Player Matchup

Tiamat
Tiamat
Sadistic_OwO
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 247L
1,067 Elo+
Party 1
Gilgamesh
Gilgamesh
Siktrix21
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,028 Elo+
Party 1
Apollo
Apollo
ToasterBath_OwO
Apollo
Level 27
God Stats
2W - 7L
1,508 SR
Queue Stats
249W - 481L
1,187 Elo+
Party 1
Team Averages
Level 15
1,503 SR
1,094 Elo+

VS

Team Averages
Level 58
1,499 SR
1,191 Elo+
Kukulkan
Kukulkan
Cain103
Kukulkan
Level 28
God Stats
17W - 17L
1,577 SR
Queue Stats
203W - 266L
1,288 Elo+
Solo
Gilgamesh
Gilgamesh
Mickey-DAMN
Gilgamesh
Level 49
God Stats
40W - 27L
1,374 SR
Queue Stats
238W - 289L
1,055 Elo+
Solo
Cerberus
Cerberus
Shark Steeze
Cerberus
Level 97
God Stats
2W - 0L
1,547 SR
Queue Stats
56W - 63L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 7 / 2
8,274
636
7,209
10,544
4,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Siktrix21
Gilgamesh
10
1 / 7 / 4
7,999
615
4,701
11,512
4,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 5
8,195
630
5,248
13,316
3,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cain103
Kukulkan
13
7 / 1 / 9
10,132
779
9,285
5,437
2,127
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Mickey-DAMN
Gilgamesh
12
4 / 2 / 11
9,258
712
7,254
10,264
5,200
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Shark Steeze
Cerberus
14
9 / 3 / 9
10,711
824
13,778
14,882
8,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
4
Kills
20
20
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cain103
Kukulkan
7
1
9
11.5
W
Gilgamesh
Mickey-DAMN
Gilgamesh
4
2
11
4.75
L
Tiamat
2
7
2
0.43
W
Cerberus
Shark Steeze
Cerberus
9
3
9
4.5
L
Gilgamesh
Siktrix21
Gilgamesh
1
7
4
0.43
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,158
Damage
30,317
35,372
Taken
30,583
12,707
Mitigated
16,012
3,432
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cain103
Kukulkan
9,285
1,037
429
2,207
5,437
2,127
118
1,510
3,927
49,212
0
W
Gilgamesh
Mickey-DAMN
Gilgamesh
7,254
2,664
686
1,385
10,264
5,200
1,401
2,938
7,326
0
19,551
L
Tiamat
7,209
309
0
1,513
10,544
4,664
0
7,321
3,223
30,301
0
W
Cerberus
Shark Steeze
Cerberus
13,778
787
152
5,854
14,882
8,685
316
3,789
11,093
52,190
0
L
Gilgamesh
Siktrix21
Gilgamesh
4,701
983
566
698
11,512
4,655
0
6,522
4,990
0
11,744
L
5,248
2,940
164
491
13,316
3,388
0
9,240
4,076
0
16,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
30,101
87
Minions Killed
186
0
Camps Cleared
0
626,774
Distance Traveled
714,318
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,132
779
74
6
0
226,726
2
W
Gilgamesh
9,258
712
24
2
0
252,544
0
L
Tiamat
8,274
636
41
3
0
200,881
0
W
Cerberus
10,711
824
88
7
0
235,048
1
L
Gilgamesh
7,999
615
13
1
0
216,519
0
L
Apollo
8,195
630
33
3
0
209,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role