3
L
Chaac
9,449
394
82
3
0
428,229
1
W
Vulcan
14,032
585
123
5
0
514,111
4
W
Gilgamesh
15,641
652
174
7
0
454,931
1
W
Eset
13,479
562
85
4
0
442,138
5
L
Tsukuyomi
11,382
474
81
3
0
414,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role