Player Matchup

Gilgamesh
Gilgamesh
Alphaprimenoble
Gilgamesh
Level 29
God Stats
5W - 7L
1,389 SR
Queue Stats
16W - 27L
1,329 Elo+
Party 1
Ao Kuang
Ao Kuang
FruitoGando
Ao Kuang
Level 85
God Stats
3W - 10L
1,189 SR
Queue Stats
351W - 413L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
Poptropica811
Hou Yi
Level 68
God Stats
0W - 3L
1,229 SR
Queue Stats
163W - 248L
1,380 Elo+
Party 1
Ra
Ra
random kid68
Ra
Level 80
God Stats
0W - 1L
1,691 SR
Queue Stats
200W - 256L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
verciest
Cu Chulainn
Level 85
God Stats
6W - 8L
1,433 SR
Queue Stats
227W - 307L
1,405 Elo+
Party 1
Team Averages
Level 69
1,386 SR
1,390 Elo+

VS

Team Averages
Level 49
1,484 SR
1,435 Elo+
Ymir
Ymir
CJMolina0416
Ymir
Level 49
God Stats
235W - 205L
1,560 SR
Queue Stats
474W - 498L
1,445 Elo+
Party 2
Raijin
Raijin
Lance Atk
Raijin
Level 65
God Stats
16W - 13L
1,568 SR
Queue Stats
513W - 489L
1,496 Elo+
Party 2
King Arthur
King Arthur
LucasVokes
King Arthur
Level 44
God Stats
21W - 19L
1,203 SR
Queue Stats
253W - 254L
1,440 Elo+
Party 3
Medusa
Medusa
Mecha8818
Medusa
Level 27
God Stats
69W - 59L
1,499 SR
Queue Stats
146W - 137L
1,353 Elo+
Party 3
Arachne
Arachne
xKidsSeeGhostx
Arachne
Level 59
God Stats
18W - 7L
1,593 SR
Queue Stats
259W - 251L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alphaprimenoble
Gilgamesh
18
1 / 11 / 3
12,274
423
10,624
30,053
23,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
FruitoGando
Ao Kuang
20
11 / 8 / 5
15,363
530
15,740
29,246
12,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 9 / 7
12,409
428
3,621
20,848
7,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 13 / 8
13,158
454
20,168
23,049
10,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
verciest
Cu Chulainn
17
1 / 12 / 13
11,912
411
15,741
31,436
25,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 28
13,290
458
10,847
23,597
23,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Lance Atk
Raijin
20
11 / 5 / 15
15,596
538
28,943
22,269
10,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
LucasVokes
King Arthur
20
6 / 0 / 21
15,210
524
18,344
20,665
24,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Mecha8818
Medusa
20
16 / 3 / 14
17,273
596
24,455
15,596
7,011
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
18 / 3 / 9
17,240
594
21,100
19,555
10,470
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
140
18
Kills
53
53
Deaths
18
36
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alphaprimenoble
Gilgamesh
1
11
3
0.23
W
2
7
28
2.29
L
Ao Kuang
FruitoGando
Ao Kuang
11
8
5
1.69
W
Raijin
Lance Atk
Raijin
11
5
15
3.7
W
King Arthur
LucasVokes
King Arthur
6
0
21
16.5
W
Medusa
Mecha8818
Medusa
16
3
14
7.67
L
1
9
7
0.5
L
4
13
8
0.62
L
Cu Chulainn
verciest
Cu Chulainn
1
12
13
0.63
W
18
3
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,894
Damage
103,689
134,632
Taken
101,682
80,120
Mitigated
75,923
24,441
Healing
24,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alphaprimenoble
Gilgamesh
10,624
2,296
0
4,200
30,053
23,227
129
8,257
21,588
0
60,207
W
10,847
804
0
659
23,597
23,447
840
12,611
10,986
41,155
0
L
Ao Kuang
FruitoGando
Ao Kuang
15,740
4,742
0
8,331
29,246
12,856
0
9,273
19,751
87,090
0
W
Raijin
Lance Atk
Raijin
28,943
3,522
0
7,839
22,269
10,872
1,956
10,921
11,348
123,134
0
W
King Arthur
LucasVokes
King Arthur
18,344
1,254
0
3,585
20,665
24,123
648
5,196
15,469
0
72,118
W
Medusa
Mecha8818
Medusa
24,455
10,837
0
5,099
15,596
7,011
5,767
6,319
9,277
0
121,870
L
3,621
1,697
0
4,144
20,848
7,566
2,986
4,611
16,137
0
72,145
L
20,168
1,352
3,443
3,882
23,049
10,961
823
7,990
14,691
87,018
0
L
Cu Chulainn
verciest
Cu Chulainn
15,741
2,633
0
441
31,436
25,510
0
10,062
21,006
12,876
42,527
W
21,100
15,886
0
7,061
19,555
10,470
2,115
7,748
11,807
0
151,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,116
Gold Earned
78,609
595
Minions Killed
641
0
Camps Cleared
0
2,448,661
Distance Traveled
2,788,444
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,274
423
112
4
0
488,341
5
W
Ymir
13,290
458
57
2
0
578,677
4
L
Ao Kuang
15,363
530
117
4
0
521,476
5
W
Raijin
15,596
538
176
6
0
483,655
10
W
King Arthur
15,210
524
106
4
0
587,771
9
W
Medusa
17,273
596
126
4
0
538,562
0
L
Hou Yi
12,409
428
122
4
0
461,611
0
L
Ra
13,158
454
159
5
0
482,655
1
L
Cu Chulainn
11,912
411
85
3
0
494,578
1
W
Arachne
17,240
594
176
6
0
599,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role