Player Matchup

Freya
Freya
Augusten2015
Freya
Level 47
God Stats
16W - 12L
1,435 SR
Queue Stats
20W - 18L
1,454 Elo+
Solo
Hercules
Hercules
MASTERPRIME3901
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
nixollas
Athena
Level 24
God Stats
26W - 24L
1,581 SR
Queue Stats
100W - 122L
1,425 Elo+
Party 2
Ra
Ra
v3lh4_4ssassyn4
Ra
Level 143
God Stats
2W - 0L
1,725 SR
Queue Stats
111W - 93L
1,459 Elo+
Party 2
Apollo
Apollo
xTrueOG
Apollo
Level 114
God Stats
6W - 8L
1,138 SR
Queue Stats
165W - 168L
1,392 Elo+
Solo
Team Averages
Level 75
1,476 SR
1,446 Elo+

VS

Team Averages
Level 81
1,446 SR
1,460 Elo+
Eset
Eset
Kriegertod
Eset
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SNURKE
Tyr
Level 69
God Stats
0W - 1L
1,285 SR
Queue Stats
122W - 108L
1,562 Elo+
Party 1
Ganesha
Ganesha
TheDJBuntin
Ganesha
Level 16
God Stats
8W - 7L
1,511 SR
Queue Stats
19W - 17L
1,470 Elo+
Party 1
Neith
Neith
WeeMidge94
Neith
Level 123
God Stats
8W - 16L
1,434 SR
Queue Stats
312W - 375L
1,363 Elo+
Party 1
Da Ji
Da Ji
mojojojo2466
Da Ji
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 301L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
9,039
565
5,229
9,839
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
13
0 / 4 / 1
7,326
458
2,519
9,436
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Athena
nixollas
Athena
9
0 / 3 / 6
6,523
408
783
4,166
1,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 4 / 4
9,995
625
9,680
10,071
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
xTrueOG
Apollo
14
8 / 3 / 4
9,217
576
9,973
12,136
3,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 2
8,582
536
7,035
8,739
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
SNURKE
Tyr
14
7 / 3 / 2
8,915
557
10,704
11,100
9,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
TheDJBuntin
Ganesha
10
2 / 2 / 4
7,057
441
4,188
7,817
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
9
0 / 9 / 2
6,433
402
3,670
11,079
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 3
7,274
455
868
6,169
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
21
Kills
17
17
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
7
6
2
1.33
W
Hercules
0
4
1
0.13
L
Tyr
SNURKE
Tyr
7
3
2
2.67
L
Ganesha
TheDJBuntin
Ganesha
2
2
4
2
L
Neith
0
9
2
0.11
L
1
1
3
2.5
W
Athena
nixollas
Athena
0
3
6
1
W
7
4
4
2.25
W
Apollo
xTrueOG
Apollo
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,184
Damage
26,465
45,648
Taken
44,904
19,137
Mitigated
23,382
15,836
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,229
1,894
0
4,032
9,839
3,037
655
2,886
6,863
41,570
0
L
7,035
382
0
443
8,739
3,216
258
4,255
4,280
43,838
0
W
Hercules
2,519
858
0
3,079
9,436
6,391
641
354
9,082
0
35,490
L
Tyr
SNURKE
Tyr
10,704
2,098
0
1,903
11,100
9,980
562
4,763
5,958
0
47,415
L
Ganesha
TheDJBuntin
Ganesha
4,188
536
0
267
7,817
4,278
0
3,287
4,434
22,623
0
L
Neith
3,670
1,735
0
1,816
11,079
3,552
96
793
10,286
0
28,444
L
868
128
0
250
6,169
2,356
66
2,042
4,029
0
39,652
W
Athena
nixollas
Athena
783
143
0
104
4,166
1,843
279
813
3,313
7,506
0
W
9,680
561
468
2,845
10,071
3,990
278
4,072
5,729
60,852
0
W
Apollo
xTrueOG
Apollo
9,973
7,080
0
5,308
12,136
3,876
2,967
2,594
9,438
0
48,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,100
Gold Earned
38,261
346
Minions Killed
345
0
Camps Cleared
0
1,312,508
Distance Traveled
1,412,924
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,039
565
64
4
0
261,864
0
L
Eset
8,582
536
85
5
0
285,048
9
W
Hercules
7,326
458
75
5
0
284,093
0
L
Tyr
8,915
557
92
6
0
338,256
2
L
Ganesha
7,057
441
23
1
0
336,834
4
L
Neith
6,433
402
56
4
0
223,573
3
L
Da Ji
7,274
455
89
6
0
229,213
0
W
Athena
6,523
408
16
1
0
206,370
0
W
Ra
9,995
625
109
7
0
283,194
4
W
Apollo
9,217
576
82
5
0
276,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role