Player Matchup

Zhong Kui
Zhong Kui
A1ST BLACKsoul
Zhong Kui
Level 103
God Stats
11W - 13L
1,464 SR
Queue Stats
120W - 93L
1,560 Elo+
Party 1
Artio
Artio
A1ST TROLL
Artio
Level 65
God Stats
2W - 0L
1,837 SR
Queue Stats
237W - 76L
1,746 Elo+
Party 1
Anhur
Anhur
Mihawk1000
Anhur
Level 27
God Stats
14W - 3L
1,925 SR
Queue Stats
70W - 11L
1,883 Elo+
Party 1
Team Averages
Level 65
1,742 SR
1,730 Elo+

VS

Team Averages
Level 109
1,580 SR
1,473 Elo+
Artemis
Artemis
 
Artemis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SyntheticVoid
Nu Wa
Level 149
God Stats
22W - 36L
1,271 SR
Queue Stats
254W - 316L
1,405 Elo+
Solo
Chaac
Chaac
WhiteWolfVII
Chaac
Level 69
God Stats
21W - 4L
1,969 SR
Queue Stats
111W - 115L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A1ST BLACKsoul
Zhong Kui
12
3 / 7 / 7
10,354
863
8,767
15,966
8,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
15
5 / 2 / 10
11,263
939
9,076
13,870
11,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
15
7 / 3 / 5
11,227
936
9,774
10,669
3,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 7 / 5
8,451
704
8,479
11,268
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 7
7,937
661
4,352
4,402
1,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 5 / 4
9,763
814
14,246
17,302
15,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
15
Kills
12
12
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
7
5
0.79
W
Zhong Kui
A1ST BLACKsoul
Zhong Kui
3
7
7
0.93
W
Artio
5
2
10
5
W
Anhur
7
3
5
3.17
L
1
3
7
1.5
L
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,617
Damage
27,077
40,505
Taken
32,972
23,992
Mitigated
20,818
13,685
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,479
2,915
783
1,146
11,268
3,765
0
6,685
4,583
0
25,834
W
Zhong Kui
A1ST BLACKsoul
Zhong Kui
8,767
900
0
4,744
15,966
8,701
846
2,201
13,765
29,950
0
W
Artio
9,076
866
544
5,255
13,870
11,395
231
996
12,874
48,459
0
W
Anhur
9,774
5,737
0
3,142
10,669
3,896
1,704
1,327
9,342
0
50,200
L
4,352
1,234
0
155
4,402
1,126
278
1,748
2,654
22,196
0
L
14,246
3,642
537
4,569
17,302
15,927
0
9,416
7,886
0
29,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
26,151
171
Minions Killed
108
0
Camps Cleared
0
633,881
Distance Traveled
523,308
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,451
704
38
3
0
188,196
0
W
Zhong Kui
10,354
863
35
3
0
181,483
2
W
Artio
11,263
939
62
5
0
252,279
4
W
Anhur
11,227
936
74
6
0
200,119
3
L
Nu Wa
7,937
661
40
3
0
147,654
2
L
Chaac
9,763
814
30
3
0
187,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role